RimWorld
Warhammer: Daemonettes
331 comentarios
хорошо покакал 9 MAY 2024 a las 10:42 
is it compatible with RJW?
[Des] Archina 26 DIC 2022 a las 0:39 
I tried to update it to 1.4 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2906808174
@KompadT If you don't like it and want me to take it down or would like to have access to the files/changes I made lemme know.
why are we here? just to suffer? 5 DIC 2022 a las 11:22 
1.4 :(
Ģ◊иℤ◊⚡ℤ∀муpΛй 22 OCT 2022 a las 18:17 
Is this getting updated to 1.4 ?
FallinDred 19 OCT 2022 a las 15:28 
oooohhh slaneshi humans could have some cool genes now instead of being "aliens" lol
gruesome.deadpan822 23 JUL 2022 a las 21:06 
ADD BLOOD LETERS AND PLAGE BARBERS
licensed mango 17 JUN 2022 a las 14:44 
slaanesh prince get stuck on styling station, every time action complete just does it again
SineSwiper 3 JUN 2022 a las 6:18 
@Alex: Shameless plug, but you can use Xenobionic Patcher to install a hand part to the claw.
FallinDred 30 MAY 2022 a las 20:29 
suggestion. slaanesh icon to function like gibbet cage?
Duke of Chutney 20 ABR 2022 a las 11:55 
Could we get milk from the animals please?
Dr. Quackers M.D. 25 MAR 2022 a las 21:15 
For some reason I have to do like 14 rituals at the slannesh pole, my people have a negative 10 X14 for missing a bunch of lust of J and lust of .... rituals.
Alex 6 MAR 2022 a las 22:52 
Is there a way to replace the claws with hands in the game? Once a claw is lost i can't figure out how to replace with a prosthetic hand for instance. Should I be able to?
jckrg 20 FEB 2022 a las 9:33 
love your mods ,any new ones in the works?
KompadT  [autor] 7 ENE 2022 a las 10:02 
@True Mind
Patched, it should fix the error.
KompadT  [autor] 7 ENE 2022 a las 9:55 
@True Mind
I think I know what error is, will see about doing a patch.
TrueMind 6 ENE 2022 a las 22:15 
Okay, I removed better loading, it was not that, the bug still persists.
TrueMind 6 ENE 2022 a las 22:12 
Hey, I tried using this mod with no other one(And hugslib and alien races, but you get what I mean) and got this bug.
https://gist.github.com/20bbc350bee13a7a2c1483343880faa6
Makk 6 ENE 2022 a las 11:47 
For some reason it does not work whenever the game wants to load the model everything just disappears. For safety i checked Skaven and Gor but that just works fine.
NX 14 OCT 2021 a las 20:12 
found that any daemonette that spawns as thin bodytype has no head.
NX 11 OCT 2021 a las 16:47 
I keep getting fleshmongers male daemonettes spawning without heads. Any ideas?
KompadT  [autor] 4 OCT 2021 a las 7:38 
Yeh, real faction guest conflicts with the spawning of pawns.
Hobbit 3 OCT 2021 a las 14:42 
@Aranador Yep That was the culprit for me
Aranador 24 SEP 2021 a las 23:37 
On a whim, I disabled "Real Faction Guest" and limited testing had 3 of 3 summons successfully summon a daemon as expected. I wonder if Slothman had that same mod when they had this problem.
Aranador 24 SEP 2021 a las 23:29 
I too am having daemons summon as any old thing, like a male human or something. Makes the whole deamon summing slaneeshi priest thing I was going for fall a little flat.
Hobbit 19 SEP 2021 a las 15:51 
IM having an issue where when i summon a daemon, they spawn as one of the many other races I have, mods such as forgotten realms, and Rimeffect races. Unsure what mod might be interfering here and thought maybe someone here has seen this and could help.
KompadT  [autor] 4 SEP 2021 a las 16:19 
@borgKick
Aye, that would most likely be that their custom bodyparts are not recognized correctly so the restriction doesn't kick in.
borgKick 4 SEP 2021 a las 14:21 
Just a heads up, ive found colonists will equip unlimited shields from CE medieval shields. can set a outfit to ban equipping shields n manually force just one. no biggy :D
KompadT  [autor] 3 SEP 2021 a las 7:25 
@Shadowmoore
I haven't gotten around to doing it yet. It's on the list atlest. o7
Bait 28 AGO 2021 a las 17:44 
Hello yes, where do I get my free life-time supply of makeup, space cocaine and promethium?
Shadowmoore 25 AGO 2021 a las 19:53 
@KompadT I honestly don't mind if you say no, but one thing I immediately thought upon seeing the (FANTASTIC) Slaanesh icon's that can be used for 'graves' was: "Please let this inspire terror in my slaves." Alas, it does not. Still, I figured I'd ask if you'd considered it. If not, I understand completely!
KompadT  [autor] 22 AGO 2021 a las 11:35 
@Berserker
Yes that's for installing extra limbs.

