Enderal: Forgotten Stories

Enderal: Forgotten Stories

Better Ark
49 Comments
Delsin  [author] 18 Sep, 2022 @ 7:15am 
@wrigley Any issues you are having means it is probably a mod conflict or another mod. I was able to fast travel just fine. I never touched fast travel in this mod.
wrigley 18 Sep, 2022 @ 6:11am 
Can't fast travel anymore after installing better ark :(
Kitty Folien 30 Nov, 2020 @ 3:59am 
When I installed it vendors didn't appear and it was 10:00 a.m so I had to delete the mod, wait until they appeared and then reinstall it again. Now it works fine, but there are some fishes thrown in the floor. I don't know if this is intencional.
Fedaygin 26 Jun, 2020 @ 11:52am 
This is great work :clementineelf: Big Thanks author & wish safe good path ahead :timer:
jonuno 9 May, 2020 @ 10:52am 
I wish this worked with E:GO !
Delsin  [author] 12 Jul, 2019 @ 6:34am 
@EmeraldPhoenix This mod must not be compatible with E:GO since that it seems that mod edits cells in ARK
EmeraldPhoenix 11 Jul, 2019 @ 7:59pm 
I think this mod may be leading to game instability as of the newest update. I'm not absolutely certain, but my crashes have been happening in Ark, so I have reason to suspect this mod. EGO hasn't been updated in a bit, either; might be that.

Anyone else having problems?
MrsSgtStriker 28 Mar, 2019 @ 8:17am 
Works perfectly! Thanks!!
Amras 19 Mar, 2019 @ 5:29am 
@Delsin53

Reinstalling the mod I can't reproduce the issue. For posterity, here's the list of mods I'm using:

Fine Face Texture for Men
Reverb and Ambience Overhaul
Enderal NPC Overhaul
ClefJ's Frostville
Bijin Skin
Kids of Enderal
Better Blood Textures
Skip Intro
Sir Lord Wololo 18 Mar, 2019 @ 5:42am 
@Delsin53
Alright. Thanks.

Regarding (2), "Better Ark" disabled the penny weight that E:GO added too; that's how I first noticed this.
Delsin  [author] 18 Mar, 2019 @ 5:33am 
@Sir Lord Wololo
1) That's so odd. I didn't edit Oranges data but I did add more oranges in the game in the Ark market.
2) E:GO must edit the name for coins as well
3) No idea what that is
4) No idea what that is either
5) I added things to that cell so that mod must edit it as well.
6) I added a bit more gold to Mitumial Tannerman as he's barely got any.

If you want to merge the two mods, you can choose either one to overwrite the other one except for 3 and 4. Those seem like E:GO so overwrite my mod for those two.
Sir Lord Wololo 18 Mar, 2019 @ 5:23am 
I opened up both esps with EnderalEdit 4.0.2, and found that both "Better Ark" and "Enderal - Gameplay Overhaul" edited the same following in-game stuff (err, forgive me for two of the direct copy-pastes for I have no idea what they are in game):
1. Oranges
2. Endralean Pennies
3. 01E_BeuteGross
4. sInsufficientGoldToTrain [GMST:000D4EA0]
5. The Military Barracks at Ark
6. Mitumial Tannerman

There may be more, but I can't tell?

I tried loading "Enderal - Gameplay Overhaul" after but it made stuff disappear for me so the same cells must be edited by both?
Delsin  [author] 18 Mar, 2019 @ 5:16am 
@Amras That is VERY odd as I've never had that happen before. Most likely there is some conflict between my mod and another one that edits the Ark worldspace. Which mods are you using?

@Sir Lord Wololo
While yes, it is safe to uninstall mid-play because it only adds things that already exist in the game, perhaps you can tell me why this mod is incompatible with Enderal - G.O.? What's the issue you're having?
Sir Lord Wololo 18 Mar, 2019 @ 5:11am 
Is it safe to uninstall this mid-game? I just found out that it's incompatible with "Enderal - Gameplay Overhaul". ><'''
Amras 17 Mar, 2019 @ 7:50pm 
I don't know if it's this mod that caused it, but reloading the game didn't fix it, and disabling this mod did:

