Total War: SHOGUN 2

Total War: SHOGUN 2

Ultimate Immersive Mod
128 Comments
Daddy Takeda  [author] 9 Apr @ 4:31pm 
非常抱歉,这个模组目前不支持中文,仅支持英文本地化。
李子昂 9 Apr @ 10:55am 
你好,我想请问这个mod支持汉化吗?我打了汉化mod。但是将军名称和一些东西还是英文。等待你的回复。谢谢
captainducko 10 Jan @ 9:41pm 
How high can the naval cap be set?

Over 30 causes Napoleon to crash and over 20 (the default) causes Rome 2 to crash.

Does 41 stack armies make the game easier or harder?

Does the AI use the 41 stack well?
Daddy Takeda  [author] 28 Sep, 2024 @ 1:30pm 
@BacksteinSlap Because your game is not in English.
BacksteinSlap 26 Sep, 2024 @ 2:00pm 
for me all the factions have no names, neither do have their cities or some of the special units
me 25 Jun, 2024 @ 4:23am 
I'm heart broken, I was enjoying this mod up until turn 106, and then the autosave crashed. When I reloaded a previous save, somehow the naval upkeep numbers got screwy and jumped like 300%, completely destroying my economy (I went from losing 900 a turn to losing 33K)

I've been trying to fix this but no luck so far. Any suggestions anyone?
Urethra Scuba Diver 15 Jun, 2024 @ 11:50pm 
Cant wait to see more!
RamblingRommel11 15 Feb, 2024 @ 4:05pm 
Hello, just for anyone still having issues, i had a problem where even when i applied the mods it didnt work and would just CTD when i tried to select a faction. I've found out that if you go to your:

C:\Users\xxxxx\AppData\Roaming\The Creative Assembly\Shogun2

Delete everything not a save in there.
This should then let you use the mods when you launch the game

When CA updated the mod launcher it didnt get rid of the old code for the previous launcher in your appdata and a fresh install doesnt delete it either.

You need to manually get rid of it.

This means it now works for me, not sure if it will help everyone but its allowed me to play these mods
Daddy Takeda  [author] 7 Feb, 2024 @ 4:51am 
It still works.
Max 7 Feb, 2024 @ 1:02am 
The mod no longer works with the new mod manager.
Whitezetsu 18 Nov, 2023 @ 2:36am 
Hello like ukranian gigachad my modpack dosent work anymore. does a new abo help?
SlavnyiUA 20 Oct, 2023 @ 9:55am 
modpack doesn't work anymore. Game is identical to vanilla.
Melman 14 Dec, 2020 @ 4:57pm 
I can't play MP Campaing whit my friend, just say not compatible versions
Johann Friedrich 24 Nov, 2020 @ 12:40am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2296934840

i don't know if this has already been addressed but the mod is currently unplayable for me, when i activate this mod the Bow units dont work properly.

they have a accuracy of like 5%? they just miss almost all of their shots.

the arrows miss the target by about 20 meters... i have no idea if this is intentional but i dont think it is because now bow units are completly useless
Daddy Takeda  [author] 23 Nov, 2020 @ 8:00am 
@McDeath : When it will. You don't need to own any DLC as far as I can remember, but the mod was made with all the DLC.

