Empyrion - Galactic Survival

Empyrion - Galactic Survival

Carapace-C3
115 Comments
Odichap 5 Oct, 2024 @ 9:23am 
I am new to the game and I absolutely enjoy this ship a ton. Thank you Jrandall!
McPimpin 22 Mar, 2023 @ 9:43pm 
Any chance you could update this one? I love the design
jrandall  [author] 12 Jul, 2020 @ 7:43am 
Thank you Farseer. I got it added now. Thanks again!
Farseer 9 Jul, 2020 @ 8:50am 
Yes, that would be great, I'm a big fan of your work, and there are a few new ones. I see them as "new models to the main platform".
jrandall  [author] 8 Jul, 2020 @ 4:17pm 
Thank you BatteryAcids and Farseer! @Farseer, No problem. That looks cool! If you want I can add it as a modded version to this post. Let me know. Thanks again!
Farseer 7 Jul, 2020 @ 11:18pm 
Hi. I decided to inform you as the creator and your subscribers that I am redesigning some of your ships. I hope you do not mind. Links to your authorship here and there.

Carapace-C3-Wanderer https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2006364065&searchtext=c3
BatteryAcids 28 May, 2020 @ 3:05pm 
I placed my shield gen in front top right corner of hangar. Fit decently :)
jrandall  [author] 28 May, 2020 @ 10:26am 
Thank you BatteryAcids, stevehl! @stevehl, Yeah, this was built before shields were added to the game so it made no effort to house a 3x3x3 part. I would have to really look at the interior and see if there is a possible way to get one in it without doing extensive work to it. IDK at the time. Thanks again!
stevehl 25 May, 2020 @ 8:22pm 
is has no Shield Generator do you plan on upgrade it?
BatteryAcids 21 May, 2020 @ 11:35am 
No thank you! This is officially my new FAVORITE current starter CV (was Wayfarer-ST, until I made this thing)!
jrandall  [author] 21 May, 2020 @ 10:39am 
Thank you Iowan and BatteryAcids!
BatteryAcids 20 May, 2020 @ 2:53pm 
Great job, works 'till this day too! :) I love this Line so much!!! I even use the non CPU efficient stuff and deal with fuel as I like it all so much. :3
Please re-work this line first if you return from other projects soon!
BlackKnight 4 May, 2020 @ 4:20am 
Helluva nice job on this one.
jrandall  [author] 20 Jan, 2020 @ 8:23am 
Thanks Ramzay! It was built in alpha 9 actually before shields existed so no spot for one was planned out. I looked at that briefly as well and it was kind of problematic to find a 3x3x3 area for it without some redesigning at least. Thanks again!
Ramzay 20 Jan, 2020 @ 5:58am 
Liking this, just find it odd that a shield generator wasn't included for A11, currently trying to find a spot to fit it in.
jrandall  [author] 28 Nov, 2019 @ 1:07pm 
Thank you Yearn!. I am not sure on the version problem before. Maybe I forgot to actually update the post. lol. But I updated it with the A11 version CPU Tier 3. It should be the right version now. Thanks again!
Yearn 28 Nov, 2019 @ 12:54pm 
Thanks a lot for fixing the update, this ship is truely magnificent.
Yearn 27 Nov, 2019 @ 12:21pm 
@jrandall That's an excellent package of design and functionality, I like it very much.
But did something go wrong with the update from 11/20/19? The blueprint ingame is still the old version without the cpu adjustments.
jrandall  [author] 21 Nov, 2019 @ 6:50am 
Thanks neo.corricon! Ibeen making my way thru a bunch of creations getting some updated to A11. I haven't looked at the Nomads yet as they are going to need more work than just removing RCS and adding CPU blocks. They are on the list thou. Thanks again!
neo.corricon 20 Nov, 2019 @ 8:06pm 
Do you plan to update the Nomad for A11? I have done so as it is one of my favorite CV's, but would like to see your version also.
jrandall  [author] 18 Jul, 2019 @ 1:23pm 
Thank you CRAZY TOASTER 2.0 :) I will keep that in mind :) Seeing how CPU kind of became a non-issue, future CV's etc will more than likely have less concern for it. Thanks again!
