RimWorld

RimWorld

[1.1] DE Surgeries - Kurin Race patch
45 Comments
Proxyer  [author] 1 Sep, 2020 @ 7:00am 
@123
The main mod author of the Kurin race mod is currently in military service, so it probably won't be updated to 1.2. This is very disappointing. :lunar2019laughingpig:
SandFox 1 Sep, 2020 @ 5:30am 
1.2 Please..
Proxyer  [author] 28 Apr, 2020 @ 3:17pm 
Your wellcome. :)
velack14 28 Apr, 2020 @ 3:16pm 
thank you :3
Proxyer  [author] 28 Apr, 2020 @ 3:14pm 
@velack14
[New mod]
[1.1] DE Surgeries - Kurin HAR Edition patch has been released.

Easy description :
This is DE Surgeries patch for Kurin HAR Edition .
Proxyer  [author] 28 Apr, 2020 @ 10:05am 
It was not supported. Let's do some work. However, "Kurin HAR Edition" has different prerequisite mods, so I prepare a file that can be downloaded separately.
velack14 28 Apr, 2020 @ 10:00am 
ok thanks although it seems the HAR version is getting replaced with a new better one soon
Proxyer  [author] 28 Apr, 2020 @ 9:52am 
@velack14
Hello velack14.
Not confirmed yet. I will check it from now on.
velack14 28 Apr, 2020 @ 9:48am 
does this work with the other kurin mod that uses HAR instead?
Proxyer  [author] 11 Apr, 2020 @ 11:36am 
Update : 12 Apr, 2020
Fixed an issue where the 1.1 version of Mod Manager was recording errors due to Manifest.xml description.

- Commented out the dependencies of 1.0.
Proxyer  [author] 29 Mar, 2020 @ 11:09pm 
Update : Mar 30, 2020
RimWorld 1.1.2587 rev830
- change Manifest.xml for Rimworld 1.1.
Proxyer  [author] 16 Mar, 2020 @ 5:29am 
@redbrick
Ok I do it. :D

Update : Mar 16, 2020
v1.1.0
for RimWorld 1.1.2571 rev952
- Change folder structure and LoadFolders.xml
redbrick 16 Mar, 2020 @ 2:28am 
I undestand, Thank you!
Proxyer  [author] 16 Mar, 2020 @ 1:20am 
@redbrick
Hello redbrick.
Kurin, The Three Tailed Fox (1.1), the prerequisite mod is not "Humanoid Alien Races 2.0" but "Garam, Race Addon". So, the DefName to specify the race has disappeared, and the surgery of DE Surgeries can no longer be applied. I'm really sorry, but I have no plans for 1.1 support now.
redbrick 15 Mar, 2020 @ 10:50am 
In Kurin for Rim 1.1 mod, Ear definition of Kurin is "Kurin_Ear", not same as other AlienRace Pawn, "Ear".
Proxyer  [author] 7 Jan, 2020 @ 2:09pm 
Updated: Jan 8, 2020
New cosmetic surgery

- Added cosmetic surgery on lost Kurin's tail and ears.

Difficulty of surgery: normal

Treatment costs:
glitterworld medicine x 5
plasteel x 30
Proxyer  [author] 7 Jan, 2020 @ 12:46pm 
In order to protect the meaning of artificial prosthetics, the costs required for cosmetic surgery have been reviewed and increased. The difficulty of the operation remains the same (it is nonsense to die from cosmetic surgery on the tail).

New Cost : glitterworld medicine x5 and plasteel x30
Proxyer  [author] 7 Jan, 2020 @ 12:06pm 
Conclusion:
Kurin's Ear and tail treatment was possible without specifying "DRNTF_Tail" and "DRNTF_Ear". The remaining problem is repair after they are lost. These treatments (cosmetic surgery) were not possible before because of the extra body parts of the alien race. Therefore, I have add new cosmetic surgery possible using glitterworld medicine x3 and plasteel x10 (Normal Surgery type).

After testing and verification, I will updates.
Proxyer  [author] 7 Jan, 2020 @ 4:04am 
Proxyer  [author] 6 Jan, 2020 @ 11:10pm 
@redbrick
Oh really!?
Thank you for sharing your valuable information. After checking and adjusting, I will begin to consider what to do. :)
redbrick 6 Jan, 2020 @ 10:57pm 
I would like to propose fix ear definition to repair Kurin ear because Kurin Race Ear are defined to "DRNTF_Ear" in Kurin mod, not same as "Ear" as other Human's and Alien Race's ear.
Proxyer  [author] 3 Oct, 2019 @ 1:07am 
Update: Oct 3, 2019
Manifest.xml for Mod Manager has been updated for RimWorld ver 1.0.2408.
Proxyer  [author] 19 May, 2019 @ 12:44pm 
I was really sorry. A critical error has occurred due to the added patch. Therefore, I did a rollback. I sincerely apologize to those who have caused the inconvenience. I'm sorry.
Bismarck 11 May, 2019 @ 8:20am 
i understanded :- ) Thank you for your kindness!!
Proxyer  [author] 11 May, 2019 @ 7:00am 
JP:
バニラにも存在するアイテムの存在意義を奪うことは、私の意図する事ではありません。また、他の医療系Modの機能を無意味にすることも同じように行いたくありません。オリジナルのMod作者さんは、このModをチートツールではなく、バニラのゲーム内で治療が不可能な傷や病気を癒す事が主な目的でした。従って、私もまたその意思を継承しています。
Proxyer  [author] 11 May, 2019 @ 7:00am 
It is not my intention to take away the meaning of items that are also present in vanilla. Also, I do not want to do the same to make the functions of other medical mods meaningless. The original Mod author did not make this mod as a cheat tool, So his main purpose was to heal unmanageable blemishes and illnesses within the vanilla game. Therefore, I also inherit that intention.
Proxyer  [author] 11 May, 2019 @ 6:52am 
Yes. DE Surgeries can not recover broken parts. Because its function deprives the existence significance of EPOE and RBSE artificial limbs. If you want to restore the physical condition lost to the pawn, use "healer mech serum".
Bismarck 11 May, 2019 @ 6:44am 
i noticed important thing ! this mod can not treat " breaked" by nomal
Surgery ?
i uploaded my charactoer's symptoms
Proxyer  [author] 11 May, 2019 @ 12:21am 
And "Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9." is an error that has nothing to do with this Mod. Please review the key settings.
Proxyer  [author] 11 May, 2019 @ 12:19am 
I saw your 3 screen shots. As I thought after seeing "rimworld mod 1 & 2", it is not recommended to place EPOE at the top and under Race Mod.

