RimWorld

RimWorld

Dubs Mint Minimap
647 Comments
CtrlAltFunk 21 hours ago 
The map mostly works fine for me with Odyssey, except that it doesn't display Mech clusters at all where normally they'd be red dots as enemies.
BokehBot 12 Jul @ 1:00am 
Great mod! Can you put the Monolith on the minimap? Have to look for it all the time on Odyssey now.
submeg 11 Jul @ 10:33pm 
seems to be all working here!
NIXIN 11 Jul @ 6:03pm 
You're right, I just revalidated game files and now it's working with all the mods enabled. Thanks!
VitaKaninen 11 Jul @ 5:55pm 
Yes, that is what I meant.
NIXIN 11 Jul @ 5:51pm 
@vitaKaninen do you mean just delete the config files from \AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config? I have done so and removed all mods and there are no errors. I enable minimap and 2 errors show up and the tooltip issue comes back.
This is the error
https://pastebin.com/jeHM7jX9
VitaKaninen 11 Jul @ 3:55pm 
I had that same thing happen, but it was due to outdated config files, specifically from RimHud. Try clearing out your outdated config files from 1.5.
Dubwise  [author] 11 Jul @ 3:53pm 
im not seeing that bug, maybe mod compatibility issue
NIXIN 11 Jul @ 3:35pm 
FYI with this mod enabled, all the tooltips get stuck on screen when hovering over things like Rename or any of the debug icons.
Dubwise  [author] 11 Jul @ 8:59am 
pushed a fix
Dubwise  [author] 11 Jul @ 8:52am 
working on a fix
Kryth 11 Jul @ 8:34am 
Can confirm as well, doesnt work with the Odyssey DLC, removed it from my modlist and its fixed

Did the gravship start and the UIs werent loading, checked the debug and saw this was the issue.
rumbub 11 Jul @ 7:57am 
not work with dlc T.T
The Gunslinger 10 Jul @ 12:00pm 
Ty
Nishe 12 Jun @ 11:17pm 
the GOAT
󠀡󠀡Bolaum 12 Jun @ 4:12pm 
Thank you!
frame 12 Jun @ 3:38pm 
Thank you!
ZE 12 Jun @ 3:32pm 
it was so hard the one day before the map came back....... it was like a real struggle lol
polat.cal 12 Jun @ 3:10pm 
Oh mighty Dubwise, thank you kindly for update!
Ryukotsei 12 Jun @ 2:51pm 
Wooh 1.6, thanks.
Dubwise  [author] 12 Jun @ 2:50pm 
updated to 1.6
Agron™ 11 Jun @ 2:45pm 
just need to say. after custmizing it. its one of the best mods that helps you to know what happens on map
noszbytouj 23 May @ 4:46am 
Would love a better support for non uniform (non square) maps. I often challenge myself with small or "weird" maps like for example 195 width x 39 height.

The map is drawn OKish (got empty spaces on top and below the map like panoramic movie on 4:3 tv) but the pawn positions are a little messed up as if the position is drawn based on % not actual x/y

htt {LINK REMOVED}

here's what I'm talking about - the pawns are misplaced and the view frame is out of proportions too :)
Zedd 11 Apr @ 7:01am 
Don't know how anyone lives without this mod! Does anyone get a blue exclamation point that can't be resolved? I don't see how to get rid of it in options either...I don't appear to have as many options as the screenshots show
benke 25 Dec, 2024 @ 5:37pm 
ready
Mimrax 28 Nov, 2024 @ 1:40pm 
seria bom se o mapa fosse redondo
Xeonzs 3 Sep, 2024 @ 4:58pm 
Also thanks for adding the option for the minimap to only work once you have a comms console, and it going offline if you lose power (like a solar flare) very cool and immersive.
Reminds me in command and conquer where you had to build a radar tower if you want your minimap to work.
Xeonzs 3 Sep, 2024 @ 9:19am 
If anyone else runs into the issue, just restart the game
Xeonzs 3 Sep, 2024 @ 6:20am 
Is there somekind of hotkey that makes the minimap not interactable?
I don't know what I did but I can't click on the minimap anymore to teleport my cameraview there.
It also doesn't show the box anymore that reflects where you are currently looking.
I've tried reloading the save.
Xeonzs 3 Sep, 2024 @ 6:19am 
@slink click the cog wheel for settings, there is a resize slider.
Slink 18 Aug, 2024 @ 7:01pm 
Can you resize the map? I can't figure it out
VelxraTV 3 Aug, 2024 @ 3:36am 
I believe the error relates to SOS2 and ship battle maps.
VelxraTV 1 Aug, 2024 @ 8:43am 
I keep getting this error

