Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://zombiesworldrecords.com/leaderboards/custom/
In the categories Highround, Firstroom, No Power, Speedrun 30 & 50 & Buyable End.
https://www.youtube.com/watch?v=KDwJB1MRqPM
The map has no glitches and has improved tons since first release, the few things the map needs to be over the top are ambient sounds and particles to the atmosphere for more immersion. The EE was super fun to do, fantastic work Z1620!
Its strengths are the openness that funnel into tighter paths, sharp corners, and dead ends making for decent maneuvering. Effective to train in the center areas, effective to camp by Mule Kick. This makes for a rather casual map, especially given the lack of a perk limit, with some attentiveness required.
Its biggest weakness is the progression scaling. There is only one logical route to take- the route to the power, a dead end secluded after the first door from the main path, which is notably linear. The wall guns and the perks do not complement the layout- they don't scale with the rough stage of the player.
For example, by the time I reach the KRM, I've already access to the KN-44, if I've taken the power route, which is the most effective path to take. Power also has Widow's Wine, but the shield needs more map coverage to complete.
While I did manage to progress to the buyable ending, I actually didn't figure out how to open PaP. top lel.
this is one of my favourite maps