@Beonejester13 / Elly
I need to add a check for it. Maybe I should just quick fix it, might be update fixed anytime soon.
Bonejester13 / Elly 20 AGO 2021 a las 10:38 
How it comes that with the new version the other Daemonette faction the Fleshmongers are ALWAYS hostile?
Berserker 20 AGO 2021 a las 8:37 
Does anyone know what left and right protuding pacths are? Is it allowing me to instal extra limbs on my Daemonettes?
Absolute Madman✨ 14 JUL 2021 a las 6:19 
@KompadT,

I have to say, this is my favorite mod and I admit with no shame that it's totally personal bias.
Would you be willing to expand on this mod more? (IE: instruments, clothing options, heads, bodies, more statues, and Laer inspired blades?)

With Ideology coming out, you can bet your ass that there are going to be people wanting to make pleasure cults, and I'd love to have the Slaaneshi flavor to go along with it.
:Dominated:
Bara CoMiGo 13 JUL 2021 a las 22:22 
Could you add a mirrored version of chaice lounge? so I can put two of them around a table with both corners close to a wall :3
KompadT  [autor] 6 JUN 2021 a las 3:13 
@Imposture
o7
Imposture 27 MAY 2021 a las 18:20 
Hello, just to say Fleshmonger are working again. Maybe an udapte from Humanoid Alien Race who caused issue?
Anyway it's working now ! Thx for your amazing mod :P
KompadT  [autor] 25 ABR 2021 a las 9:07 
@Poosan
What w00t7877 said, that's most likely what you can try to do. I have not really been able to find a solution for the problem.
Byzantium 25 ABR 2021 a las 3:40 
I wound up using the worldedit mod to remove the actual faction itself, while not removing the mod. All of the items etc. work and you can even have pawns from this mod in the game, just no faction to break during a raid.
Poosan 25 ABR 2021 a las 2:02 
Had a major deamonette raid, crashes the game. removed the viking mod which of course fucked my game up to no end BUT the raid went through without crashing.

So any suggestions what to do here? I cant remove either mod because that fucks my game up.
runningtargetzombiebait 18 ABR 2021 a las 6:37 
First, I really enjoy your mods--especially the Skaven, yes-yes.
Second, any chance of Khorne or Nurgle?
Byzantium 11 ABR 2021 a las 22:09 
I am also experiencing my game freezing/crashing. I get the raid notification that Fleshmonger will raid in 12 hours, then crashes afterwards. I do not have Vikings installed, but do have VFE Mechs and Insectoids, if that is relevant.
Imposture 30 MAR 2021 a las 22:21 
Hello,

I dont know why but when a raid appear from Fleshmonger my game totaly Freeze then Crash.
I know it's from them cause i wanted to Raid a camp, crashing everytime, then I tried to summon a Raid in Dev Mod and Freeze/Crash again. (Every other faction working fine)
I have alot of Mods, can be a conflict but I dont know how understand where things fails.

Anyway thx for your work, I love yours mods !
Absolute Madman✨ 2 MAR 2021 a las 10:57 
huh,
@bulletfang

I've had the vikings mod installed for a long while now with this mod, no issues.

I don't have the DLC though, so I dunno if that would affect anything.
Swatch 13 FEB 2021 a las 11:39 
I've had the crash with the viking faction as well. Took me a while to figure out what was happening, I recommend you put a warning in the mod description about this major incompatibility. Anyway, after simply removing the viking mod, I noticed that freshly recruited daemonettes won't pick up common melee weapons anymore. Is that intended, and if yes, could this be a factor in the viking mod crash? I've played on this save for a good 20 hours now and thought this was normal.
Likar 30 DIC 2020 a las 11:39 
@KompadT
ok, thanks for reply. I really love your mods.
KompadT  [autor] 28 DIC 2020 a las 6:05 
@Likar
That error is safe to ignore. It's concerning the royalty dlc.
I disabled the royal clothing want/need for the daemons that can't wear the apparel. Atm it pops up when you play without the dlc.
Likar 26 DIC 2020 a las 6:49 
Could not resolve cross-reference to RimWorld.ThoughtDef named TitleApparelRequirementNotMet (wanter=cannotReceiveThoughts)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList`1:TryResolve(FailMode)
Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
KompadT  [autor] 21 DIC 2020 a las 11:59 
@S1RUSTHAV1RUS
o7
ShOcK&AwE 13 DIC 2020 a las 13:30 
can confirm this is the culprit to lock down freezes. had a quest to protect pawn from royalty DLC quest and they were sending a raid of fleshmongers and as raid started game locked up. I have disable the mod and all is working now. they ended up sending a mechnoid drop into my kitchen 600 meals destroyed all food gone. three days before winter.. lol good ole rimworld.