Exception filling window for DubsMintMinimap.MainTabWindow_MiniMap: System.IndexOutOfRangeException: Index was outside the bounds of the array.
[Ref B8CC23DA]
at DubsMintMinimap.MainTabWindow_MiniMap.UpdateMapTex (Verse.Map map, System.Boolean forced) [0x00116] in <dfa89bc772e24f5699448f88ce02d2c4>:0
at DubsMintMinimap.MainTabWindow_MiniMap.DoWindowContents (UnityEngine.Rect inRect) [0x0001c] in <dfa89bc772e24f5699448f88ce02d2c4>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
VelxraTV 1 Aug, 2024 @ 8:43am 
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- TRANSPILER Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
CaiMacCass 31 Jul, 2024 @ 9:41pm 
Seemed to cause a crash for me on loading a map
-
Destroying GameObjects immediately is not permitted during physics trigger/contact, animation event callbacks or OnValidate. You must use Destroy instead.
(Filename: Line: 1765)
-
this was repeated several times in my log
removing this mod fixed the problem.
SamuraiBoomey 30 Jul, 2024 @ 3:50pm 
separate color option for slaves?
Atomik Doctor 9 Jun, 2024 @ 4:14am 
@nepcoha THANK YOU lol I had noticed this while I was testing my new modlist and had no clue where this came from !! also thank you @ruth for bringing this up !!
James Cougar Mellonballer 19 May, 2024 @ 3:50am 
thank you!
Персона нон грата 18 May, 2024 @ 1:21pm 
@Ruth Baader Meinhof Ginsberg this is a camera+, can be disabled in the settings
James Cougar Mellonballer 18 May, 2024 @ 1:20am 
did this mod just add a lot of little marker dots around the edges of the screen for animals? if so, how do i turn that off?
'Zee Kat 17 May, 2024 @ 2:53am 
@VitaKaninen Click on the cog icon, there should be a option there.
PMC_Zero 5 May, 2024 @ 3:59pm 
BUG ERROR DISAPPEARED...
VitaKaninen 2 May, 2024 @ 3:10pm 
The minimap shows areas behind fog, such as ancient complexes, the Labyrinth, enemy bases, etc. This used to not be the case.

Any way to prevent the minimap from showing these areas until they are revealed?
Lord Zero 30 Apr, 2024 @ 6:41pm 
if anyone like me is seeing the squares instead of the new icons while zoomed out, its not this mod its camera+ just turn it off on its settings
Bizzaro 24 Apr, 2024 @ 9:16am 
I don’t know how people play without this mod
Epic Mushroom 16 Apr, 2024 @ 2:38pm 
You absolute legend you. Your mods are among the most essential to optimal enjoyment of RW, this one in particular. Stay awesome (or don't, whichever you'd prefer)
SnappyClaws 14 Apr, 2024 @ 3:00am 
For some reason all of my colours are wrong. Caravans are red, colonists are blue, enemies are yellow
1trickPwnyta 13 Apr, 2024 @ 7:49pm 
Is there a way to disable showing invisible enemies while still showing hostiles on the minimap?
ThronedRock 3 Apr, 2024 @ 2:41pm 
How do i toggle on and off. I logged on today and my minimap was completely gone
JoeOwnage 29 Mar, 2024 @ 8:39am 
I dont see the little square on the map representing the field of view, and I cant click on the minimap to move the point of view. Is that just a setting I've missed or a change to the mod?