rFactor 2

rFactor 2

Lester 2.0
48 Comments
JuergenBY 18 May @ 12:44am 
There should be a version 2.01 from 2022, with some AIW fixes
Jimny Choo 21 Oct, 2023 @ 5:18pm 
Track is awesome, but AI doesn't run properly on it.
Tnadz 28 Apr, 2023 @ 7:44am 
Yes, sadly the pits have an issue. I've seen this on some other tracks but can't recall how the authors corrected
Matthew Overton 19 Feb, 2023 @ 6:09pm 
Was looking forward to running this for a league however there is a problem with the pits - when you enter, the pitbox indication disappears and you can no longer find your box
Erik Larsen 25 Jan, 2023 @ 5:39am 
AI desastrous.
Doublephil 11 Dec, 2022 @ 4:21pm 
I disable "CutTrack" and now no problem
Fred Owlpen 26 Oct, 2022 @ 9:04am 
There are a bug on the rails cross. The track give a cut at that point.
sheffild3 2 May, 2022 @ 8:56pm 
super great track i love it!
driv3zAr0und 29 Jul, 2021 @ 2:05pm 
What a track this is!

A blast to drive, it just doesn't stop - full flowing - never let your guard down!

For those having issues with the AIW, there is a new one over on S397 Forums (https://forum.studio-397.com/index.php?threads/track-aiws.64102/)

:steamhappy:
CARAMELO 4 Dec, 2020 @ 5:57am 
Maravilloso..!! Gracias.
Sephiro 8 Nov, 2020 @ 1:46am 
Superbe réalisation. J'adore l'ambiance dégagée par ce circuit. Merci chupacabra !
AttilaHell 12 Sep, 2020 @ 4:52am 
Love this track and i use it in my upcoming Group-C Racing Season: https://www.youtube.com/watch?v=HZf0x3ovtJI
Manfredk2kpr 8 May, 2020 @ 4:25am 
Outstanding track but sadly there seems to be a hole at the fast chicane. Makes some cars crash :-( https://forum.studio-397.com/index.php?threads/celica-gto-imsa-semi-fictional-track.46423/page-32#post-1024833
76561198036911453 12 Apr, 2020 @ 4:03am 
Awesome track but too much AI crash....
peaceful brick thrower 9 Feb, 2020 @ 7:35am 
to the people below complaining, the ASR f1 cars have wide wheelbases, therefore, tight turns like Lester's chicanes won't always work.
RCC 3 Jan, 2020 @ 7:29am 
Great track, but AI racing, especially with ASR F1, is IMPOSSIBLE. Even only 9 AI cars. They either pile up in T2 or T3, or even T1, or try to murder me if I avoid the big crash at 1st lap. I restarted the race at least 10 times before giving up.
Slower cars, like GT3, do a weird flick when going through the fast chicane and run right into the wall. Like - they stay on correct path, and then try to avoid something and turn left, hitting the left wall of the chicane. This flick usually happens when there is another AI car in front of them about 20-40 meters.
Vale58 1 Dec, 2019 @ 9:57am 
really nice job the light in late pm is awesome
Porks RSL 12 Nov, 2019 @ 1:16pm 
Brilliant track, but please could you also fix the cut track on the right hand side of the chicane where the railway lines cross the track please?
Alex 28 Jun, 2019 @ 12:05pm 
Can you guys please fix AI so they dont crash into the fast "S" corner? This track is so great but almost every single brand of car AI crash there. Thank you.
DaViSFiT 9 Jun, 2019 @ 6:54am 
please fix ai path!
Spectator6 20 Apr, 2019 @ 5:29pm 
Any relation to the Lester track just released by Studio 397?
Fishsticks 24 Mar, 2019 @ 3:35pm 
The track is so hard its fun, great for the 1998 CART mod or the 2005-2006 Champcar mod.
ttb57 17 Mar, 2019 @ 1:31pm 
It seems this has already been fixed. There is a server up with new AIW. Will have to try later today.
Alex 17 Mar, 2019 @ 12:12pm 
Tested USF2000 and Dissenter as well and they also crash there in the fast zig zag corner. Almost all cars i tested crashed there except the Celica i think.
Alex 17 Mar, 2019 @ 11:33am 
Classic formula AI's like March, M23 etc have a problem in the zig zag corner and they usually hit the first or last corner in the wall. Would be awesome if this could be tweaked. Other than that i really love this track! Awesome layout, awesome textures, awesome tarmac character and nice touch with the worker cars driving around outside the track. All around keeper. :)
Mister T 16 Mar, 2019 @ 9:17am 
Beautiful work, thanks for this!
On the Sprint-Version I get a cut in the chicane every lap, AIW as well, they're setting no laptimes...
ttb57 5 Mar, 2019 @ 8:47pm 
Strange thing is they don't have an issue in devmode. 10 AI and lap after lap is clean as a whistle. I'll redo anyway and see how it goes.
ValentinoTaylor 3 Mar, 2019 @ 7:52am 
Beautiful track and great track surface, but as the others said, the AI needs tweaking. They almost always hit the walls through turn 3, 4 and 8 (the sweepers)
ttb57 2 Mar, 2019 @ 6:09pm 
I have the track in dev mode ready to go.
ttb57 2 Mar, 2019 @ 5:53pm 
If he is okay with it, I'm happy to redo the AIW.
Tsurugin 25 Feb, 2019 @ 3:29am 
Beautiful and fun track. I mean, REALLY beautiful and fun.
Up and down, left to right... must have track!
serbPSN 24 Feb, 2019 @ 4:23pm 
Could someone help him out with AIW. Look i had a look at some clips of people making AIW in rf2, it looked tricky. I tried it myself and its freaking hard. That car is so jerky and only way of driving it is with keyboard. I dont get why they made it so hard, using steering wheel would be so much easier and smoother.
DustySticks 22 Feb, 2019 @ 7:26pm 
The track is really nice, but the AI is a train wreck. Their speed is okay, but the full course cautions don't work properly, the safety car is bugged when it pits for green flag racing, it also doesn't work properly on the formation lap. The safety car speed is also a little too fast, and the AI tend to crash a lot by hitting the walls.