Walking towards Ark I saw a bunch of floating flat polygons that were low-poly and low-res versions of the buildings, like you'd see from a far draw distance. Going inside ark - when the game didn't crash - there were similar floating polygons in random areas, all with low-res textures.
Bloody Carrotkey 14 Mar, 2019 @ 11:22am 
Gold ores and other valuables, Handycraft 70 recipes, and even if the ice claw was just moved to make it easier to reach/find, it still made it easier as was what I had commented this mod did. So no lies or exaggerations. I liked the npc, but giving the player the last needed workbench just makes it more convenient, which was also what I said.
Delsin  [author] 13 Mar, 2019 @ 10:00am 
Except the mod did exactly none of what you're saying. I moved one ice Claw from behind a box where it was near unreachable to another spot that is still hidden but easier to get. High level recipes? I added common recipes near areas with nothing to them or near where you might find those items and extra crafting stations? I added ONE blacksmith bench to the Market area since it had every kind of station *except* that one.
Please do not lie and exaggerate about my mod. Thank you.
Bloody Carrotkey 13 Mar, 2019 @ 7:56am 
Rename the mod to: More convenient Ark.
Or: Make Enderal easier.
I like the added atmosphere, but when I found that the mod also added Ice Claws, high level recipes and extra crafting stations I reverted back to old save. Would like to see a mod that just gave the places more life. Like the horses in Foreign Quarters were neat, but I am too much of a hoarder to bypass Iceclaws and Blueprints.
Delsin  [author] 12 Mar, 2019 @ 12:46pm 
Thank you for letting me know. It's been fixed and updated.
Commisar Jon Fuklaw 12 Mar, 2019 @ 12:12pm 
It's on your merchant and the item does not exist in the base game. No other mod even comes close to touching your merchant stall.
Delsin  [author] 12 Mar, 2019 @ 11:43am 
Sorry, @Commisar Jon.

I didn't edit any item properties in my mod so either that was in the base game or another mod is causing conflict.
Commisar Jon Fuklaw 12 Mar, 2019 @ 10:43am 
The "Magical thorium ingot" in the noble quarter does not lose its stolen tag if sold and repurchased as it should.
Tomasz_Emperor 6 Mar, 2019 @ 6:49am 
Hello i have a question. Will Enderal - Gameplay Overhaul work with this mod?
Delsin  [author] 5 Mar, 2019 @ 6:55am 
@Talonmaster

This mod doesn't add tons of trees to Ark. In fact, I haven't added any trees to Ark.
Also I haven't added anything that would get in the way of any NPCs so there shouldn't be any Navmesh issues at all.
The ONLY issue I ran into was if I added more than a few NPCS in an area, then other NPCs wouldn't spawn so I can't add a ton more NPCs inside Ark other than simple critters.
Wolf 5 Mar, 2019 @ 6:38am 
Exact same as Leonhart. A few touches to enderal makes it nice and enjoyable
Leonhart 5 Mar, 2019 @ 6:29am 
As someone who's used both nexus and steam, imo steam is fine for simple modding (like 5 mods). For me, I'm enjoying keeping Endreal pretty close to vanilla, with just a few mods for flavor (this, enhanced npcs, fast travel) and steam provides that quickly and convieniently. However, if I were doing 200+ mods (as I've done with Skyrim before) I'd definitely use nexus. Hell, probably at like 15+ I'd use nexus.
Agreeable Sir Tanley 5 Mar, 2019 @ 6:29am 
@Talonmaster

Your question concerning navmeshes was answered on page 2 of the comments section.
Talonmaster 5 Mar, 2019 @ 4:17am 
Just subscribe to the mod, take the esp from the workshop folder and then unsub. You should know this. After all you are a "proper" modder :)

So, does this mod have an updated navmesh to account for the changes made to Ark or not? Were changes to the navmesh unnecessary because the additions won't get in the way of npc pathing? Updating the games navmesh is really important if you are adding new objects to areas npcs inhabit. Some info on this would be appreciated.
Weidenwiesel 3 Mar, 2019 @ 1:06pm 
Upload to nexusmods? Noone in his right mind should use the Steam workshop for proper modding imo. I would greatly appreciate an upload to nexusmods.
Delsin  [author] 3 Mar, 2019 @ 12:19pm 
Yes, all the items,containers and NPCs will simply appear.

