Sid Meier's Civilization VI

Sid Meier's Civilization VI

More Coastal Flooding: 80%
13 Comments
JNR  [author] 15 Jul, 2021 @ 4:05pm 
Steam likes to unsubscribe me from discussion threads of my own mods, so please only comment on the "Climate Balance" collection page for these from now on. Thanks. I won't see what you write here anymore.
PhazezGova 8 Feb, 2021 @ 5:46am 
Okay, thanks @ JNR
JNR  [author] 8 Feb, 2021 @ 4:06am 
it's a map type.
PhazezGova 8 Feb, 2021 @ 3:51am 
What is primordial map setting?
Droz_64 15 Jan, 2021 @ 9:26pm 
Ah my bad - I thought I had the 60% mod on
JNR  [author] 14 Jan, 2021 @ 6:14pm 
yes, read the description.
Droz_64 14 Jan, 2021 @ 5:46pm 
This causes crashes when using the primordial map setting
JNR  [author] 3 Jul, 2020 @ 2:18pm 
Increased value to 80%, so that the options now come in 20% steps from 60 to 100.
JNR  [author] 2 Dec, 2019 @ 5:39am 
what do you mean by online version? Multiplayer?
Orionox 1 Mar, 2019 @ 2:01am 
does this make tiles further inland get flooded? or is it still only coastal tiles that get flooded? Also, is it possible to remove the icon that shows which tiles will be flooded when settleing a new tile?
DaBo81 25 Feb, 2019 @ 5:54pm 
Is this compatible with Zee's normalised climate change mod? I'd like to use both together as long they don't clash
SerWind 20 Feb, 2019 @ 4:46pm 
Fucking. Awesome.
Your Local Lich 19 Feb, 2019 @ 10:18pm 
Do you by chance have these posted to the civ fanatics forum?