If the AI were polished up this would be a dynamite track
Shel Smith 22 Feb, 2019 @ 2:44pm 
brilliant work...thank you!
Usus Gecko 22 Feb, 2019 @ 12:03pm 
24 AI GT3 alwys crashinh turn 1, 2 or three
many accidents, theyre often toutch the walls
But its a Great Track !!! Thanks a lot
Usus Gecko 22 Feb, 2019 @ 11:59am 
t's a brilliant track, very well done. It's like Sebring meets Macau.

My only issue is the AI. I've tried a number of different classes and AI strength ranging from 85 to 100, and I can't get past lap 1 without the AI causing a full course yellow. Anyone else having this issue?
DaViSFiT 22 Feb, 2019 @ 10:53am 
track like v1 really nice, played it since your first release. Could you train the ai perhaps? Even with 120% im 3 seconds faster. They slow down in fast corners and hit sometimes the inner wall in corners.
Tikal Sport 22 Feb, 2019 @ 8:05am 
AWESOME, MAKE MORE!!! THX A LOT!!!
Player 23 21 Feb, 2019 @ 10:42am 
Definitely a must have track! I didn't know this could be made even better. Thank you!
SimRacing604 21 Feb, 2019 @ 9:18am 
@ericstat thank you very much, I'll give that a try. I have the aggression at 25. I love the track, and I'm looking forward to racing here! Thanks for the tips.
aro3o6 21 Feb, 2019 @ 6:07am 
spell RED
ladose.lebelge 21 Feb, 2019 @ 12:42am 
Thx good job
Edelstoff 20 Feb, 2019 @ 1:20pm 
@SimRacing604 I've run multiple 15 min. races with different cars, no problems with AI. What are your Aggression settings (mine's 35)? I also lowered the Full Course Yellow thresholds as described in this discussion https://forum.studio-397.com/index.php?threads/full-course-yellow.44588/
SimRacing604 20 Feb, 2019 @ 6:29am 
It's a brilliant track, very well done. It's like Sebring meets Macau.

My only issue is the AI. I've tried a number of different classes and AI strength ranging from 85 to 100, and I can't get past lap 1 without the AI causing a full course yellow. Anyone else having this issue?
Quazimodo 20 Feb, 2019 @ 4:53am 
Superb , looks and feels great:steamhappy:
goosemilk 19 Feb, 2019 @ 3:44pm 
Looks like Newark or Elizabeth.
dreamer_al_59 19 Feb, 2019 @ 3:07pm 
Looks great. Great fun track. Thank you for sharing.
Edelstoff 19 Feb, 2019 @ 12:49pm 
This track is a lot of fun, and very good attention to detail. Seems obviously based on the Newark Shipyard area (maybe throw a recognizable building in the NYC skyline in the skybox ;) )

Lots of fun with the idt VW FunCup and also Formula E. The width of the track enables lots of side by side (3 or 4 wide) and passing. 5 stars for me!