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Also, I have Heathfire and it still works okay.
I hope you can fix it, because it shout not be needed vor a mod that changes horses.
@Joseph - Thanks for the thumbs up! Rated and favorited your collection as well.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=88162445
still not able to determine why reference based vanilla ponys dont work as intended while player-spawned do (player.placeatme).
There seems to be a problem with the normal horses beeing indefinetly spawnable references. I mean, they cant die and they run like hell if you enter combat, but thats just crap, better would be if they would just stand there and wait, like sm.
If I use the base ID of the armored horses however, they work EXACTLY like sm, don't know why.
Investigating this further....
BTW: may I use your mod in a re-upload of Armored Horses? If I get this running, I think many people would be happy about it, as Armored Horses is open now.