Kenshi
Saiyan Race
105 Comments
Selphadur  [author] 27 Jun @ 1:21am 
It's still working perfectly fine, but I do not have free time to improve it. Also, I am willing to wait for Kenshi 2, port it and improve. But if someone wants to work on it, let me know!
ChumpRumpkis 26 Jun @ 11:46am 
is this still being developed or is it abandoned
Selphadur  [author] 2 Jun @ 2:11am 
It is probably doable, but will be difficult with Ogre engine and provided toolset by developers.
Buster Call 21 May @ 12:04am 
Zenkai boost and super saiyan would be amazing for this, is there anyway its possible? Maybe ask others for help, if you cant. Im sure people would love to do so. Amazing work as always!
Selphadur  [author] 29 Dec, 2024 @ 4:10am 
Not at this moment.
UnlivingEnd 28 Dec, 2024 @ 7:27am 
Is it possible for them to have zenkai boosts?
Selphadur  [author] 16 Dec, 2024 @ 10:34am 
Probably not in the near future, as I rarely have any free time.
Valentin721 13 Dec, 2024 @ 10:55am 
Are you going to add a transformation at some point?
77Row 17 May, 2024 @ 3:51am 
R.I.P. Toriyama.
Selphadur  [author] 23 Mar, 2024 @ 7:32am 
R.I.P. Toriyama.
Awakened NPC. 20 Mar, 2024 @ 5:41pm 
R.I.P. Toriyama.
cain667 17 Oct, 2023 @ 3:04pm 
PUEDES HACER NPC RECLUTABLES , COMO KAULIFA O PAM
Selphadur  [author] 11 Jun, 2023 @ 6:10am 
No problem!
The Crow 11 Jun, 2023 @ 5:34am 
Ok, thanks man!
Selphadur  [author] 11 Jun, 2023 @ 5:16am 
That is if it is direct modification of the mod or compatibility patch - it should have this mod as a requirement. It also will help users in the future when this one get's updated.
Selphadur  [author] 11 Jun, 2023 @ 5:14am 
Well, as long as you include original mod and mention me in credits - sure!
The Crow 10 Jun, 2023 @ 7:58pm 
May i make some patches for this mod?
Selphadur  [author] 25 Apr, 2023 @ 3:45am 
There are no NPCs yet
Rocketsocks88 25 Apr, 2023 @ 1:27am 
Can they be found in the world or are they only at available at new game character creation?
Selphadur  [author] 8 Jan, 2023 @ 6:59am 
Well, maybe you are playing it wrong? Fom me it's really OP in some cases, when used properly.
Tak 8 Jan, 2023 @ 5:53am 
this race is too weak, its no different than a normal human lmao. get down in a few hits
Selphadur  [author] 31 Aug, 2022 @ 3:24am 
Hi! Can't remember 100%, but I think Holy Nation sees Saiyans as aliens, devils or whatnot :D Holy Nation should attack Saiyans. They are based on Greenlanders, but I think I added additional tweaks for HN.
TheLuckyAce 30 Aug, 2022 @ 6:03am 
Just started as a Saiyan Purebloood and it feels good already. Like the values etc.
One question - might the hostility from the Holy Nation come from another mod, or do they see Purebloods as something to kill?
As they stated something like "Neko" and attacked me :D
Selphadur  [author] 18 Mar, 2022 @ 2:21am 
Np! But it will take a while. Also this will probably be ported unto Kenshi 2.
Darla 18 Mar, 2022 @ 2:04am 
Nice, thanks for your efforts.
Selphadur  [author] 18 Mar, 2022 @ 1:55am 
Noted! Modelling new GI and such is slowly worked one!
Darla 17 Mar, 2022 @ 1:42pm 
Saiyan Armor would be cool
The Crow 30 Mar, 2021 @ 9:12am 
Ok man, keep the good work!!
Selphadur  [author] 30 Mar, 2021 @ 1:20am 
Each "position" needs different mesh (3D model). Meaning it needs to be remodeled for each position and weight painted and also tested. It is time consuming task and probably won't be implemented in the near future as I am working on expanding this idea at the moment (additional quest, items, city, etc.). Can't promise anything.
The Crow 29 Mar, 2021 @ 4:07pm 
Do you plan on implementing customisable tail positions?
