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Unzip it into C:\Program Files (x86)\Steam\steamapps\common\RunningWithRifles\media\packages\
You should end up with a folder called "man_vs_world_5mp" in the packages folder, and package_config.xml should be immediately inside it (if there's a nested folder, it won't work). You don't need to subscribe to the mod first, this is just a slightly modified version.
In case you don't trust a random discord download link--and I can't blame you!--below are the changes I made to the files. The two .as scripts are in the scripts folder.
line 20 addition:
allow_change_settings="1"
fixed_max_players="5"
gamemode_invasion.as
line 117 addition:
// --------------------------------------------
void refreshUserSettings(const XmlElement@ event) {
}
lobby_client_accept_handler.as
line 131 change:
return m_players >= 1;
Package_config.xml seems to be the important one. I don't know what the gamemode_invasion change actually does, and the lobby_client_accept_handler file just makes it so you can start the mission with any amount of players--even solo. Also, "fixed_max_players" is effectively a difficulty option; it always scales difficulty as if you had that many players, even if you're solo. For every extra player it thinks you should have, it spawns 25% more enemies, so at 5 max players it'll double the enemy spawns. At 9 it should triple them. I thiiiink only the host has to edit that value, but I didn't test it out (and haven't actually played an actual round with friends).
into
C:\Steam\steamapps\common\RunningWithRifles\media\packages""
It says in the lobby/host menu that Its 5 player but when I host it my friends see 2 player max is there any solution to this?
I don't mind people digging through my code if they can learn something from it. Heck, if you can do a better job then I did, I invite you to do so.
Maybe you can teach this old dog a new trick or two.
So, you're welcome. It was a pleasure.
The only workaround I know of that does work is to copy the contents of the mod into the game media directory directly, because it's apparent the mod's package_config.xml is not respected otherwise.
I don't like to do this, but the best I can suggest now is to copy the man_vs_world_5mp folder from C:\Steam\steamapps\workshop\content\270150\1663023414\media\packages
into
C:\Steam\steamapps\common\RunningWithRifles\media\packages
(or wherever you have steam installed)
This is ridiculous, the mod was working at one point. I'm sorry for all the troubles.
Please give this a test run and for those still having problems, please make sure to clear out your steam cache and re-download the mod just in case it's an old hung file.
No script errors in the log and the most it said about what caused the crash is here:
13:35:01: SCRIPT: received: TagName=pause_event state=0
13:35:01: SCRIPT: received: TagName=user_quit_event
13:35:01: SCRIPT:user quit signal detected, stopping script
so the game was paused and then user manually aborted the game. Are you sure this was the right log file?
What did I do to earn that kind of attention?
My apologies for leaving this up for as long as it had without being updated. I'll have a look here as time permits to bring it up to date.
I might make a mod like that though, who knows.. but a lot of what you're asking is already in the vanilla game as it is. Granted, vanilla has too many friendly soldiers for what you're asking for.. but then again I believe you can get close to what you like by playing with the sliders in game setup.
Best of luck and hope you find what you're asking for.
The whole idea behind MvW is that it's supposed to be brutal as hell, and in fact a mod like this actually somewhat ups the difficulty by giving 5 chances to failure instead of just 2.
What you're asking for is pretty much the opposite direction of what the game mode is supposed to be played as. I don't mind that might be how you like to play it, everyone is entitled to their own preferences.. but I think if you're looking to have this mod update into something like your asking, sadly I'll have to say you're barking up the wrong tree.
>is surprised that 80 people downloaded it
besides how fun it'd be to play L4D style, let that sink in