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And wondering if you can make this mod into "Two Language" option
which makes Taiwanese people can download from you and get the Chinese edition
the attack bonus against cities is really helpfull, since ships always did less damage to cities than siege weapons, i rarely had huge navies, but with the bonus agains cities they are actually relevant to use. In the game i played with taiwan i got embargoed quitte early on so i don't know much about the trade bonus, but it seems like a balanced bonus.
the unique unit is strong but not OP, the attack bonus is balanced out by having less defence, but you can easily avoid having to defend by being able to move after attacking, wich makes this unit great for hit and run.
the UB is really strong. it makes this civ also good for a peaceful diplomatic victory. by having an extra merchant slot you can generate great merchants even faster and trade further aswell.
overall i think this civ is balanced, all of its bonuses last the intire game and aren't over/under powered.
like i said before, one of my favorite civilizations
I got a quite important question for you: do you think the civilization overall is balanced? Not perfectly balanced of course. The Huns for example are extremely powerful early on, but then fade away, save for the production from pastures.
one question, any chances this gets support for events and decisions?