As for load order, just put it below any mods that edit any Ark world spaces. I don't believe there are any mods that edit Ark so theoretically you could put it anywhere.
Sir Lord Wololo 3 Mar, 2019 @ 12:16pm 
What happens if you install this mid-playthrough? Will all the items appear instantly? Also, where should it be in the load order?
Delsin  [author] 3 Mar, 2019 @ 11:42am 
Yes.
[EXDr] BondyLox 3 Mar, 2019 @ 11:14am 
Can this be installed mid playthrough?
Niko (^w^) 3 Mar, 2019 @ 12:52am 
ark did need more npcs and stalls and loot oh and things to steal and you made all that come true i thank you for that
Delsin  [author] 2 Mar, 2019 @ 9:38pm 
Nope. That's like 4 skill books. :steamhappy:
Bijat 2 Mar, 2019 @ 8:47pm 
More loot? so the 15-20k i made looting whole ark was not enuff :p?
Alberto "Giovanni" Spiacchi 1 Mar, 2019 @ 7:19pm 
i have just been to ark for the first time and thought it was pretty empty for a city. thank you for fixing the issue :D
Delsin  [author] 1 Mar, 2019 @ 5:35pm 
"I assume Ark's outdoor areas were left sparse to improve performance."
Correct. Outside Ark is already choppy enough. Even more flora wouldn't help it.

So that leaves me asking how much of an impact does this mod have on a very demanding area? Also, did you update the navmesh? If you did you should mention it."

Honestly, neither I nor anyone else has had any problems so far. This mod doesn't add dozens of trees and bushes to a single area. This mod is 90% objects and containers so there shouldn't be any performance hit.
Talonmaster 1 Mar, 2019 @ 5:11pm 
I assume Ark's outdoor areas were left sparse to improve performance. So that leaves me asking how much of an impact does this mod have on a very demanding area? Also, did you update the navmesh? If you did you should mention it.
My p p dummy hard 27 Feb, 2019 @ 6:30pm 
Hey nevermind I just found out my bad!
My p p dummy hard 27 Feb, 2019 @ 6:29pm 
Sorry for stupid question, but how do you install this mod? I subscribed to it, but I cant find it in my data files when i start enderal launcher
alexpdx 27 Feb, 2019 @ 12:56pm 
I love mods that add more little secrets hidden around the game world, and I did think Ark was kinda empty in that regard. Haven't tested yet, hoping it works with my other mods :)
HammaLlama 27 Feb, 2019 @ 7:44am 
I hadn't got far enough in the story yet to figure out if this lack of wares was due to the economy. Like the market is pretty bare as you mentioned, but the Golden Sickle is packed with stuff from floor to ceiling. My immersive feelings were that the market people are low on wares due to certain things in the world, but the trading companies are booming due to guarded caravans etc. If this is more of a city beautification mod then I'll stop bugging you with questions/comments :)
Delsin  [author] 27 Feb, 2019 @ 7:30am 
Thank you for the support, Navybofus.
To clarify, specifically, this mod adds many things to places that were rather empty.
For example, the fishermans stand in the Market Area had just 3 fish on it and 2 hanging fish.
I added several other fishes, fish items, a fish and buther knife on the stump next to him, a campfire and cookpot next to him and filled the empty crates in front of his stand with fish.

This mod is just filling in what the devs left rather empty.
HammaLlama 27 Feb, 2019 @ 7:15am 
I do like the mod @Delsin53 :cozybethesda:, and I'm glad you're continuing to expand upon it. I was just saying that all of Enderal is already much more detailed than the vanilla Skyrim experience (for people that are coming to Enderal for the first time).

My only concern, not very well said in my other comment, was that towns might get too "busy" and have too much flora like similar mods in the past.

Regardless, keep up the good work and next time, I'll read the description of the mod closer before talking about the current content. I honestly thought that it was a total Ark overhaul as the mod title conveys.

I hope to see some Noble Quarter improvements soon, it's so drab there.
Dj El Marriachi 27 Feb, 2019 @ 3:47am 
Haven't been to Ark yet, but like what i see in the screens so i downloaded. Thanks
Delsin  [author] 26 Feb, 2019 @ 5:49pm 
Ark is totally less detailed than most other areas in the game. I’m not sure why you’re comparing Ark to Skyrim either. Has nothing to do with anything.
Also the market area has almost been completely overhauled and tons of flora, crates, barrels, chests and other little secrets and common loot have been added to the other areas of Ark.

If you think this mod “doesn’t change much” then you aren’t exploring or you’re looking for a total overhaul of Ark, which this mod currently isn’t. It simply builds upon what’s already there by adding small rewards for exploring areas that previously were just empty.

Also I’m constantly updating the mod adding many new things here and there.
HammaLlama 26 Feb, 2019 @ 4:55pm 
Ark really isn't that empty compared to vanilla Skyrim and it doesn't really seem like too much has been added with this mod.
MK 26 Feb, 2019 @ 8:41am 
Great!