ATLAS
HeavyShip
188 Comments
ShinyCover 13 Jun, 2020 @ 5:36am 
Hallo Froschhaarpinsel, das Level von den Schiffen ist gleich geblieben oder kann man diese erhöhen ?
conhar 11 Apr, 2020 @ 12:13pm 
Mod ID = 1655726564
Der Mod enthält 2 Schiffe, 1Segel set und ein Shipyard! (English below)

Alle Teile können wie üblich in der Smithy oder Loom hergestelt werden.
Kommen wir zu den Schiffen: (Alle Schiffe haben Ihre Originalgrösse)
-HeavyGalleon(lvl1)
Lade Gewicht 80`000Kg
Crew 99
Bett 10
Grösstmögliche Anzahl an Betten durch Skillung 60
Strukturen limit 1115

-HeavyBrigantine(lvl1)
Lade Gewicht 50,000
Crew 40
Bett 6
Grösstmögliche Anzahl an Betten durch Skillung 50
Strukturen limit 820

-HeavySail:
Habe ich nicht viel gemacht, etwas grösser und etwas mehr speed

-HeavyShipyard:
Wird benötigt um die 2 Schiffe HeavyBrigantine und HeavyGalleon zu bauen, Ihr könnt keine andere Schiffe darin bauen.

Skill(Seamannship)
"Expert Plus Shipwright"

wie mach ich das
Froschhaarpinsel  [author] 14 Nov, 2019 @ 11:34am 
i can't change data of this mod
Froschhaarpinsel  [author] 14 Nov, 2019 @ 11:33am 
@OP_Moley pls use HeavyShip2 ;)
🇬🇧 Moley 🇬🇧 13 Nov, 2019 @ 10:11pm 
Can you edit it so the cargo rack and dinghy dock etc works on the ships as they wont go on them it cant find a snap point
BuffSnow 12 Oct, 2019 @ 10:36am 
yeah, i have issuses with the freighter cus its so low in the water my first one got stuck and yeah.
jkial500 12 Oct, 2019 @ 7:50am 
So an update to my issue from below. I went into singleplayer and had no issues building the freighter. I didn't use AA Architect but that's my next step so it may be something server side or another mod interfering but damn is it huge and cool. I haven't launched it yet though.
jkial500 9 Oct, 2019 @ 9:41am 
Also. I released the ship from the shipyard and I was able to build just fine. Then I noticed I placed some railing wrong and I removed them and halfway through replacing them I got the foundation message again. I feel like ripping my hair out, scuttling my ship, and burning my PC in effigy. I'm not sure what's going on.
jkial500 9 Oct, 2019 @ 7:25am 
Using vanilla doesnt work. I tore down all my AA structures and went vanilla. I put down one ceiling this time and got the message.
jkial500 9 Oct, 2019 @ 5:34am 
Thanks, I think that is my next step.
Froschhaarpinsel  [author] 8 Oct, 2019 @ 10:29pm 
I think the mod have other snap point flags, use the default walls and it will work
jkial500 8 Oct, 2019 @ 7:36pm 
We use AA structures and improved settlements. Would that cause an issue like this?
BuffSnow 8 Oct, 2019 @ 5:48pm 
i havent had that issue so far. i dont use any structure mods or anything either just ships.
jkial500 8 Oct, 2019 @ 4:37pm 
So this is a thing. I'm building the heavy freighter, and first I'd like to say I swear you can land aircraft on that thing, and second I get a message saying that I need a foundation to place walls and ceilings on the boat. I don't think it's a mod issue but anyone else have this problem while using the mod and have you been able to correct it?
BuffSnow 6 Oct, 2019 @ 10:03am 
i will say that ive been scratching my head really hard trying to do a couple things, like find the files that relate to sails and their stats so i can change them for fun as well as figure out how to change the max level of ships so that like they can have more points per level or just more levels overall.
BuffSnow 6 Oct, 2019 @ 9:56am 
OOMG
Froschhaarpinsel  [author] 5 Oct, 2019 @ 7:48pm 
;)
BuffSnow 5 Oct, 2019 @ 5:38pm 
First i wanted to say thanks for this mod, the heavy brig is awesome and so is the galleon, especially with the crew and weight. the brig turns nicely and is a monster with torpedos and cannons. the heavy galleon is really nice being able to hold her own brawling with the SotD.
it is a huge difference how the heavy can out turn the vanilla brig.

