Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

(SP/COOP) Inner Filth
17 Comments
NExUS 29 Nov, 2024 @ 7:32am 
Thanks Very cool map. :steamhappy:
F_DAML 21 Nov, 2024 @ 10:51am 
Cool map
nikolabokanic21 24 Apr, 2023 @ 10:19pm 
Great map
TheWorldEnder_ 7 Jul, 2021 @ 11:35pm 
Found 4/5, trying to find 5/5, Idk is it portal to 3rd secret?
MonsterGamer 17 Feb, 2021 @ 4:42am 
🔥🔥🔥 fun map
Mordecai and the Kobokerz  [author] 16 Apr, 2020 @ 10:07pm 
HieL can you open the console by pressing ` and tell me what is missing
Mordecai and the Kobokerz  [author] 13 Apr, 2020 @ 12:35am 
Update: 1.1

- Changed the third room
- Added the GL
- Changed the lighting in Sirian areas
UrbanDeHuman 24 Feb, 2019 @ 9:54am 
Quite a nice map actually! The flow of the gameplay is consistent and it all ends at the right moment. I'd probably redesign some of the rooms there however, because they're just too blocky and not that good-looking in general, but overall it's fine. The boss battle could've been better too, I guess.
Mr. Dual 23 Feb, 2019 @ 10:27am 
Getting better and better
Yatox 21 Feb, 2019 @ 10:41am 
Can't load the level: Cannot open file Content/SeriousSamHDEnemies/Tools/Zorg/Zorgsoldier_Gun.ctl
Serious_Samsung 18 Feb, 2019 @ 3:54pm 
18:52:05 LOG: Starting level: "Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld"
18:52:05 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld"
18:52:05 LOG: Player profile saved with size 8.05kB(8.05kB) at 2019/02/18 18:52:05.
18:52:06 ERR: Content/SeriousSamHD/Models/Enemies/Beheaded/Textures/Head_nm.tex texture uses outdated normal map encoding, please recreate
18:52:06 ERR: Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld: Cannot open file Content/SeriousSamHDEnemies/Tools/Zorg/ZorgSoldier_Gun.ctl
18:52:06 LOG: All stats uploaded
18:52:06 LOG: Failed loading world. (process memory: 1504 MB)
Mordecai and the Kobokerz  [author] 18 Feb, 2019 @ 7:56am 
Update: 1.01

- Fixed a fog bug:
- Reduced boss support enemies
Biomechanoid 17 Feb, 2019 @ 7:13pm 
Furthermore, the only weapon you have that's effective against the boss is the cannon, so if you run out of ammo for it then good luck because you have to deal with a bunch of demons, biomechs, zorgs and reptiloids + the boss with only a shotgun, tommygun and flamethrower while you make a run back to the entrance of the huge arena where the items respawn.

Oh and the boss support enemies doesn't despawn after you kill the boss, so that's lovely.
Biomechanoid 17 Feb, 2019 @ 6:53pm 
Well, I finished the map and I think it's okay for the most part but there are some issues with it.

First off, the floors in the early sections of the levels have no material (Or incorrect material) applied to them, hence the missing footstep sounds when you walk on them.

The lighting in some parts of the map, mainly the Sirian areas, use fast lights which makes the areas look really ugly. Use pre-baked omni-lights next time.

The boss fight is kinda bullshit since there's a bunch of boss support enemies that spawn very quickly and you don't have enough firepower to take them all down while you have to deal with the boss at the same time. The items only spawn near the entrance of the arena despite there being a ton of space for them.
Andreiki 17 Feb, 2019 @ 3:37pm 
Very good map!:2018bestaward:
erc493 17 Feb, 2019 @ 1:04pm 
very well map, i like it
P'El is 17 Feb, 2019 @ 12:12pm 
Good Map