Enderal: Forgotten Stories

Enderal: Forgotten Stories

Phasmalist "Overhaul"
62 Comments
Мотя 1 Feb, 2022 @ 11:04am 
Видео не доступно (
Conri 19 Aug, 2021 @ 4:35pm 
Jusey, will you be creating this for the SE version of the game as well?
Zeusimo 23 Aug, 2019 @ 12:51am 
Can you update it so the upgraded talismans can be worn with other necklaces? Once I upgraded luius the jaw I was unable to wear the talisman with necklaces.
Ahzidal 16 Jul, 2019 @ 3:12am 
What about using Talisman with Werewolf form?
JarrodTravelstead 26 Jun, 2019 @ 10:55pm 
Hey everybody, apparently failing to craft the Starling Navigator Talisman is NOT a bug specific to this mod.

SureAI says, "You can add the talisman to your inventory using the following console command: player.additem 101e9bb 1 There was a bug in earlier versions of the game, but the fix wasn't backwards compatible for every save."
Jusey1  [author] 26 Jun, 2019 @ 11:38am 
I checked the mod in the CK and everything is in order. I updated the mod with my current version of the file just in case but if the problem still persists then I have no idea what is happening. Everything is properly in order.

The Starling Navigator talisman is playable. The crafting recipe for it properly gives it. All of that stuff. It's all properly set in the CK.
JarrodTravelstead 25 Jun, 2019 @ 6:47pm 
I have the same problem as ChrisPhatt below, when I craft the Starling Navigator the talisman isn't delivered.
ТоЬЫэЯ™ 9 Jun, 2019 @ 12:20pm 
Any ideas why the attributes are not showing? :steamsad:
Warlord 22 May, 2019 @ 2:09pm 
I have 4 souls,I made two and now I can't get the others to appear at the Phasm Bench.
I have the skills to create lvl 2 souls.
Any Ideas?
Thank You
FEUK 5 May, 2019 @ 8:12am 
Stupid question maybe but how do I upgrade my Apparitions? My current one required lvl 25 for the creation itself and 60 for the upgrade but now that I'm 60 I can't seem to find any options for it.
ChrisPhatt 30 Apr, 2019 @ 9:20am 
cool mod, but i'm getting a problem with crafting the starling navigator talisman. i created it and got the message that it was added to my inventory but nothing actually showed up. also, this was the only one (so far, out of the 19 i have created!) where the follow-on pop-up to select battle strategy never showed up immediately after creation.
guess i'l just keep him/her as a soul for the time being rather than lose it for good!
Anup 28 Apr, 2019 @ 8:11am 
@chip: no, thats base game behavior.
@Thunderstarer: interesting, for me with no mods installed it gave me 10 fever everytime i used workbench and everytime i opened attributes or equiped items there, no matter if i had or had not apparation summoned. Also if i remember it did this only after i had perk to get apparation into cities. At that point using phasmalist workbench was ment to be burning through ambrosia too (especially since skill to lower arcane fever once per day got stuck and never went of cooldown) I attribute that to Enderal being built on Skyrim (= buggy as hell)
Desiani: Enderal. That wheel thing is implemented by devs.
Desiani 26 Apr, 2019 @ 9:17am 
what mod do you use for that wheel thing?
Jusey1  [author] 21 Mar, 2019 @ 8:31pm 
Yes.
Invaderdimz 21 Mar, 2019 @ 7:53pm 
can u install mid playthrough?
Thunderstarer 19 Mar, 2019 @ 9:28pm 
@Chip That happens if you don't have the apparition summoned when you use the workbench. This is most noticeable in places where apparitions *can't* be summoned.
Czartchonn 13 Mar, 2019 @ 7:54pm 
Pretty sure it is a vanilla bug. I get the same and don't use Phasmalist Overhaul
Jusey1  [author] 13 Mar, 2019 @ 7:27pm 
@Chip ; No idea honestly. Not sure if it is happening because of my mod, since I didn't touch any of the scripts.
Chip Sanders 13 Mar, 2019 @ 5:14pm 
Any idea why I get fever anytime I use the Phas bench in my market house?
InspiredByLions 10 Mar, 2019 @ 10:38pm 
Hi i noticed @ZIEG 's question about the cd of transmutate so i did that and it is displaying that the cd is 50-25-10 , but when i use it, it still has a 50 sec cooldown. any resolutions?@_@
Jusey1  [author] 9 Mar, 2019 @ 10:07pm 
@ZIEG ; I did not. Not sure what is going on there. I know apparitions do use summon spells but not in every battle. They also only use life absorption as a damage spell. So if they have a spell that does more damage then they will never use it.

Other spells are just never used, even without this mod, such as "Chain Lightning".
Ameno 9 Mar, 2019 @ 6:34pm 
Yup you were right. I have another question, did you remove the ability for souls to cast spells we give them through spell books ? I've tried to give some spells to Simael, but he definitely doesn't want to cast them (Summon Oorbaya, Life Absorption, and some others), and I made sure he had enough mana to do so. Thanks.
Jusey1  [author] 9 Mar, 2019 @ 2:24pm 
This does explain the problem with Nihis Tiamat who had the same bug happened to him but when he reloaded his game, it was fixed making both me and him think it was an user error.
Jusey1  [author] 9 Mar, 2019 @ 2:22pm 
@ZIEG ; I figured this out fairly easily. Essentially, if you unlock all 3 levels of the talent, it will be 50s for all three but restarting the game once will permaly fix this to 50 - 25 - 10.

