RUNNING WITH RIFLES

RUNNING WITH RIFLES

5 Men Against the World
37 Comments
syvarris 9 Jul, 2023 @ 2:54am 
I seem to have fixed it. I at least got two friends in a server with me, they could play (and killed me with grenades). The fix requires EVERYONE to have the edited files, or at least the edited scripts? So I uploaded it to discord to share with them. Here: https://cdn.discordapp.com/attachments/546439502609121292/1127529198983073862/man_vs_world_5mp.zip
Unzip it into C:\Program Files (x86)\Steam\steamapps\common\RunningWithRifles\media\packages\
You should end up with a folder called "man_vs_world_5mp" in the packages folder, and package_config.xml should be immediately inside it (if there's a nested folder, it won't work). You don't need to subscribe to the mod first, this is just a slightly modified version.

In case you don't trust a random discord download link--and I can't blame you!--below are the changes I made to the files. The two .as scripts are in the scripts folder.
syvarris 9 Jul, 2023 @ 2:54am 
package_config.xml
line 20 addition:
allow_change_settings="1"
fixed_max_players="5"

gamemode_invasion.as
line 117 addition:

// --------------------------------------------
void refreshUserSettings(const XmlElement@ event) {
}

lobby_client_accept_handler.as
line 131 change:
return m_players >= 1;


Package_config.xml seems to be the important one. I don't know what the gamemode_invasion change actually does, and the lobby_client_accept_handler file just makes it so you can start the mission with any amount of players--even solo. Also, "fixed_max_players" is effectively a difficulty option; it always scales difficulty as if you had that many players, even if you're solo. For every extra player it thinks you should have, it spawns 25% more enemies, so at 5 max players it'll double the enemy spawns. At 9 it should triple them. I thiiiink only the host has to edit that value, but I didn't test it out (and haven't actually played an actual round with friends).
syvarris 8 Jul, 2023 @ 3:24am 
This seems to be currently nonfunctioning, which is unsurprising considering the last update was over two years ago. I'm trying to look at it and figure out how to fix it.
Highdra 6 Mar, 2021 @ 4:12pm 
Hey whiskey uhm when I do this ""copy the man_vs_world_5mp folder from C:\Steam\steamapps\workshop\content\270150\1663023414\media\packages
into
C:\Steam\steamapps\common\RunningWithRifles\media\packages""

It says in the lobby/host menu that Its 5 player but when I host it my friends see 2 player max is there any solution to this?
WhiskeyFur  [author] 2 Mar, 2021 @ 11:38pm 
Thank you for the confirmation! I was worried for a while there.

I don't mind people digging through my code if they can learn something from it. Heck, if you can do a better job then I did, I invite you to do so.

Maybe you can teach this old dog a new trick or two.

So, you're welcome. It was a pleasure.
我永远喜欢初音未来! 18 Jan, 2021 @ 10:53pm 
woooooooow i can use this play with my friends!!!gooooooooood mooooooood!!!!
Karakurt 18 Jan, 2021 @ 9:04pm 
dear author, I participated in testing the Search&Destroy mod. There is the same situation, you need to copy the folder. The nature of the game code.
WhiskeyFur  [author] 18 Jan, 2021 @ 10:22am 
I've set every instance of max players in the files and copied the entire mod wholesale from the source, and still nothing.

The only workaround I know of that does work is to copy the contents of the mod into the game media directory directly, because it's apparent the mod's package_config.xml is not respected otherwise.

I don't like to do this, but the best I can suggest now is to copy the man_vs_world_5mp folder from C:\Steam\steamapps\workshop\content\270150\1663023414\media\packages
into
C:\Steam\steamapps\common\RunningWithRifles\media\packages

(or wherever you have steam installed)

This is ridiculous, the mod was working at one point. I'm sorry for all the troubles.
swagpanda 17 Jan, 2021 @ 4:33am 
its still shows on the server list that theres max 2 slots for players so my 3rd friend cannot join :/
WhiskeyFur  [author] 16 Jan, 2021 @ 6:45pm 
Updated a few things and gave it a whirl, it seemed to work solo. Again. But solo didn't find all the problems from last time either.

Please give this a test run and for those still having problems, please make sure to clear out your steam cache and re-download the mod just in case it's an old hung file.
WhiskeyFur  [author] 16 Jan, 2021 @ 6:13pm 
Looking into it now.
swagpanda 16 Jan, 2021 @ 4:11am 
me and my friend cant join there only 2 slots
WhiskeyFur  [author] 15 Jan, 2021 @ 7:44pm 
I *think* it's been fixed but that's only based on my own testing, after making a couple of changes. The best I can say is try it out and if there's a problem, let me know.
swagpanda 15 Jan, 2021 @ 10:36am 
is this mod still working?
WhiskeyFur  [author] 14 Jan, 2021 @ 1:33pm 
You're welcome. I did a couple updates since the error was reported and hope that resolved the issue.
Karakurt 13 Jan, 2021 @ 9:04pm 
Dear author, thank you for not leaving fans alone with their problems. I was helped by deleting mod folders, unsubscribe / subscribe to the steam.
Karakurt 7 Jan, 2021 @ 12:43am 
I have started Christmas holidays, I will record my screen on January 11 and post it.
WhiskeyFur  [author] 6 Jan, 2021 @ 4:05pm 
Just looked at it and the log wasn't too revealing.

