Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

A Family Rescue
69 Comments
T.K.  [author] 15 Jan @ 12:05pm 
Not so soon. Quite busy lately, unfortunately.
Duque de Alba 14 Jan @ 6:07pm 
Any plans for a Retold version?

I love this campaign.
OmnaticSin 4 Jul, 2024 @ 6:51pm 
As soon as I finished missions I get kicked to main menu. Is this by design?
Xeno 1 Jul, 2024 @ 5:00am 
Hi, is it just me or the ending cutscenes are not playing for every mission? I'm currently on Iron Fist but felt like I've missed a lot of plot lines.
Kendak Hidbancuher 25 Feb, 2024 @ 10:59am 
Also its not cool, that "Flee the city" and "Build 2 Fortresses in a non-specific location" both share the same timer. Its pretty easy for players to softlock themselves.
Kendak Hidbancuher 25 Feb, 2024 @ 10:57am 
Man its so cool, that they made entire mini-campaign to explain, how Kastor became dual-wielding powerhouse from Titans expansion.

But on a serious note, magnificent work, map design is cool AF, all those cyclops shepards and hidden paths, which lead to relics. Very reminisent of original game level design.

Although I had some issues (spoilers ahead): in the last mission player has 2 ways to infiltrate spartan city, but when timer have already started, you still can initiate "land" root, which will overwrite current task and start new one, but timer will still tick. I somehow managed to Win and Lose at the same time. Also subtitles during Epilogue seem incomplete.
Epic Ninja 8 Feb, 2024 @ 12:08pm 
soq da misaso 4 pra frente ta funcionando certinho as cutcene ent eu realmente n sei oq aconteceu
Epic Ninja 8 Feb, 2024 @ 12:05pm 
naverdade eu acho q todas as missoes q n tem cutcene te joga pro menu ou as cutcenes bugou
Epic Ninja 8 Feb, 2024 @ 9:41am 
a missao 1 ainda te joga pro menu quando tu termina a missao e eu n sei o pq
Epic Ninja 8 Feb, 2024 @ 9:31am 
ja te falei antes soq e bem engraçado de um jeito legal essas voz de IA kk
magickmask 30 Jul, 2023 @ 4:39pm 
Awesome! I'll give it another shot. Thanks again for your work.
T.K.  [author] 29 Jul, 2023 @ 5:38am 
@magickmask and @TulpaDragon I reworked the last mission, so I hope it is working properly now.

@Doomed World Yes, I also had the same problem. There's a skipped cut scene there, will fix it.
magickmask 14 Jul, 2023 @ 5:28pm 
Hey, very nice campaign!

