Garry's Mod

Garry's Mod

HUD+: The Complementing HUD (Abandoned)
115 kommentarer
Piengineer12  [ophavsmand] 15. dec. 2022 kl. 23:55 
Go to HUD+ Options > Memory Usage, then untick all checkboxes
;;K_ata 12. nov. 2022 kl. 13:42 
how do i remove the GLua displays?
Willing19 1. juli 2022 kl. 3:00 
Suggestion i guess.
Willing19 1. juli 2022 kl. 2:59 
Remake the HEV Aux Power HUD, And make it olny apply to the players who has it in other servers and their server.
eurospin 19. juni 2022 kl. 12:37 
and also is there a way to make that it shows the entity name like prop_physics instead if physics prop?
eurospin 19. juni 2022 kl. 12:36 
is there a way to make non-breakable physics props show up anyway in the target id thing?
Jerry Barber 1. juni 2022 kl. 6:22 
good map
raingr0ve 10. maj 2022 kl. 11:56 
Oh that sucks
Piengineer12  [ophavsmand] 9. maj 2022 kl. 22:16 
@loganplayz1011
Sorry, I meant renaming this addon to just "Extra Info" and don't mention that it's a HUD mod.

This addon is meant to be used along with another HUD mod, not by itself. It sounded a lot coherent in my head when I typed that, oops.
raingr0ve 9. maj 2022 kl. 10:20 
What?? what is extra info? wdym
This doesn't change my hud, It's still the normal Half Life 2 hud
Piengineer12  [ophavsmand] 8. maj 2022 kl. 21:57 
@loganplayz1011
I understood that part. How about "Extra Info" instead?
raingr0ve 8. maj 2022 kl. 21:20 
what? This doesn't make a new hud, It changes the thing in the left
It doesn't change HEADS-UP DISPLAY
Piengineer12  [ophavsmand] 7. maj 2022 kl. 20:18 
@loganplayz1011
I thought it'd be since this addon still adds HUD elements. Should I rename this to +HUD or something?
raingr0ve 7. maj 2022 kl. 16:33 
this isn't a hud mod
gameboy draft spunny 6. maj 2022 kl. 19:38 
For fucks sake this is literally the best fricking npc health bar or whatever you wanna call it to exist on the dang workshop, its colorable, works good and even allows you to change fonts
Miles Prower 5. mar. 2022 kl. 18:54 
Can't reply, so:
Add quotations to the multiple words you want to search so that others don't pop up
Piengineer12  [ophavsmand] 3. feb. 2022 kl. 1:30 
I didn't even put MMod anywhere in the description, I guess Steam is just bad at finding what you searched for.
reto 2. feb. 2022 kl. 18:26 
i searched up mmod hud, this is not what i wanted
Boomeritaintaters 18. nov. 2021 kl. 12:12 
can you even have no hud
fantasybabydino 26. okt. 2021 kl. 4:09 
nevermind
fantasybabydino 26. okt. 2021 kl. 4:07 
what does sway do?
Piengineer12  [ophavsmand] 16. aug. 2021 kl. 21:22 
All of the options are in the spawnmenu's Options tab. Making a tutorial is difficult, I'd recommend just tinkering around to see what each option does.

The addon is currently only passively updated (i.e. bugfixes) since traction is low.
jimmytimmy2017 16. aug. 2021 kl. 11:16 
I don't really get how this addon works, can someone make a tutorial? Or is the addon not supported anymore?
shid 29. sep. 2020 kl. 15:13 
okay i took a second look and have no idea how i missed that, sorry for wasting your time lol
Piengineer12  [ophavsmand] 29. sep. 2020 kl. 11:40 
You can move the elements individually.
shid 29. sep. 2020 kl. 11:22 
is there any way to move it?
PlayerName 18. juni 2020 kl. 17:48 
@E-PhinPhan

It works fine with any HUD.
E-PhinPhan (Suspended) 13. juni 2020 kl. 14:28 
does this work with VJ HUD?
Scott Memelord 18. maj 2020 kl. 6:24 
Just as a warning, this mod might cause MEGA LAG on certain maps. Usually large ones. With it installed my game would become so laggy on certain maps I couldn't even play but when I uninstalled this mod it was fine.

So yeah, word of warning, make sure you have a decent PC for this one.
Piengineer12  [ophavsmand] 27. apr. 2020 kl. 8:53 
Alright, it should be fixed now.
Z0MB1N3RZ 20. apr. 2020 kl. 7:42 
Everytime I spawn an NPC I get this in the console

[HUD+ - The Complimenting HUD] lua/autorun/server/hud+.lua:72: attempt to compare number with function
1. v - lua/autorun/server/hud+.lua:72
2. unknown - lua/includes/modules/hook.lua:84

Venus 17. apr. 2020 kl. 14:23 
Oh okay makes sense
Piengineer12  [ophavsmand] 17. apr. 2020 kl. 13:21 
That's not the full story actually.

For some unknown reason, hook errors that occur in other addons will always unintentionally pass the blame to DLib, since DLib overrides the default hook system.

Basically, when an error occurs while in a hook, GMod looks at the hook stack traces, sees DLib as the first item, and blames it. Had it happen many, many times during my tests when my code has a fault.

The invalid error delegation is GMod's fault, causing another addon to blame DLib. DLib by itself doesn't seem to cause errors at all on my end.
>KB> >KEKSQUAD 17. apr. 2020 kl. 12:59 
DLib is notorious for breaking servers sometimes. The devs usually blame others instead of fixing their own code.
Venus 17. apr. 2020 kl. 10:39 
Nope, it was a one time glitch. Else it was some other addon i had. I went on an uninstalling spree earlier.
Venus 17. apr. 2020 kl. 10:38 
i just read on the DLib mod that its because it can't use "Improved stealth". Let me try and replicate the line anyways
Venus 17. apr. 2020 kl. 10:37 
OH
Venus 17. apr. 2020 kl. 10:36 
Actually not just, it just showed after. And now i can't replicate it.
Venus 17. apr. 2020 kl. 10:35 
I just found out that it also makes error messages without the mod, but then its a different message. I'll send them both within the next couple of minutes.
Piengineer12  [ophavsmand] 17. apr. 2020 kl. 10:22 
I can't confirm the issue - the NPCs work fine for me. Try giving the first line of the error to me.
Venus 17. apr. 2020 kl. 8:58 
All of them. Every AI produces bugs, even the default ones.
Piengineer12  [ophavsmand] 17. apr. 2020 kl. 7:53 
It may have to do with my code actually. Which NPC was it?
Venus 17. apr. 2020 kl. 7:52 
Or its the other way around, i don't know. All i know is that the console is spammed with error messages when i spawn an npc
Piengineer12  [ophavsmand] 17. apr. 2020 kl. 7:29 
I'll experiment with it once I find a time.
Venus 17. apr. 2020 kl. 7:23 
DLib breaks Hud+ because of similar scripts used.
>KB> >KEKSQUAD 16. apr. 2020 kl. 22:17 
I'm not quite sure tbh. They also get stuck on the same position.
Piengineer12  [ophavsmand] 16. apr. 2020 kl. 21:18 
I've never had that happen before. What are the steps to replicate it?
>KB> >KEKSQUAD 16. apr. 2020 kl. 13:05 
They get stuck on the screen at the same position
Piengineer12  [ophavsmand] 15. apr. 2020 kl. 20:52 
Are they stuck on the screen at the same position, or are they trying to point to something non-existent?
>KB> >KEKSQUAD 15. apr. 2020 kl. 18:59 
The icons kind of get stuck sometimes