I think this might be a bug with how talents are handled in general, not necessarily a bug directly to this specific talent. Since the CD of most talents are always the same for all three words, it is rarely notice-able but became so with this talent because it does have a CD decrease for each word as the function itself stays the same.
Ameno 9 Mar, 2019 @ 11:43am 
Hey, I don't have the cooldown reduction on Transmutation with 3 points invested, and I made sure that I wasn't only shouting the first word. I installed the mod midgame if that matters, and I didn't have Transmutation yet. In the magic menu, it shows a 50 sec CD for all three ranks.
mel5765 7 Mar, 2019 @ 9:32pm 
Btw for those who don't know what effects the upgraded tailsmen gives you have to craft and wear it to see the Bluffs in the Spell Bluffs page
Jusey1  [author] 7 Mar, 2019 @ 3:58pm 
I thought so. We all make user errors, so it's okay.
Nihis Tiamat 7 Mar, 2019 @ 11:16am 
Whelp, user error it was. Thanks for your reply.
Jusey1  [author] 7 Mar, 2019 @ 10:55am 
@Nihis Tiamat - I'll check it out myself and see if there is a problem on my end. However, make sure that you aren't accidentally using only the first word of the talent. Talents do work like Skyrim's shouts so if you just tap the power button, you will only use the first word of the talent.
Nihis Tiamat 7 Mar, 2019 @ 9:01am 
The mod seems to be working for me except for the transmutation cooldown reduction. I have had 3 points invested into transmutation before installing, yet the cooldown still remains unchanged at 50 seconds. Any ideas where the problem could lie?
papajack_papajohn 6 Mar, 2019 @ 2:22pm 
How did a person get to play Enderal alone without Skyrim? This is awesome!!
Jusey1  [author] 5 Mar, 2019 @ 11:43am 
@Malx_mcclain Yes and I'm planning to update this mod later today. I just need to update my skyrim folder with the new Enderal files, as I keep my Enderal game and my modding files separate.

The update will just remove my 5% health regen since apparitions now have health regen officially but I may look into some other minor changes if needed.
Eternal Daemon 5 Mar, 2019 @ 10:13am 
Does this mod work with the recent update?
Jusey1  [author] 5 Mar, 2019 @ 9:50am 
The souls don't have ranks at all.
qorl 4 Mar, 2019 @ 9:35pm 
@Jusey1 I see, thank you for the mod.
Jel0sh 4 Mar, 2019 @ 7:41pm 
ah okay got it, thanks!
Jusey1  [author] 4 Mar, 2019 @ 5:16pm 
@Jel0sh Phasmalist Table. Go to "Create Talisman". Make sure you have the enchantment level AND the corresponding Crafting Perk from the Phasmalist Tree.
Jel0sh 4 Mar, 2019 @ 2:05pm 
I'm confused by the "All Talismans are upgradeable now!" part. How exactly do we upgrade them? At an enchantment table or the phasmalist table or the work table? I might just be daft lol but I have 100+ enchantment & I don't see any way to upgrade my talisman or to enchant my talisman
Jusey1  [author] 4 Mar, 2019 @ 6:40am 
@qorl For giving items to your apparitions. That doesn't require full soul gems.
qorl 4 Mar, 2019 @ 2:31am 
What the heck are the transmuted soulstones even for, by the way? Can't even catch petty souls in them
Jusey1  [author] 3 Mar, 2019 @ 2:49pm 
@Alongsy ; Yes, this is a known bug but I'm not addressing it as it has been confirmed by the Lead Designer of Enderal that the life regen buff will be added to apparitions in the base game. Once that update goes live, my buff in this mod will be removed.
Alongsy 3 Mar, 2019 @ 1:24pm 
If I summon my pawn, save and reload the game, the life regen get a (-5) and is back at 0. A bug?
Commisar Jon Fuklaw 2 Mar, 2019 @ 12:52pm 
Oh good. Now I dont have to tgm after every large fight to avoid wasting hours and hours waiting for transmute CD.
Scais 1 Mar, 2019 @ 8:18pm 
Whoops! Thank you!
Jusey1  [author] 1 Mar, 2019 @ 7:38pm 
@Scais I already fixed this earlier today. Make sure to update the mod.

Basically, I accidentally clicked the damage immunity tick box when I loaded his info up on the Creation Kit and didn't notice... So I went back and fixed that.
Scais 1 Mar, 2019 @ 7:29pm 
My Vagrant appears to not be taking any damage from anything since installing the mod (my own attacks or enemies). Any ideas? Playing on Expert difficulty, I have tried resummoning him. Haven't had the chance to try other souls yet. I'm level 11 and just got to ark.
Jusey1  [author] 1 Mar, 2019 @ 2:06pm 
Can't. Sorry.
Celestial Canoe 1 Mar, 2019 @ 1:12pm 
This looks excellent!
Is there a possible way to make the quest item tags optional? I totally understand the frustration with not being able to store them in a chest; but I was also very happy that I could keep them during certain quests where the rest of your inventory is removed.
Jusey1  [author] 28 Feb, 2019 @ 7:21pm 
@Scais Yes.
Scais 28 Feb, 2019 @ 6:45pm 
Is this save game compatible? Thank you!