i pretty have been using just you're modded ships over the vanilla ones and the Indiaman mod.
again thank you for adding the ships and some "flavor" to atlas.
Froschhaarpinsel  [author] 6 Jul, 2019 @ 1:27pm 
KupfiAmanThuln
Nein nicht gewollt aber das geht nicht mehr weil er zu veraltet ist.
Kupfi 6 Jul, 2019 @ 9:02am 
Ist es gewollt dass man keine Addons an die Schiffe bauen kann? Bspw. das Dock für die Beiboote?
Froschhaarpinsel  [author] 18 Jun, 2019 @ 11:51am 
Really? I do not know why that happens to you, you are the first one with the problem.
Maybe it will help if you can reload the mod on the server and learn the skill again. HeavyShip2 Mod is in progress.
流浪的神仙 16 Jun, 2019 @ 10:41am 
Distinguished Author: Why is there no ship in the shipyard after I add MOD? There's nothing in it. The dock looks good, but there's no boat to build.
juric666 5 Jun, 2019 @ 4:57am 
froschhaarpinsel gj and tnx
juric666 5 Jun, 2019 @ 4:56am 
i like flame. in sails ... for me looks great this
jkial500 3 Jun, 2019 @ 8:38pm 
Not just dingy, dive platform as well. I had trouble with mine but managed to get them on. Sheer luck I presume but also I think I had a clear deck, no walls on it or anything.
canoen15 3 Jun, 2019 @ 5:59pm 
It seems the dinghy will no longer snap to the heavy ships can you please check to see if they have updated those.
SageUndead 1 Jun, 2019 @ 3:10pm 
This Modder need to go back and redesign his sails. Sails should't be this big and take the dam flame off and just re-use the reg speed sails. What are you modding your just changing thing's just making them look bad everything else is good but the sail are Terrifying bad
free dog 31 May, 2019 @ 8:46am 
here is what i'd be able to craft with your great mod ,please try to upgrade a little more the limit bordary of the ship for be able to do extra things,and may be make the galeon and brig more handling ,they turn to slow . thanks again ,with out this mod , iwill leave the game from long time,be safe and follow like .patrick
free dog 31 May, 2019 @ 8:30am 
great new ! :o)
Froschhaarpinsel  [author] 31 May, 2019 @ 8:17am 
@juric666 @Yodaman_124 YES, I will do the mod again (HeavyShip2).
So far, it contains the two ships from the last mod:
-HeavyGalleon
-HeavyBrigantine
and 3 new ones:
-ArcheNoah
-HeavySchooner
-HeavySloop
Deviliath 28 May, 2019 @ 4:26pm 
Or DM me the structure limit location
Deviliath 28 May, 2019 @ 4:24pm 
Any way I can get the source to update it and make some additions?
SentientKudzu 13 May, 2019 @ 9:05am 
Will another mod be made to replace this one? This mod is my favorite of all I have. I would be sad to see it go.
Garfield 7 May, 2019 @ 5:12am 
@froschhaarpinsel planst du eigene schiff zu machen oder dock strukturen noch ein zu fügen ?
juric666 5 May, 2019 @ 11:54am 
That's too bad to hear .... excellent mode. Would you like to make another mod based on this heavy ship?
free dog 5 May, 2019 @ 9:35am 
https://steamuserimages-a.akamaihd.net/ugc/787478494827594083/D3BBB443F323339AF6395C170DB2EC780FD3A506/your mod was the only reason that i follow playing atlas ,thanks for all .a great mod dead
Froschhaarpinsel  [author] 5 May, 2019 @ 5:21am 
@Garfield nicht verfügbar
Froschhaarpinsel  [author] 5 May, 2019 @ 5:20am 
@juric666 i cant make updates, i lost my data on pc :(
Garfield 4 May, 2019 @ 6:24pm 
Hi @froschhaarpinsel Wie kann man die Farben von den flammen bei Speed segel ändern ?
juric666 4 May, 2019 @ 9:27am 
..... this mode will be updated or not??? I think that in a couple of days this mode will no longer work....excellent mod
BOBWARPATH 27 Apr, 2019 @ 7:47am 
does this work in the new patch???
Jroxz 20 Apr, 2019 @ 12:44pm 
Yeah thx, my dumb ass was looking in the Atlas Plus smithy etc etc. Thx again.
Froschhaarpinsel  [author] 20 Apr, 2019 @ 8:53am 
you can find it under "shipyard large" in the smithy
Jroxz 19 Apr, 2019 @ 1:04am 
@Froschhaarpinsel Where do i build the shipyard?? Can't find it anywhere.
Froschhaarpinsel  [author] 16 Mar, 2019 @ 12:22pm 
i do not work with ini. so u have to find out self.
i maked this mod with the DEVKIT!