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I dunno if you check your comments, but i figured out the reason that the head version goes weird; the idle animation is pointed at the wrong sprite on the sheet, i couldn't get it to point at the correct one but i changed the top-right image TO the correct one and that worked.
The different "personalities" also change where the chest is positioned, it works for the chest model because it automatically bumps your armour forward, but the head doesn't change with personalities so it looks weird with anything but the standard neutral pose - My fix for this was to grab the image and bump it one pixel to the right on your sheet, it sticks out by one pixel on the neutral, but is in the correct place just about everywhere else.
I'm obviously not going to distribute my edited file anywhere, just wanted it for my personal use because you've done an awesome job on the sprite, just thought i'd let you know in case you want to patch the original file at any point =)
My Apologies Good Sport! Truly I've Been Gone A While...G'day To You!
Before you ask,I do not have the relivent log file as my game was crashing before it got the chance to make one...