The reason is that the part that is changed by EPOE has priority over the Race Mod placed above. Also for the same reason, placing DE Surgery above EPOE is not recommended.
Bismarck 11 May, 2019 @ 12:15am 
sry i will try minimal mod,,,,
Proxyer  [author] 11 May, 2019 @ 12:09am 
By the way, have you been tested with Core and minimal mod configuration?
Bismarck 11 May, 2019 @ 12:05am 
and i posted PrtSc about added all my mod in STEAM my account picture /
if you can please check it...
Bismarck 10 May, 2019 @ 11:51pm 
thank you for test patch ! however, when i added this patch i got error....

error →Not compatible

Proxyer  [author] 10 May, 2019 @ 6:07am 
I think that this is also helpful.

How to report bugs in mods (by Fluffy)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725234314
Proxyer  [author] 10 May, 2019 @ 5:32am 
Although it is a tremendous measure, I have created a test version "[1.0] DE Surgeries-Kurin Race patch Test ver" excluding the Mod check part. Put directly in RimWorld/Mods and replace it with this mod in the Mod list. Please download from the link below.
Please check if this works.

File name: 10_DESurgeriesKurinPatchTest.zip
File size: 7.79 KB (7,974 bytes)
SHA256: 49d795416cd7ea9af99e2b08f5734f7e02298f278c3cdc38e1e95ae0bf0978b7
CRC32 : 8348B74A

https://www.dropbox.com/s/cq3gezxof9ypmic/10_DESurgeriesKurinPatchTest.zip
Proxyer  [author] 10 May, 2019 @ 5:02am 
I don't know your mod usage, and I'm not sure if I introduced them all. Therefore, if these errors are caused by a conflict, it is impossible to find out the cause here.

If there is a conflict with another mod in your mod environment, it may be recorded in the error log, so check the log yourself and identify the mod that is the cause.

Once the cause is identified, I can also consider compatibility with that mod.
Proxyer  [author] 10 May, 2019 @ 4:55am 
@Bismarck
hmm..OK
First of all, please start a new game with only the following mod as a test.

Core
Humanoid Alien Races 2.0
Kurin, The Three Tailed Fox
[1.0] DE Surgeries
[1.0] DE Surgeries-Kurin Race patch

Please turn on developer mode from the option and add injury to Kurin's ear before checking if treatment is possible.

If the operation menu is displayed by that, it can be guessed that other Mod is the cause.
Bismarck 10 May, 2019 @ 4:40am 
Variants found for DRNTF/Ear/DRNTFEarRA: 1

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Variants found for DRNTF/Ear/DRNTFEarRB: 1

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Variants found for Body/RK_Tail: 1

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Variants found for Body/RK_EarLeft: 1

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Variants found for Body/RK_EarRight: 1

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Alien race successfully completed 144 patches with harmony.


i find :) but,,,,
Proxyer  [author] 9 May, 2019 @ 9:03pm 
It is possible that you are trying to perform surgery after implanting artificial artificial limb parts such as EPOE and RBSE into the ear, or is the premise "Humanoid Alien Races 2.0" not read in competition with other mods? I think that is not. Currently, there is no problem in my environment (4 types of alien races, 318 types of mods). Thnak you.
Proxyer  [author] 9 May, 2019 @ 8:54pm 
Open the installation location of RimWorld, and check if the following text is recorded in "output_log.txt" in the "RimWorldWin_Data" or "RimWorldWin64_Data" folder.

Variants found for DRNTF/Ear/DRNTFEarRA: 1
Variants found for DRNTF/Ear/DRNTFEarRB: 1
Variants found for Body/RK_Tail: 1
Variants found for Body/RK_EarLeft: 1
Variants found for Body/RK_EarRight: 1
Alien race successfully completed *** patches with harmony.

If not recorded, there is a possibility that "Kurin, The Three Tailed Fox" Mod has not been loaded normally.
Proxyer  [author] 9 May, 2019 @ 8:50pm 
It had nothing to do with the problem of hair color. The surgery on the ear was successful. The following image is proof.

1. I gave Hearing Loss to Kurin's ear. (in developer mode)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1736983410
2. Select "Cure hearing loss" from the surgery menu.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1736983526
3. The Surgery was successful and I was able to cure Hearing Loss.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1736983615
Proxyer  [author] 9 May, 2019 @ 8:04pm 
@Bismarck
Oh!
Since ear parts do not exist in humans, they may not have been the subject of surgery. Check immediately, and if possible, fix it for surgery. Thank you for the report.
Bismarck 9 May, 2019 @ 7:00pm 
I could not treat kurin's Ear....