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I would also appreciate a SRTS ship mod compatibility.
The GetAtRiskBuildings-method now just checks for buildings that can short-circuit and not if they are under a roof.
That would be a good way to resolve this specific instance. It's not a huge deal, but thought I'd point it out anyway. Thanks for looking into it :)
That's what I mean by they're like solar, wind or tidal power, as in they're just infinite power without needing refuel. Granted not a lot of power, at an extremely high initial build cost.
Ferchu
:)
Could you add this text to have the mod in Spanish? Thx
File: https://pastebin.com/HBdUGHb3
https://github.com/GhostSoulGS/-/tree/a0076d4f303b9543b4185a619a2ef6c8c67b3d3e