@ninjacarl (dk) : No, but yes. Download them with the main mod. And yes RD does triggers, but I reckon it takes a bit longer. Try the mod and you will see by yourself how long it takes.
ninjacarl (dk) 21 Nov, 2020 @ 4:14pm 
Does realm divide still activate at the same number of regions, or do you need to own more regions (due to higher number of regions)?
ninjacarl (dk) 21 Nov, 2020 @ 3:51am 
Are you supposed to download all of the mods listed or only the Ultimate Immersive Mod part 1 and 2?
McDeath 20 Jun, 2020 @ 10:01am 
when would this be updated for all the dlc and or expansions if ever as i do not know if you own them and how long do you think it would take to make it completed to where you says its done as so far it looks promising keep up the good work and thanks for a good mod:steamhappy:
Solid Neko (ヤーロ) 16 Jun, 2020 @ 2:05pm 
the extended map seems very historically inaccurate with the province names and the locations of some playable clans. A tad bit disappointed with it as a history student.
Fortunatus Hirundo 9 Jun, 2020 @ 10:53pm 
Hi! There is a version of this mod for Fall of the Samurai? Or, at least some similar one? Thanks for this jewel i've only taken notice after a youtube otomo meme campaign! Thanks, Takeda Shingen (great account name)!
Xander 6 Jun, 2020 @ 11:12am 
i hope one day be translate the mod in spanish or compatibility with spanish language, it's a good mod
Daddy Takeda  [author] 6 Jun, 2020 @ 7:16am 
Play the game in english.
Xander 6 Jun, 2020 @ 7:10am 
Hi, i cant see the names of the new clans for example i select Shimazu and in my right are a new clan but i dont know the name.
Daddy Takeda  [author] 21 May, 2020 @ 3:18pm 
No its not.
StefanFr 21 May, 2020 @ 12:04pm 
Hey, is the 41 units per army mod required? I really wanna try the other mod, but I'd prefer the original army sizes since I'm bad at multitasking
earpugz 19 May, 2020 @ 12:39pm 
I can help you fix these bugs. I've picked up this game for the first time seriously, and I'm interested in fixing any must have mods out there.
PhelipSpec 19 May, 2020 @ 4:55am 
that fine man, just remembering you that this mod is a beast !! good luck in future projects !
Daddy Takeda  [author] 18 May, 2020 @ 7:20pm 
Yes I will eventually fix this issue, sorry about that.
PhelipSpec 18 May, 2020 @ 5:50pm 
Hey man, this mod is near close perfection, good job ! now im facing a problem that the ranged units (gunpowder ones, bow and siege) even with really high accuracy, they miss a lot of shots in a way that is unbelieaveble. i was curious to ask you if you are going to change that or is a intended thing you made ???
Batsy 9 May, 2020 @ 11:43am 
what happens if i dont play on domination, hard and ultra unit size?
noxovac93 8 May, 2020 @ 9:41am 
Hello, any submod that lets you play as the imagawa in this mod? really enjoying it the past couple of days
Raphaël Ambrosius Costeau 6 May, 2020 @ 6:49am 
hello, i'm new to shogun 2 and i'm just interested if it is only me or the shimazu damyio has a face on his body?
Daddy Takeda  [author] 5 May, 2020 @ 3:42pm 
Probably not.
CS 5 May, 2020 @ 2:46pm 
Is this mod compatible with S2TW Naval Mod v.1?
Daddy Takeda  [author] 29 Apr, 2020 @ 3:48pm 
Well they age by 1 year every 12 months lol nothing I can do about that.
donnybrasco 29 Apr, 2020 @ 12:55pm 
This Mod is great. Thank you for your work. One detail that is glaring for me is the rate at which generals and family age. I seem to be progressing heavily into the campaign while births, aging, etc are not progressing at all. 12 turns per year is great but it would feel more Useful to have the aging rate doubled or increased by 66%.

Is there a simple way I can do this?
Meccanizer 29 Apr, 2020 @ 9:44am 
Loving the mod but I notice that skill trees take extremely long to complete even early game ones take at least 14 turns, is this intentional? Also are you still working on the mod it seems the last update was from may of 2019.
Daddy Takeda  [author] 29 Apr, 2020 @ 8:57am 
You can see the fertility of the land by hovering your mouse over the farm building on the strat map. It is a good indicator if the region is rich or poor.
Undertaker 29 Apr, 2020 @ 3:18am 
Playing a campaign right now. Every is good so far, good work. Really love what you did with the general tree. Really adds better depth for upgrading. Might just stop after one campaign and come back once youve moved up a bit in the updates your planning.

There was a visual aid mod that modified the built-in encyclopedia I had back in the day. It pretty much did this. http://www.wicked-chibi.ninja/region/regions_online_shogun.html
showed the ressources but most importantly, showed the fertility of the land, and thus, the money a province makes. Do you have something similar for your map, or at least the stats on each province so I can make my own custom colour coded jpg map aid?
Because right now, the only way to know is to capture a territory.
n fat den 28 Apr, 2020 @ 10:42pm 
Thanks!
Daddy Takeda  [author] 28 Apr, 2020 @ 10:36pm 
Yes
n fat den 28 Apr, 2020 @ 10:33pm 
Does the cap on all ships and price affect bots?
Daddy Takeda  [author] 28 Apr, 2020 @ 5:45pm 
A 2 province territories can support a full stack army and more, so does the player. In vanilla and this mod as well.
Undertaker 28 Apr, 2020 @ 3:35pm 
Will you still get AIs naval dropping random 20 men stack that they couldnt possibly economically support in the back of you territories while being a 2 province wide clan on the complete other side of the map?
Daddy Takeda  [author] 28 Apr, 2020 @ 3:06pm 
They cost alot, there's a cap on all ships too. But the good side of it is you can also get all the rare resource if you build the last tier of the market buildings.
Daddy Takeda  [author] 28 Apr, 2020 @ 3:04pm 
Yeah , I reduce it to make it almost irrelevant , just how it should be.
Undertaker 28 Apr, 2020 @ 2:55pm 
Quick question. Does your mod do anything for the naval portion of the game?
Blackadder 28 Apr, 2020 @ 10:26am 
It was from an houir before :D
Daddy Takeda  [author] 28 Apr, 2020 @ 7:08am 
@Arnorl : When did you start your campaign? This week? One year ago? They should be no CTD.

@Blackadder : That's because it is probably a very old save and the mod has been update since. Otherwise it shouldn't do this.
Blackadder 27 Apr, 2020 @ 10:58pm 
@TAKEDA I'm having a bit of an issue with savegames. I cana't continue my previous campaign. Game crashes just in the middle of loading. I downloaded just your mod and I have no DLCs.

Any idea what could it be ?