No script errors in the log and the most it said about what caused the crash is here:
13:35:01: SCRIPT: received: TagName=pause_event state=0
13:35:01: SCRIPT: received: TagName=user_quit_event
13:35:01: SCRIPT:user quit signal detected, stopping script

so the game was paused and then user manually aborted the game. Are you sure this was the right log file?
Karakurt 6 Jan, 2021 @ 2:40am 
Dear author, I found 4 players again and tried to create a game. Stumbled upon a fatal error. Log here. https://drive.google.com/file/d/1kdhSwZCBvfKxFJmvxjULzxErkqmkUi0X/view?usp=sharing
WhiskeyFur  [author] 24 Dec, 2020 @ 7:10pm 
Updated to the latest version and it ==seems== to run fine. I don't have a lot of players to test with though so please let me know in the comments if issues arise.
WhiskeyFur  [author] 24 Dec, 2020 @ 6:38pm 
Son of a... 675 subscribers?

What did I do to earn that kind of attention?
WhiskeyFur  [author] 24 Dec, 2020 @ 6:15pm 
I've not touched this mod for a very, very long time, so I'm not surprised that it's now dead.

My apologies for leaving this up for as long as it had without being updated. I'll have a look here as time permits to bring it up to date.
Karakurt 23 Dec, 2020 @ 6:31am 
there is no option to activate the server after upgrading to 1.81. Unsubscribe, subscribe again does not help.
咱没啥名( •̥́ ˍ •̀\) 4 May, 2019 @ 6:30pm 
Five heroes of Langya Mountain :steamhappy:
AsianOnEggrollPatrol 1 May, 2019 @ 2:10pm 
Alright, thanks for your input. I was just coming up with ideas for more mods. I don't think it's possible for the campaign's amount of friendly soldiers.
WhiskeyFur  [author] 30 Apr, 2019 @ 11:44pm 
@AsianOnEgrollPatrol

I might make a mod like that though, who knows.. but a lot of what you're asking is already in the vanilla game as it is. Granted, vanilla has too many friendly soldiers for what you're asking for.. but then again I believe you can get close to what you like by playing with the sliders in game setup.

Best of luck and hope you find what you're asking for.
WhiskeyFur  [author] 30 Apr, 2019 @ 11:44pm 
@AsianOnEgrollPatrol I can understand that this might be how you like to play your game, but I think we'll have to agree to disagree, at least as far as Man vs World mode is concerned.

The whole idea behind MvW is that it's supposed to be brutal as hell, and in fact a mod like this actually somewhat ups the difficulty by giving 5 chances to failure instead of just 2.

What you're asking for is pretty much the opposite direction of what the game mode is supposed to be played as. I don't mind that might be how you like to play it, everyone is entitled to their own preferences.. but I think if you're looking to have this mod update into something like your asking, sadly I'll have to say you're barking up the wrong tree.
AsianOnEggrollPatrol 28 Apr, 2019 @ 11:12pm 
I wouldn't mind a version where the bullet survivability is 100%, where you can revive with the medkit. Or a version of this where players can respawn. The bullshit part of this is that if one single person dies the whole group fails the campaign. It would make more sense for them to continue on until the next level where the dead person respawns. Or the above stated. It's not "permadeath" it's just straight fail the campaign if one person out of five dies.
WhiskeyFur  [author] 28 Apr, 2019 @ 1:02pm 
Permadeath = not for amateurs, that's for sure.
RustyCow 24 Apr, 2019 @ 6:33am 
@palvarez73 it's what this perma death mode is about, you have to take care of each others. You can heal with bandages though.
LOGMA 22 Apr, 2019 @ 4:38am 
That's the way this game mode was originally.
palvarez73 21 Apr, 2019 @ 3:01pm 
If you die, the game fucking resets back to the begining. What is this Stone age bs? Where are the checkpoints?
WhiskeyFur  [author] 20 Apr, 2019 @ 11:07pm 
Guessing I need to update the pic at least... it's somewhat of a lie to say it's a 2 person mod of a 2 person game.
M9 HatTrick 20 Apr, 2019 @ 7:42pm 
faio
CD more like XD 20 Apr, 2019 @ 6:04am 
>makes a mod for more than 2 people
>is surprised that 80 people downloaded it
besides how fun it'd be to play L4D style, let that sink in
Lightningcrush 18 Apr, 2019 @ 8:33am 
the next one should be 70 men against the world lol also how do my friends join my server
WhiskeyFur  [author] 14 Apr, 2019 @ 2:06am 
Originally I posted this mod just for a few friends of mine. How the heck did I get 38 subscribers?