XCOM 2
[WOTC] More Psi Abilities
302 Comments
This mod is compatible with XCOM Psionics Overhaul V3 and Chimera Classes? Im new to modding so i don't know very well
Vlain 17 Apr @ 6:47pm 
Bummer, I really like the psi perks you've added, but wish Insanity and Soulfire had been the sacrificed abilities rather than their upgraded counterparts.

Oh well. Regardless, thanks for responding so quickly, especially on such an old game, and thanks for all your other mods! I'm using a ton of them.
Iridar  [author] 17 Apr @ 6:15pm 
Not from this mod.
Vlain 17 Apr @ 3:20pm 
Is there a way to configure this mod such that Insanity and Soulfire are entirely replaced with their upgraded versions (Schism and Soul Steal, respectively), rather than being stuck with the low level versions?
Iridar  [author] 22 Feb @ 12:50pm 
Any mod that requires WOTC cannot work in vanilla.
Fulgrim's Chosen One 22 Feb @ 12:00pm 
It wouldn't work with vanilla version, yes?
Iridar  [author] 19 Feb @ 12:02pm 
Probably not
Wolfar 19 Feb @ 11:36am 
I have noticed that the "solace aura" removes the "soulMerge" from the soldier it affects. Tested it several times. Is this intended?
Iridar  [author] 4 Feb @ 1:57am 
Because vanilla Psi Ops have their own weird promotion screen.
Bawkdragon 3 Feb @ 2:30pm 
I am getting curious why the class has limits that psi roookies which gives the same powers does not.
Iridar  [author] 2 Feb @ 2:12am 
Yes, the current number of skills is the limit, as far as I know, if you're going to use the vanilla Psi Operative class.
Bawkdragon 2 Feb @ 1:56am 
Is their a limit on how many skills a solder can have in the skill tree, I was wondering if be possible to add back in the removed skills,
Iridar  [author] 30 Dec, 2024 @ 5:41pm 
You edit the XComClassData.ini, yes.
N7 Commander 30 Dec, 2024 @ 4:32pm 
Do I just replace lines of text in the PsiOperative X2SoldierClassTemplate using the new abilities with lines referencing the old abilities?
Iridar  [author] 30 Dec, 2024 @ 3:57pm 
Yes, edit the config.
N7 Commander 30 Dec, 2024 @ 11:00am 
Hey! I had a quick question... Is there a way to pick and choose which abilities are added and replaced from this mod? For example, if I didn't want to loose vanilla inspire or fortress, is there a way to make it so I they aren't replaced by soul merge and psi reanimate?
Iridar  [author] 1 Dec, 2024 @ 12:39am 
If they somehow get the abilities, sure.
lichen93 30 Nov, 2024 @ 5:58pm 
is this work on MOCX psi soldiers captured?
Teniente Salas 20 Nov, 2024 @ 5:05pm 
HEY IRIDAR can't you create a mod to fix the action camera pointing at the enemy only from the right side? sometimes when I shoot with the spark weapon it goes to the left side and I don't see the weapon
RakkoHug~<3 29 Sep, 2024 @ 12:38am 
Is Soul Storm suppose to cost two action points?
Dragon32 16 Jul, 2024 @ 10:26am 
@TAKEDA 🔴 SHINGEN
You can't just add a variable into an .ini file and expect the code to magically know what it's supposed to do.

If there isn't a duration variable then you can't alter it without the SDK.
Daddy Takeda 16 Jul, 2024 @ 9:36am 
If I add this line, would it have the effect of increasing the number of turns the shield effect last?

NULLWARD_DURATION_TURNS = 10
Daddy Takeda 16 Jul, 2024 @ 9:33am 
Is there a way to increase the duration of Null Ward? I checked the ini file and didn't see anything to that effect.
Iridar  [author] 27 May, 2024 @ 11:21pm 
Read the description.
klhb2004 27 May, 2024 @ 11:18pm 
Thank you for funny mod, however I have an inquiry.

