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Not that easy. But not unbearable levels of complicated either. Good challenge, my only advice would be to mark the specific portal surface with which to funnel the cube onto the button that disables the fizzler for the exit sequence , assuming I solved it correctly. (And maybe this is a hint I didn’t. :P)
Perhaps my favorite detail of the chamber is how you made the button that turns off the short fizzler an antline despite being separated by goo, without having it go on the ceiling. At first I didn’t know what the point of the laser was, but the fact that it’s just there to visualize the connection without using signage is ingenious.
Difficulty: 5.75/10
Enjoyed: 7.75/10
I'll appreciate if somebody tryout my new map:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1920226853
Blind Run: https://youtu.be/jb54FVOwD1c
Note: I didn´t get the voting screen after the elevator and had to press ESC to exit. That sometimes happened when I used F6/F7, apparently it´s a bug from the portal editor (or maybe the BeeMod).
Thanks and thumbs up!
Edit: Ok I watched the video and my solution is not intended. I use more times the funnel but the concept is similar.
Thanks for your feedback, been very helpful!