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I actually got some mod incompatibilities in my fixed version that i can't seem to fix myself.
so on our server we're now using
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1507368483
which works wonders now too.
but i'll still try to tinker with your mod
Unfortunately I no longer have time to tweak or update any of my SE mods; in fact I'm on a complete SE break. As always, 100% of my work is totally free to share/change/republish, any other author whose content is inside my mods should be consulted separately. Hope the community is still enjoying the game and modders can benefit from my dodgy work!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2807199172
DM me or comment on the workshopobject if you want me to take it private. I only made this because I want to use it on our Server.
(did some other smaller tweaks to it too, but nothing a user would notice)
And pretty_babys yes/I think so/yes! Definitely still produce and refine, I think welders will work because grid is set to "invulnerable" not "uneditable" but I haven't checked that bit.
Do you have a discord? I would like to contribute the changes and it would be good to have a code review from the author of the code :).
I wonder If I can set a time in real world to shut down the block's functionality. Creating an "Hour of Judgement" on the server, where no one is safe haha.
Of course I do think that everyone plays the game differently so Igneus I do have a reduced cost version :) It's here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2000087286
1) Is there a way for me to increase the timer from 1 minute without editing the script and re-uploading?
2) Is there a way for admin to temporarily disable all of these blocks? My server has a time of day where all safe zones go down. I'd love to replace that with a mod like this where players can create their own safe zones.
3) Is there a version of this that creates a safe zone bubble instead of just making the grid invulnerable? On servers that use this mod as-is, I regularly rig bases with warheads on sensors set to "detect enemy players", which destroys the base as soon as the owner comes back online.
Bassically, if someone do that, you always can ban that player and delete his grid.
If its on a base, which is largely unfinished, and its in protection mode.. The whole server keeps jumping from 1.0 to 0.9 in Sim speed.