One thing: I can't seem to complete chapter 5 - I've returned to Kora and the objectives say to build two fortresses, but building them doesn't stop the timer and leads to defeat. I've tried them in different places, but no luck. Any advice?
VerdugoOP 28 Mar, 2023 @ 12:47am 
the missions are a bit cliche, boring and the history didnt cath me
TulpaDragon 7 Jan, 2023 @ 10:59am 
im stuck at the part spartan is about to discovery us
Doomed World 24 Nov, 2022 @ 7:28pm 
Is there suppost to be a cut scene after you take the mines? Cause i just got victory and the next mission the Spartans are attacking for some reason even though i have no ideas why they showed up and i dont have Arkantos
Agart 29 Oct, 2022 @ 9:48pm 
There is small bugs here and there with strange difficulty sometimes BUT it was really enjoyable. Interesting missions and cool story, and the epilogue was great, I liked Diokles and his link with Kastor. I can feel you're a fan of the game, gratz for your work !
T.K.  [author] 6 Aug, 2022 @ 5:53pm 
Don't know what you're talking about. ;)
Avangarda 6 Aug, 2022 @ 3:52pm 
''Note, that it is short and simple, the point is other. A future update will bring it truly to life, wait and see. ;)''. Then under you wrote no updates planned. Can u please explain? Is it already updated and brought to life or?
T.K.  [author] 1 Mar, 2022 @ 7:00pm 
Hi, mates. I'm aware, I'm working on it. Chapt 5 rework is my top priority at the moment.
Lee 24 Feb, 2022 @ 12:14am 
Chapter 5 should be fixed, it has no possible solutions to stay hidden after chasing archers past horsemen
toto2379 17 Dec, 2021 @ 6:13am 
First scenario doesn't tell the player that Diokles must survive...
Pimpin Pippin 4 Nov, 2021 @ 7:41am 
Hey thanks for all the creative work you do :)
Can you please tell me how can i mod the game to play the original AOM and Titans campaigns but using the latest balance changes from the AOM EE 2.8 (including new units like the Physician)?
T.K.  [author] 7 Oct, 2021 @ 12:58pm 
Alright. Will take a look at it.
DrQuiggly 6 Oct, 2021 @ 7:14pm 
Tried uninstalling and reinstalling with no luck. Oh well, it's not the worst thing ever. Mod still works.
T.K.  [author] 6 Oct, 2021 @ 6:09pm 
Thanks, mate. It's weird, this kind of problem should happen to everyone.. Did it work after try again or something?
DrQuiggly 6 Oct, 2021 @ 4:10pm 
For some reason clicking "next scenario" after completing a mission causes the game to go to the main menu for me. Not game breaking by any means, but a little annoying. Just a heads up.
T.K.  [author] 22 Sep, 2021 @ 1:59pm 
That's very helpful. Thanks!
Leviathan 22 Sep, 2021 @ 10:02am 
In the last level, one of the main issues is that Diokles does not regenerate health and the unit line of sight is about as large as their engagement range, meaning that if you see a patrol, they will pretty much always attack you.
Изумрудный Змий 15 Jun, 2021 @ 2:55am 
I think need fix scenario 5. There is no path for possible passage undetected
T.K.  [author] 6 Mar, 2021 @ 10:33am 
Thank you, mate. I'm aware of that last one, I'll update the Scenario soonish. :)
rar69 6 Mar, 2021 @ 8:35am 
Really liked it. The last mission was a very tough as the hoplites are very strong and I lost so many many times and once there were wild animals blocking my passage did not move! The timer ran out and I lost again. But finally I finished it and enjoyed it.
T.K.  [author] 18 Sep, 2020 @ 4:15am 
No worries, mate. I know how frustrating it can be, it'll be fixed. I'm working on a new Campiagn, yes.
Dami 17 Sep, 2020 @ 7:53pm 
Thank you! I really like your campaigns and it pains me that stuff like that know to happen. Don't get me wrong I ain't here to criticize you or anything like that. I got triggered because I got stuck on that mission and wanted to continue playing some more. Keep up the good work! Hope you find some free time to make new campaigns happen if possible. :)
T.K.  [author] 17 Sep, 2020 @ 2:52pm 
Hi, mate. You're the first to say so, I'll study the mission and see what I can do about it. Thank you for the feedback and sorry for the troubles.
Dami 17 Sep, 2020 @ 1:56pm 
Bro, I'm legit done with mission 5. Rescue. It's prbably bugged and impossible for me to complete it. I think I tried it for more than 10 times. I can't even sneak into the city since the enemy won't leave me alone even if I try my hardest to be stealthy. Is it just me that has this problem or am I trash at it? The part where you need to kill that Balista quickly makes me lose my shit because whenever I attack it the enemy patrol just appears out of nowhere and attacks me. Whenever I try to wait out for the patrols to pass the other patrols just comes rushing at me like they are aware of me. It was a really well made Campaign, but mission 5 is impossible to complete, for me at least.
Emperor's Fist 16 Aug, 2020 @ 11:19am 
Aha, ok! It's just that the story suffers, because the player misses the outro cutscenes. The work if you load them as a separate scenario through "load scenario".
T.K.  [author] 16 Aug, 2020 @ 11:14am 
After the end it is, should fix it soon, tho.
Emperor's Fist 16 Aug, 2020 @ 11:09am 
Hey, is it normal that the scenarios boot me back to the main menu when I click "next scenario" when I win? I seem to be missing outro cutscenes after the scenario's end.
T.K.  [author] 27 Jun, 2020 @ 3:40pm 
Thank you, mate. :) I'm working on a new one.
Oleg 27 Jun, 2020 @ 3:27pm 
Your campaigns are amazing dude, I played all of them, I'm still waiting for more.
T.K.  [author] 27 Apr, 2020 @ 4:46am 
Thanks, mate. :)
hjklsdfg189 26 Apr, 2020 @ 11:24pm 
Your episode is soooo gooood!!
T.K.  [author] 14 Feb, 2020 @ 2:49am 
Mate, I just test it. And it worked fine. Did you try to Unsubscribed and Subscribe again?
IronClad GigaChad 14 Feb, 2020 @ 1:50am 
mate the game isnt functioning properly. Like I cant even command my villagers to gather resources my soldiers arent moving even after left clicking them no buildings are able to produce any units. Please fix the issue I would love to play the mod but it seems it is unplayable
T.K.  [author] 18 Jun, 2019 @ 10:02am 
Thank you, mate. :)) I hope, you enjoy the Campaigns.
matt.j.brown 17 Jun, 2019 @ 10:55pm 
Haven't played yet T.K. But gotta credit you on taking time to answer people's questions and/or suggestions. Makes me much more keen to play it, because I know you've put time and energy into it. Just getting back into AOM after a long layoff, and must say it is not the game it once was without the work you and other modders put out there. Well done sir!
T.K.  [author] 21 May, 2019 @ 11:10am 
Let me know what you think, mate. :) I've it noted, I will fix it eventually. Time is short at moment, but I will do it.
Galbatorix92 21 May, 2019 @ 9:45am 
No problem and thank you for your answer :)

One last thing that I have noticed but someone already pointed that out : In mission, even with the fortress destroyed, the prison gards don't move

I'll try your scandinavian campaign right away! Thank you again for your work! :)

T.K.  [author] 20 May, 2019 @ 6:35am 
Hi, mate. Thank you very much for the complements. :) Sorry the delay on answer, I tried to find the time to see point 2.. I couldn't, so I answer without 100% sure. But, pretty sure. I hope, you like the other Campaigns, too. More are coming.

1) It is normal, you made the last objectives before it should.. It's ok. I'll fix it shortly.

2) I just took a look at it and if I am not mistaken, they don't. If most, one or other building; Whole village, no. I'll look into it when I have a bit more time.

3) Well, you can go to Editor and see every file.. I can help you with that. Cinematics after the Playable Szenario are another Szenario enterily, they stay hidden in the list of Playable Szenario. But, you can access them in Editor, when you see the file folder.