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[Customizable Weaponry 2.0 Rev75] lua/cw/shared/menutabs/customization.lua:150: CW 2.0 - attempt to display non-existent weapon attachment 'Cod_Extreme_Conditioning' in category index '8' of weapon 'cw_pkp' AKA 'PKP PECHENEG'
1. error - [C]:-1
2. drawFunc - lua/cw/shared/menutabs/customization.lua:150
3. draw - lua/cw/shared/cw_interactionmenuhandler.lua:59
4. drawInteractionMenu - lua/weapons/cw_base/cl_model.lua:991
5. _drawViewModel - lua/weapons/cw_base/cl_model.lua:754
6. drawViewModel - lua/weapons/cw_base/cl_model.lua:608
7. v - lua/weapons/cw_base/cl_hooks.lua:34
8. unknown - lua/includes/modules/hook.lua:84
use this line of code in the shared.lua file and make sure the gun is RIGGED for the c_hands rig preferably the default ones or at least the kleiner default playermodel c_hands if no other c_hand custom rig is used for the playermodel the user is using. its a bit different to work with than the css default hand rig though but for you if you litterally animation edited this this should be no issue for you.
defeats the purpous of the bipod function and is shit compared to cw 2.0 depsite its age and activity in weapons.
keep dreaming buddy.
@Xxyan700xX
nice work love this new one than all the generic copies of the original pkm for cw 2.0 on the workshop as well as the pkps too this brings new life to it.