Selphadur  [author] 12 Feb, 2021 @ 6:20pm 
Np!
cowb 12 Feb, 2021 @ 5:32pm 
awesome, thanks for being so helpful
Selphadur  [author] 12 Feb, 2021 @ 4:51pm 
It should be. Although this mod needed patch with Additional Animations mod. But more combat animations should probably be fine. I use a bunch of mods myself and only problems I had was with Additional Animations mod (or similar name, the one that adds a bunch of animations to crafting etc).
cowb 12 Feb, 2021 @ 12:54pm 
thanks @Selphadur
btw (and sorry for bothering you again) do you know if the more combat animations mod is compatible? I would assume since saiyans pretty much use the same skeleton as other humanoids, however when in game it doesnt seem to work.
Selphadur  [author] 8 Feb, 2021 @ 3:09am 
Try messing with load order! :)
cowb 8 Feb, 2021 @ 12:20am 
nvm, the compatible animation mod is what was causing the error. In that case, any way to prevent that?
cowb 7 Feb, 2021 @ 11:36pm 
hey, i keep getting a error message stating "missing race editor" and was checking the files of the mod to see if it has one. Correct me if im wrong, but a race editor is simply just a text file that gives the parameters when creating a character, right? In that case would using the same race editor as a greenlander fix it?
Hitakumori 28 Dec, 2020 @ 2:58am 
Perfect. i was really searching for mods like this xD
Selphadur  [author] 15 Dec, 2020 @ 5:22am 
Sure, no problem! I am still yet to put my hand on additional animation support for this mod :D
Sliferos 15 Dec, 2020 @ 12:48am 
I seem to have found the problem, I was also using the "animations support saiyan race" mod by Mr-GJ827 and apparently Kenshi really wants to load that one first which causes it to think that it is a stand alone race mod. This seems to break it as by itself it of course does not have the files needed (limits and models) but then also makes it blind to the actual race mod. Just need to find a way to ensure it looks at them in the correct order then my saiyan crew can take over the world! Thank you very much for the help :D
Selphadur  [author] 14 Dec, 2020 @ 3:21am 
Works perfectly fine on latest experimental version of the game for me. Try unsubbing, deleting workshop files (folder of this mod in workshop files) and resubbing again. Also make sure you restart steam after unsubbing and then after subbing. If that does not help mod is also uploaded to Nexus: https://www.nexusmods.com/kenshi/mods/247 . Unsub and then download that and extract to Mods folder where Kenshi is installed. Let me know if it works!
Sliferos 13 Dec, 2020 @ 10:19am 
Want to use it again, but now it just keeps flipping between saying "Missing Model" and "Missing Editor Limits", despite uninstalling and reinstalling both it and my game along with manually pointing it to the meshes and creating new limit files nothing seems to work
Selphadur  [author] 19 Sep, 2020 @ 2:44pm 
If that does not help something else is messing up, try reinstalling Kenshi and deleting all it's mods (re-subbing, re-downloading). That usaully fixes things when everything else fails.
Selphadur  [author] 19 Sep, 2020 @ 2:42pm 
The Angel of Death Hi! Try redownloading mod (re-subbing) and if that does not help try manually deleting from Steam workshop content folder. If both of these does not help you can try placing manually mod into game folder (you can download same mod from Nexus).
Jesus Christ 19 Sep, 2020 @ 10:39am 
Not sure what happened but I can't seem to use this mod anymore. The game cannot find the character model for this mod, no matter where I place it within the mod order. A bit of help would be greatly appreciated.
Selphadur  [author] 19 May, 2020 @ 2:22am 
Yeah, you gonna need to level toughness and other stats too for that :steamhappy:
Meovyle 18 May, 2020 @ 1:38pm 
Well thats not really what ive looked at. Well rip. Wanted to do a one man army playthrough with 300 hp every limb or something like.
Selphadur  [author] 18 May, 2020 @ 11:15am 
It is overall HP, partially. High max blood will make your char survive more beating, so it is somewhat like overall HP. Part/limb HP determines a treshold to lose limb, or how hard you bleed (more damaged limb/part - more bleeding). Or something like that. Greenlanders have 100 hp per part/limb. Shek for example have 125 hp.
My half-saiyan, for example, has 164 blood and saiyan 200. And they this increased because they had a lot of training and almost died a lot with losing limbs and etc. Does it not remind something *cough* Vegeta's broken arm, future Gohan losing arm, Goku dying all the time *cough* :steamhappy:
So all in all there is no one stat which defines HP, it's blood + all parts + probably some other stuff like toughness too (which you have to take beating to level up)
Meovyle 18 May, 2020 @ 6:56am 
So does the max blood determen how much hp like a leg has?
Sot that means a body part can increase from 100 to 250?
And how do i achieve it?
Selphadur  [author] 18 May, 2020 @ 5:44am 
But if you want it from the start you should change min blood value. You can release patch for that if you wish, just make sure include credit to my mod (and link would be nice) :steamhappy: