RimWorld

RimWorld

[JPT] Fertile Fields Makeover
70 Comments
1.6! 1.6! 1.6 please!!
jptrrs  [author] 7 Feb @ 11:06am 
Mod updated!
Emelio Lizardo 7 Sep, 2024 @ 6:36pm 
I still see the version warning.
Thundercraft 23 Mar, 2024 @ 5:55am 
Just an FYI for anyone else who dislikes seeing version mismatch warnings:

This mod is supported by the No Version Warning mod for 1.4. This means that if you use the "No Version Warning" mod with this mod in RimWorld 1.4, then you won't see a version mismatch warning for this mod.
super earths best dumpster diver 26 Feb, 2024 @ 12:00am 
thank god someone finally made a texture mod for Fertile Fields
Timou 14 Jan, 2023 @ 6:25pm 
Works fine for 1.4
Shawn 1 Nov, 2022 @ 11:39pm 
Update?
Emelio Lizardo 2 Sep, 2021 @ 10:41pm 
I have to say that after using Dub's bad hygene it is generally superior to Redistribute Heat. Although, again, the in wall heaters/coolers are still very good and need to be "adopted".

In general fluid distribution needs a good look at and some conventions adopted for universal use. Dubwise has done a good job on it so far.
jptrrs  [author] 31 Aug, 2021 @ 2:12pm 
Mod Updated!
Autismus Maximus 24 Aug, 2021 @ 8:51am 
what does it need to be updated to 1.3?
Emelio Lizardo 4 Aug, 2021 @ 6:53pm 
Adopt as in make it current. It's a sophisticated and very useful mod. Even if only for it's in wall heaters/coolers. The central heating/cooling is very good if not particularly intuitive. I think of it as a basic necessary mod.
jptrrs  [author] 4 Aug, 2021 @ 5:29pm 
Emelio Lizardo: "adopt" as in "re-skin" it?
Emelio Lizardo 4 Aug, 2021 @ 2:59pm 
Can you adopt Redistribute Heat mod? For me it's an essential mod and really needs some love. PM me.
Pyroshine 28 Jul, 2021 @ 6:47am 
as far i can tell from my tests this works on 1.3 :steamthumbsup:
junio.king 26 Jul, 2021 @ 11:46am 
UPDATE????
dangerbell666 23 Jul, 2021 @ 9:20am 
Id like to give this mod some love. FF is essential but ugly.
jptrrs  [author] 15 Jan, 2021 @ 6:58am 
If anyone's interested, I'm now accepting comissions for changing or adapting my mods or creating new ones! https://ko-fi.com/jptrrs/commissions
jptrrs  [author] 15 Jan, 2021 @ 4:34am 
jonilgz: What's the base mod you're using? What are the other mods you're loading? Did you try loading just the base mod and Fertile Fields Makeover to check if it's not a conflict?
Just pasting the error here doesn't accomplish much...
jonilgz 15 Jan, 2021 @ 3:32am 
[[JPT] Fertile Fields Makeover] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[defName = "CrushedRocks"]/graphicData/texPath) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1653937715\Patches\FertileFieldsMakeover.xml
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
Croctus 28 Nov, 2020 @ 5:05pm 
Thanks a ton.
jptrrs  [author] 28 Nov, 2020 @ 7:58am 
Forget it, I looked into your last comments and realized it was malkav's Concrete for Fertile Fields. He changed the mod name and this disabled the patch. I just corrected it.
jptrrs  [author] 28 Nov, 2020 @ 6:56am 
Thanks for reporting, PsalmOfSin. What are the Fertile Fields and Concrete mods you're using? Would you mind sending me your Ctrl+F12 log?
Croctus 28 Nov, 2020 @ 3:34am 
I'm having a strange issue where all the textures are working except cement. It's still the old red label bag. I've deleted this mod and resubscribed several times to see if it fixes it but no dice. As far as I know I have no other mods that touch the cement.
jptrrs  [author] 18 Sep, 2020 @ 11:39am 
Updated!
Videogameplayer 20 Aug, 2020 @ 9:35am 
Happy to say so far there have been no issues.
jptrrs  [author] 16 Aug, 2020 @ 8:17am 
Heart of Mud: It should be, but if you can test it out and come back to tell us that would be great!
Videogameplayer 16 Aug, 2020 @ 7:18am 
hiya, is this okay to use in 1.2? the original art is a bit barf inducing
Nishe 13 Jul, 2020 @ 9:48pm 
I'm not sure if anyone else has noticed this or if it's just me, but there seems to be something about the brick floor texture that makes it hard to look at/focus on. I think it's in the sections where the grout turns dark instead of light (since it seems to alternate from dark to light across the texture). In the dark sections it just looks kind of trippy and screws with my eyes. I get this with the vanilla FF textures too. Not sure if anyone else has noticed this but I don't have any eye problems that I'm aware of so I wouldn't think it's just my eyes.

