Shadowrun Returns

Shadowrun Returns

Costly Mistake
19 Comments
AwForFoxSake  [author] 5 Aug, 2013 @ 2:06pm 
Fixed Player Summons/Drones Killing Main Char When They Die or get swapped out
Slavota 5 Aug, 2013 @ 11:37am 
Bug: when any summoned creature gets killed, the character dies too.
AwForFoxSake  [author] 4 Aug, 2013 @ 1:08pm 
Fixed the Bus Home Condition Checking. Added some Messages to let you know when your close to the proper round to win.
Jaybeard 3 Aug, 2013 @ 7:59pm 
Hoooo, alright! Just played through twice... Kind of. On this run the timer kept spinning down. After it reached 1 it just went back up to 54. At first I thought I just missed the bus. So I just waited it down again. Sure enough, it spun right back up to 54. Still had fun though.
Jaybeard 3 Aug, 2013 @ 3:26pm 
Okay, this was really fun. That said, Bug Report: I got the death trigger scene when I switched out drones. The drone didn't die; I just replaced it with a better drone. Then when I came out of the equipment manager, the screen turns red and tells me I died.
Note, I did have another drone out and about, and the drone I replaced was damaged.

Now with that out of the way. Wow! This was a really cool scenario! Undead just popping out of the ground like daisies and an unarmed elf girl hiding behind a dumpster waiting for her drones to save her ass. After what seems like hours, she breaks the AP barrier and picks up a gun of her own and upgrades one of her drones, and then!... Well, and then the game glitched and told me I died, but it was a prety sweet ride up until that point.
Under A Bleeding Sun 3 Aug, 2013 @ 12:02pm 
I was at round 14 (according to the bus stop) when all the ghouls just disappeared and I exited combat. The sign said three ghouls remaining, but there were never more ghouls, waited about 15 minutes for some to spawn, never did.
thoughtsarizen 3 Aug, 2013 @ 1:07am 
Nice. Looking forward to it. Thanks!
AwForFoxSake  [author] 2 Aug, 2013 @ 10:15pm 
yup, betcha it subtracted the 5 for entering the safe zone + the one round it took to interact. Ill fix it next patch
thoughtsarizen 2 Aug, 2013 @ 4:27pm 
I survived 50 rounds and then it said 54 rounds left. A bug perhaps?
doelamar 2 Aug, 2013 @ 11:21am 
Are some of the gouls supposed to have an aoe attack?
doelamar 2 Aug, 2013 @ 11:19am 
I think it would be a good post main campain run if one could import there toons,as is I could not talk to the guy that heels you without entering some kind of convo loop,but that could be something on my end I never know my pc is funney like that.This is still cool concept,hope you work out the bugs(and I think my main"none cheated ;)"could do well on this as is.
AwForFoxSake  [author] 2 Aug, 2013 @ 9:19am 
I didnt change the game mchanics at all, actually i dumbed down the ghouls and stripped a bunch off thier stats. Im working on the balancing of the NPC's to the PC stats but its alot of triggers and is taking awhile to get working correctly.
doelamar 2 Aug, 2013 @ 3:16am 
Why didn't you allow imported runners for this one?Also mobs miss MAYBE once in twenty attacks,but I speced my toon for smg only and still had accuracy of less than 50 percent even at point blank range whats up with that?
AwForFoxSake  [author] 1 Aug, 2013 @ 11:20pm 
Endgame Trigger Working now, Lots of Cosmetic and Additions. Added Shops for spells, Cyberware, and Armor. Lots of dumbing down of the ghouls to make them a little more managable while still making it very difficult. Healing NPC added for 100 Nuyen for a quick heal.
AwForFoxSake  [author] 1 Aug, 2013 @ 12:35pm 
Im still working on the player death Trigger, This is the product of about 4 hours of quick work, and im activley working on it so It will get better. Once the Player Death Trigger is working right ill work on Balance. as It stands all the ghouls spawn with default stats (Which makes them impossible for New Chars to get very far)
Chronoloco 1 Aug, 2013 @ 11:50am 
Yeah, the way this ends, there are too many screens popping up (the epilogue / ending credts, the "mission failed" screen) and everything sort of just gets stuck there so you have to force quit. So that same thing happened with me. It seems like a decent concept, but I died after about 3 turns, and wasn't able to kill anything (with a troll samurai). I like the idea, but this is WAY too difficult for new characters.
Necrowitchling 1 Aug, 2013 @ 6:30am 
Heya, just played, did not last long. Anyway when i died and got to the reoload, main menu, ect screen I couldn't click any of the options but my task manager was telling me that Shadowrun was still running. so Ugh not sure what would screw up that screen.
GMPunk75 1 Aug, 2013 @ 6:23am 
Pretty good. Didn't last long but I can see what you're trying to do here. Not to many SR survival mods
Hellshroud 1 Aug, 2013 @ 2:03am 
I am very interested in a survival mod...someone please try this and comment on it :)