MLG ILLUMINATI 18 Jul, 2019 @ 5:59am 
Thanks jrandall, Im sorry for not having considered the CPU limit :/, then i thinks its fine!
Will you build the carapace c4?
jrandall  [author] 15 Jul, 2019 @ 3:50pm 
Thanks CRAZY TOASTER 2.0. The ship was built to be 7500 CPU compliant and that is why it has limits on what you mentioned. Storage, fuel, etc all use CPU and went to the max I could. Now moving forward IDK of CPU is going to be a thing or not, but it was on my mind when I built this ship. I think I would look near the ceiling in the hangar area sides for a possible place to add more fuel tanks. Thanks again!
MLG ILLUMINATI 15 Jul, 2019 @ 1:31pm 
Im not sure if someone has said but I think that this ship really lacks storage and doesnt have enough fuel capacity, I have added myself cargo containers in the hangar area but still havent found a place to increase the fuel capacity :/, maybe reduce the amout of O2 tanks.I also belive that the ammo box volume is a bit overill, I have filled it all up and didnt use half of the volume capacity. I used plasma, laser, artilhary,artillery, projectile round. Maybe if i used rockets it would be a diff story but still..
jrandall  [author] 14 Jun, 2019 @ 6:02am 
Thank you Farseer! I built this so it could be semi small and carrier a lot of HV's and SV's for it's size. It is not really meant for combat but does have basic defense for in game drone attacks etc. I guess it is an all in one starter/mid level CV for survival game play. As in other larger CV's, I have many of them on my workshop. For carriers, the biggest is a the Perses Carrier-CV2 which has a very large hangar + flight deck. It is a class 10 CV. The next one is the Hecate Carrier offering about the same capacity for HV/SV's but is class 5 and not intended for combat where the Perses kind of does both. However the open area hangar's are similar on all the models. I try to make them useful for game play first, and then the looks etc is a second. I found most prefer hangar side crafting and room to park stuff easily and simple interior layouts. Thanks again!
Farseer 13 Jun, 2019 @ 10:51pm 
I really liked this ship, and like all the works of the author in the princep ... I only use them. Seriously. But I do not like the open areas) From the point of view of the protection of ships, this is not cool at all. I understand that there are aircraft carriers in reality. But they are accompanied by an aircraft carrier group, which consists of 100,500 (this is a joke in the Russian segment) of support and air and submarine protection ships. In general, all combat transport workers carry the load in themselves, in order to secure the load as much as possible. Therefore, I ask))) make the same only closed carrier version, so that all the connecting elements are inside. and MORE! let it be grade 5 CV: D BIG BIG! : D

Sorry if my english is not understandable.
jrandall  [author] 10 Apr, 2019 @ 10:55am 
@Squilol, Yeah, I have seen that on most things. These ships are air tight and sealed and there shouldn't be rain leaking in. lol. IDK on that one, I would say a glitch with rain. I have no idea how I could fix that. Maybe thin blocks leak? IDK. Thanks again!
Squilol 10 Apr, 2019 @ 6:18am 
@jrandall It seems like the roof of the ship is leaking in several spots. I was standing in a hangar crafting stuff when it actually started raining in a hangar. Then I have also mentioned that sunlight is also getting through. Doesn't affect functionality, just a glitch I guess, just FYI.
jrandall  [author] 9 Apr, 2019 @ 5:42am 
Thank you Squilol!. Yeah, due to the CPU limits I didn't add as many fuel tanks as I would have liked. If your not concerned with the CPU limit, I would definitely add some more. Thanks again!
Squilol 8 Apr, 2019 @ 8:43pm 
Oh my, this ship is just so good. It basically like what I've been using for a very long time. Well, it's the same size, but far better looking, far better optimized in terms of space and much more maneuverable.