I'm using the Psionic Class WOTC mod, and inspire skill doesn't appear in mission even if I learn it. (Other skills, such as Fuse, Soul Steal, Schism, Fortress, Fuse are appear and work normally.) Is this intended? If I want to use the inspire skill, how can I fix it?
AmazingGameBoy 12 Nov, 2023 @ 1:34am 
got it, it worked, and thank you for all the help!
Iridar  [author] 12 Nov, 2023 @ 1:16am 
@AmazingGameBoy
The first one.
AmazingGameBoy 12 Nov, 2023 @ 1:06am 
so ah, what part of that do I edit then? is there a way to send images through comments? since that would help alot
Iridar  [author] 11 Nov, 2023 @ 6:47pm 
@AmazingGameBoy
Perhaps you edited the wrong SoldierRanks array, there are several in that file.
AmazingGameBoy 11 Nov, 2023 @ 1:25pm 
it didn't seem to work, I got a new recruit to see if I can train him enough for the fuse ability to pop up, but instead if gave me the option for the ability I replaced in the config so, I assume that means it didn't work
AmazingGameBoy 11 Nov, 2023 @ 12:03pm 
alright thanks, I'll save the changes and see if it worked
Iridar  [author] 11 Nov, 2023 @ 11:59am 
Keep in mind any changes you make there will not affect existing soldiers of that class in your current campaign, only newly promoted ones.
Iridar  [author] 11 Nov, 2023 @ 11:58am 
@AmazingGameBoy
It's as simple as replacing the ability name, yes.
AmazingGameBoy 11 Nov, 2023 @ 11:39am 
I have xcomclassdata opened for the mod and, do I simply replace the name "reanimation" with fuse under the sub category "Iridar's Skill Tree for Psi Rookies / Psionics"?
Iridar  [author] 11 Nov, 2023 @ 11:35am 
@AmazingGameBoy
Open the config file and you'll see.
AmazingGameBoy 11 Nov, 2023 @ 11:07am 
what is "soldier ranks array"?
Iridar  [author] 11 Nov, 2023 @ 11:03am 
@AmazingGameBoy
You can edit the new ability tree in the form of the SoldierRanks array.
AmazingGameBoy 11 Nov, 2023 @ 10:45am 
is there a value I could change? something I can set to false and set something else to true and all that stuff?
AmazingGameBoy 11 Nov, 2023 @ 10:21am 
I couldn't understand all the config stuff earlier in the comments so I'll ask here, what do I have to do to add fuse back in place of psi reanimation? I personally want a mix of the new and the old abilities
Beefcake 30 Jul, 2023 @ 7:11am 
In PSI Overhaul XComLatentPsionics.ini add these Ability Names to the Psion and Templar PsiAbilityTrees:
IRI_NullWard
IRI_PsiReanimation
IRI_SoulMerge
DdaY 21 Jul, 2023 @ 11:18am 
Im sorry i really dont want to waste your time but how do you add these abilities on the psi Overhaul mod. Copy the .ini file or the text within or the entire folder?
Anyone can help with this or give me a short reply? Thanks in advance <3
DdaY 21 Jul, 2023 @ 9:20am 
Thanks
Iridar  [author] 21 Jul, 2023 @ 9:18am 
@Captain Rekt
Get Alternative Mod Launcher, 2k launcher is broken crap.
DdaY 21 Jul, 2023 @ 9:05am 
The Mod doesnt show up in the 2k launcher
Is that a problem or does it work anyways?
Iridar  [author] 21 Jul, 2023 @ 8:58am 
@xxGODLIKExx
Nothing you can do about it on your end.
DdaY 21 Jul, 2023 @ 8:55am 
Do i copy the folder or everything in the .ini? @xxGODLIKExx
Aether 10 Jul, 2023 @ 12:34pm 
There's one last issue I've noticed, unrelated to Psionics Overhaul. If a soldier has jet equipped from the Icarus armor or your jetpacks mod Phase Walk will use the jets animation instead of its own. I've encountered this when I tried the biotic charge from the biotic class mod too. Is there any solution? Because if not I guess I'll have to live without jets for psionic soldiers.
Iridar  [author] 10 Jul, 2023 @ 4:43am 
The Soul Storm animation for Templars in this mod does not expect them to have a Psi Amp equipped, maybe that's why.
Aether 10 Jul, 2023 @ 3:45am 
Thanks, it worked. I only noticed one oddity. I used the psi abilities with a templar and after using Soul Storm the templar put the psiamp over the autopistol. When firing he used both and when using psi abilities he no longer used held the psiamp.
Iridar  [author] 9 Jul, 2023 @ 7:32pm 
You can get all abilities, but you will have to add them to psi overhaul's config.