Stellaris

Stellaris

(!Patch) Psionics Re-Expanded Realistic Ships Compatibility
21 Comments
Cephalon Sithalo  [author] 11 Dec, 2019 @ 9:09pm 
Should be but I havnt tested it but when I looked at the code I didnt see anything that would prevent it
Mirahael 10 Dec, 2019 @ 2:31pm 
is this compatible with Psionics Re-Expanded Reborn?
Cephalon Sithalo  [author] 20 Feb, 2019 @ 5:58am 
? If it was only for 1 then it wouldnt be color coded it would just be a color and that would be useless. Theres not more than 2 things going on in your image.

1 image has orange colors because everything is subscribed to. Orange = everything in that box is activated. If you activate only 1 whole set of dlc then its box will be orange but the top box will be the bluish color because you have some activated but not all.

The other image has the blue color becuase you are only subscribed to that one so the game is letting you know that not all of your dlc in that area is activated.

That way you can see at a glance and tell what is fully activated/deactivated.
Blue North Star 19 Feb, 2019 @ 10:01pm 
Then whats with the different color? I'd understand if it were the greenish something, which i get for one, but not two or more. :/
Cephalon Sithalo  [author] 19 Feb, 2019 @ 9:26pm 
Thats just color coding to let you know weather or not everything is activated and where things are or are not activated. It doesnt indicate any problem at all :LotusFlower:
Blue North Star 19 Feb, 2019 @ 7:22pm 
https://steamhost.cn/steamcommunity_com/profiles/76561198346053592/screenshots/ Check the first two screenshots, that's the difference between all of them being selected, and one. does the different color thing with two selected as well.
Blue North Star 19 Feb, 2019 @ 6:44pm 
Idk then.
If thats not the issue, then i really don't know what else it could be.
Cephalon Sithalo  [author] 19 Feb, 2019 @ 5:34pm 
If you can run GTA V on max for as long as you want with little issue then you should be able to run Stellaris for more than 30min even if it is Stellaris.
500 of a picture would very likely be less than a gig. 1000 pictures would likely be less than a gig. Unless your HD is almost completely full of porn then you should be fine.
And if you can run GTA V with no issue and all that porn then you should be able to run Stellaris without it crashing :LotusFlower:
Blue North Star 19 Feb, 2019 @ 4:21pm 
I've considered the fact it might be all my... unmentionable files filled with unmentionable thinks I'm currently trying to figure out how to get off-computer...
Maybe get a data-drive and download it all on to that? Gonna need a terabyte one though, considering i have... *cough* more than 500 of this pictures. *cough*
Blue North Star 19 Feb, 2019 @ 3:47pm 
Idk how to see how much RAM i have, but i have about 1Terabyte of potential data storage on my PC, and the PC is good enough to run GTA V with max graphics settings without a single issue.
Cephalon Sithalo  [author] 19 Feb, 2019 @ 5:36am 
Curious... How much ram do you have? What is your GPU? What is your CPU? How much free space do you have?

You can use steams screenshot to take a screen shot in the loading screen :LotusFlower:
Blue North Star 18 Feb, 2019 @ 9:07pm 
OOFs. I'd use the Humanoid DLC i have, and a mod that gives more cool options and variations, but apparently. I CANT USE more than ONE DLC at a time, or the earlier said issue happens. I don't know why, but nobody has told me... (There's also something that i might try to screenshot and show, but idk if i can in the loading screen)
Cephalon Sithalo  [author] 18 Feb, 2019 @ 7:07pm 
So I found that because of NSC overwriting vanilla files it wasnt really a good idea to have just 1 catch all ship compat patch so I split the compat between Realistic Ships and New Ship Classes.

I also attempted to add in other shipsets but they all just reverted to humanoid for no good reason so I gave up on that idea...

:LotusFlower:
Cephalon Sithalo  [author] 18 Feb, 2019 @ 3:10pm 
You are very welcome. Its no problem outside of the whole misunderstanding early on bit lol.

I make mod, someone has questions about the mod, I should answer the questions.

That said this wasnt really a question about this mod so much as it was about NSC & RS sooo :P

But again its all good I live to please :LotusFlower:
Blue North Star 18 Feb, 2019 @ 3:04pm 
Hm. Ok then, thanks for the info, and sorry about taking up all this time.
Cephalon Sithalo  [author] 18 Feb, 2019 @ 3:01pm 
But... I asked if that is what you where asking and you told me that was not what you where asking v.v

"One over the other as in which of the 2 mods that it supports to use"

The difference would be what either mod provides. Best you check their page to see which one may suit your preferred taste.

NSC is more expansive than Realistic Ships so for you it might be better to use Realistic Ships but if you like the look of what NSC provides then id say give that one a shot :LotusFlower:
Blue North Star 18 Feb, 2019 @ 2:47pm 
Not exactly what i was asking... interesting info, but still not relevant to what i was asking...
I'm asking what the difference would be if i used one of the required mods instead of the other.
Cephalon Sithalo  [author] 18 Feb, 2019 @ 4:15am 
Just in general it depends on what the mod does. A mod that makes a few small changes would have less of an impact than a mod that makes a huge number of changes. Or at least I figure it would.

Or another way, the difference between using a mod like real space and a music pack is that one provides a bunch of graphical and some stat changes while the other just provides music :LotusFlower:
Blue North Star 18 Feb, 2019 @ 4:11am 
No, what would the difference be, if i used one mod, and not the other.
Cephalon Sithalo  [author] 18 Feb, 2019 @ 4:07am 
One over the other as in which of the 2 mods that it supports to use or which of the 2 versions of this mod to use?
Blue North Star 18 Feb, 2019 @ 3:50am 
What would be the difference between having one, over the other? My Stellaris situation is pretty delicate, since i apparently can't have certain mods, or a certain amount of mods, without the game crashing within 5-30 minutes of me opening it. (Even if its just the loading screen, where you choose what mods to use and remove from being loaded)