The only issue I'm having is fuel. Running out way too fast. Will have to tweak around I guess.
jrandall  [author] 2 Apr, 2019 @ 1:55pm 
Thank you tim! Glad you like it and can customize it :)
tim 2 Apr, 2019 @ 12:41pm 
Love this ship. I spawned in several in creative to have a wander around but most were too big and too complicated for a single player. This one fits my needs perfectly. Only changes I have made is a new paint job to match the rest of my stuff and took out the offline protection thingy and put in a couple of big fuel tanks instead.
jrandall  [author] 31 Mar, 2019 @ 5:25pm 
Thank you paincakes and Raptor! @paincakes, yeah on this one I was going for 7500 CPU so I had to have less storage than I wanted. As in the hangar door, not really any good way for the bigger 13x7 door. The ship just is not big enough. @Raptor, I have no problem with that. If you can just name it close to the original. If you want, leave a link here and I can add it is a modded version in on the post and link it here. Thanks again!
Arkixul 31 Mar, 2019 @ 1:16pm 
would you mind if i did a refit for combat then publish it to workshop (with original design credited to you of course)
paincakes 23 Mar, 2019 @ 9:41am 
this is a really good ship. so far the only thing i've done is add some more storage (volume off). If i wanted to get a bigger hv inside not sure if i could make the door bigger.
jrandall  [author] 13 Mar, 2019 @ 5:33am 
@Jeheregh, thanks. Yeah, I left the switch on by default, but if it turned off and the the thrusters are turned on with P menu control, the ship will not move until the switch is on again. Thanks again.
Rush2112gamer 12 Mar, 2019 @ 5:05pm 
oops had the rcs thruster turned off at the switch HIHI :)
Rush2112gamer 12 Mar, 2019 @ 4:43pm 
Hi was wondering what might be wrong with my carapace. no damage fueled but doesnt turn pitch yaw roll i dont think that its over weight. any advice appreciated
jrandall  [author] 4 Mar, 2019 @ 10:48am 
Thanks number.6! Yeah, I would want to put in more fuel tanks as well, but I was hard pressed to keep the CPU at 7500 or under and each fuel tank needs 100 CPU and I don't believe I had any available CPU left. Thanks again!
number.6 4 Mar, 2019 @ 10:06am 
What a nice ship ! Thank you, jrandall !!
I like the crafting area in the hangars, i spend a lot of time there and a big room is much nicer.
My only wish is that the fuel tank is bigger.
jrandall  [author] 27 Feb, 2019 @ 5:53am 
Thank you Mechanic! @Sully, lol
Mechanic 27 Feb, 2019 @ 2:38am 
шедевр. Звезда инженерной мысли! Автор, ты просто молодец.
SullyEnza 27 Feb, 2019 @ 2:00am 
YAS! wont do it i bet. no balls.
jrandall  [author] 26 Feb, 2019 @ 3:37pm 
@SullyEnza, lol. The Gigaflush-UH (Ultra heavy). :)
SullyEnza 26 Feb, 2019 @ 8:13am 
@Jrandall can you just make a flying shitter? no fancy stuff. Just. A. Shitter?
Aristacah 26 Feb, 2019 @ 6:14am 
@SullyEnza Knowing Jr's work...it does indeed have one. Another amazing ship from you. Please, continue your great work and make everyones EGS a better experience. :colonistship:
jrandall  [author] 26 Feb, 2019 @ 6:13am 
Thanks Kevin and SullyEnza! @SullyEnza, why yes it does :) It even has some grey poupon and a foot warmer. lol. Thanks again!
SullyEnza 26 Feb, 2019 @ 5:14am 
but does it have a shitter?
Kevin 26 Feb, 2019 @ 3:04am 
Two thumbs up!!
烤鸡 25 Feb, 2019 @ 9:17pm 
Many thanks :)