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Is it per-ship or every ship?
Thank you for the Mod mate and keep up the good work.
Thanks
btw, thx for the mod
However, new update posted, found a problem where once their was no crew avalible on a ship, it would blacklist it ,and never repair after. fixed, should work better. also added a log gui, and changed the method of accessing settings, to account for the new log. didn't want 2 separate guis.
What am I doing wrong?
as of 3-3-2019 no longers use any INI settings for pirate repairs, make sure to you the config menu in game.
in reference to the "Damage percent before repair" .. confused on your ask at least with the question about the 25% . .if you set it to 75% (highest) then once it falls before 75% dmged, it will be detected the next scan. if you want it to fully repair always, 75% is the best for now. I originaly had it at 100% and there are some bugs in the default game where structures sometimes report as 95% etc, even though they will not repair any farther. 75% confirms they are truly dmged and need repair.
Thanks!
That's a complete joke. So off to write my own version ;)
Davos#5002
this is all assuming you are hosting with someone?
1. corupted install of the server files.
2. invalid config files for the game (blank values when they shouldn't be, etc)
3. a ton of limiting factors from server hosting companies.
if you want to ping me in steam or discord, send me over your latest server log files that you are having the issues, and I'll tell you if i see any issues.
Other than that I love this mod. Which really means I'm a lazy player and hate running around fixing everything myself. Let me know if you have any questions for me.