Is there any chance you could do a version with just the light coloured grout, or have it as a mod option?
Lotus Elise 19 Jun, 2020 @ 8:10am 
sorry... my fail. I did not notice links to Fertile Fields [1.1] by Jamaican Castle
Lotus Elise 19 Jun, 2020 @ 7:13am 
hm [RF] Fertile Fields is "done" or there are forked version in workshop?
jptrrs  [author] 20 Apr, 2020 @ 8:02am 
They can, but to my knowledge it happens only on startup, when the game is parsing them.
Any way, I've updated the description to at least make that need more clear.
Thels 20 Apr, 2020 @ 7:33am 
That's a good point. And I'm not sure why it's labeled MP compatible. That should only happen automatically for XML mods. Can XML mods cause crashes?
jptrrs  [author] 20 Apr, 2020 @ 7:27am 
Hi, @Thels. Unfortunately no, because this is compatible with different Fertile Fields versions. Setting one as a dependency would exclude the other. BTW, I never labeled it as MP compatible ;-)
Thels 20 Apr, 2020 @ 6:40am 
Hi, this mod causes lots of errors when it is loaded but FF is not.

Considering this mod is labeled as MP compatible, and FF is not, it's pretty easy to accidentally enable this, but not FF. Any chance it could be added as a dependency, so people are at least alerted to it?
jptrrs  [author] 13 Apr, 2020 @ 3:49pm 
We made it! Thanks to some awesome players who joined the cause, the first mod from our quarantine campaign is out! Introducing Traps Go Wet !
Croctus 6 Apr, 2020 @ 6:09pm 
Thanks a ton dude.
jptrrs  [author] 6 Apr, 2020 @ 5:34pm 
Well, he doesn't need to do it anymore, I just patched it in.
Croctus 6 Apr, 2020 @ 4:16pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2035462091&tscn=1586190724

Here you go. I talked that mod author as well and he may be making a patch already.
jptrrs  [author] 6 Apr, 2020 @ 4:23am 
@PsalmOfSin: Do you have a link?
Croctus 6 Apr, 2020 @ 12:40am 
Someone has made a [RF] Concrete specifically compatible with Jamaican Castle's FF, think we could have support for that one? It fixes a lot of duplicate recipes and bugs but I can't live without your great graphics.
jptrrs  [author] 3 Mar, 2020 @ 2:06pm 
So, while we wait for Rainbeau step up and update the original thing, I've added support for two fan updates: Jamaican Castle's Fertile Fields & Mlie's [RF] Concrete .
jptrrs  [author] 3 Mar, 2020 @ 5:02am 
@AZGreentea Good to know! I'll see about patching that in. Thanks for the tip!
AZGreentea 3 Mar, 2020 @ 4:54am 
[RF] fertile fields got a fan update "Fertile Fields [1.1]"
jptrrs  [author] 25 Feb, 2020 @ 3:20pm 
@Big Head Zach You're right! From my mods, this one was the easiest to update to 1.1, so I figured I could start on it and leave it prepared for when Rainbeau decided to update Fertile Fields as well.
Big Head Zach 25 Feb, 2020 @ 3:06pm 
This mod is tagged 1.1 but the mod it relies on isn't compliant yet.
jptrrs  [author] 18 Jan, 2020 @ 7:39am 
Hi folks! Check my new mod, it lets you build fully functional windows:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1971860929
jptrrs  [author] 13 Jan, 2020 @ 8:25pm 
@Qw3r7y a.k.a Zen Actually, I've been advised on another mod my initials could cause that confusion, but i hadn't bother to correct that here until now. My apologies.
Qw3r7y 13 Jan, 2020 @ 8:19pm 
I confused this mod include Japanese translation. nvm its my bad.
I like this skin and I have subscribed. thx JPtrrs
Mistletoe The Bard 14 Nov, 2019 @ 8:36am 
They look good. Thanks for the patch.