Sid Meier's Civilization V

Sid Meier's Civilization V

[BNW] Mapuche Civilization
31 Comments
Martin 15 Jun, 2023 @ 9:25am 
This one had a bug for me. When Mapuche (AI) was defeated, they remained in the game. I could still talk to them and they denounced people eventhough there were no cities of them around. Other civs got removed after defeat.
olaveolave 18 Jul, 2019 @ 9:23am 
Perfect! Thanks you:steamhappy:
p_rowlandson 30 Jan, 2018 @ 7:41am 
He is also going to be in Civ VI https://www.youtube.com/watch?v=yUgDHpcWAAE
borussia1979 21 Nov, 2016 @ 3:48am 
МОД НЕ ОТОБРАЖАЕТСЯ !
Anon_2 9 Jun, 2016 @ 5:20pm 
@Leugi
Nice mod. Definitely not OP. It took me 247 turns to win - typical is 236 to 247, so this is in the range. Not being able to build citadels is a good balancing factor. You can't claim territory, so it is harder to get to strategic resources outside your border. Note: I was able to build a UI adjacent to another UI and on flatland. Having to burn a unit to build is the balance with the UI. I was able to claim a tile I wanted outside my border by putting a scout on it and letting the barbarians kill it... :steamhappy:
oakdruiddude 21 May, 2016 @ 5:32pm 
Mod is Buged Civ won't die even after I have captured all of his cities and pillaged all of his Chemamull. I suspect this is because he still had land after I captured his last city...
Korakent 19 Apr, 2016 @ 7:59am 
What happens when a Chemamull is replaced by another improvement?
Australis81 3 Feb, 2015 @ 7:16am 
Marichiweu!
Jano 15 Nov, 2014 @ 2:31pm 
Marichiweu! thanx
eudocio1977 10 Aug, 2014 @ 9:38am 
Great !!! As you can incorporate that my civilization V?
Type 5 Ho-Ri 5 Aug, 2014 @ 5:34pm 
Can you give me a link to the exact version of the war theme thats in this mod. I would love to listen to the music out of civ 5.
Leugi  [author] 20 Jul, 2014 @ 12:55pm 
Updated!
splungey 26 Jan, 2014 @ 9:59am 
Fair enough, maybe you should add it to the description ;) bonus UAs that only affect AI is something the game lacks really, I think we should move away from seeing the AI as stand-in human players because they'll never act even half as intelligently - more interesting to see them as a game environment for the player to manipulate. But yeah, great work :Uranium:
Leugi  [author] 25 Jan, 2014 @ 8:07am 
@splungey: That's actually intended; though as easter eggy as it sounds. The mapuche are quite represented by the whole process of recovering their lands, right now part of Chile; there even was a time a Kingdom of Araucania was founded, by a french dude, and there is still a lineage of araucaniad kings. So their pressence is like that, you can take their cities but they will still be around.
splungey 25 Jan, 2014 @ 7:38am 
Enjoyed playing the mod with this civ as an AI in my game, nice job!
There did seem to be a bug though - the Mapuche got taken out by Attilla but they remained in the game despite having no cities left. I could confirm this when I got satellites and there was no Mapuche city to send a spy to. They still took part in global diplomacy, including the world congress, intrigue sharing etc, and still appeared on the scoreboard. Pretty sure my culture still increased in influence with them too. It didn't affect my game but could potentially do so :D
Leugi  [author] 21 Jan, 2014 @ 6:48pm 
You guys ought to play the UI before saying its OP :P ... Remember the Toqui loses the ability to make Citadels... The UI can't be made outside your territory, and can't be built adjacently, and can only be built on hills; and most importantly, can't be removed... So there's no way of chaining your way to getting all the territory around.
meaty magoo 21 Jan, 2014 @ 1:56pm 
stupidly OP with that UI
KV-1 NUMBER ONE 19 Jan, 2014 @ 10:06am 
UI is to op but else good
Mason 18 Jan, 2014 @ 10:36pm 
Wow, what a great mod, well done. I really like the UA, it's very unique and well thought out, compared to other mods.
Iwiotetangataneikomatūtete 16 Dec, 2013 @ 3:29pm 
I wish this was part of ethnic units
Leugi  [author] 17 Oct, 2013 @ 6:22am 
The mod has been updated! And it no longer requires special installation for the music!
Muad'Doobie 9 Oct, 2013 @ 12:19pm 
Can I say that playing against these guys is hilarious? I just watched my game go to crap as Lautaro rolled up his army and besieged my capital from the get go.
Dewmeister 19 Sep, 2013 @ 8:17pm 
plz make this either gods and kings or all types
Hokath 7 Sep, 2013 @ 12:54am 
Thanks for your answers! I wouldn't want to DL the Civs if I thought the computer was going to suck with them. Now I will! Can't says I'm going to try all these South American civs, but a good few! They look really good though, so congratz on that.
Leugi  [author] 6 Sep, 2013 @ 12:55pm 
@Hokath: Similar answer then hehe. But in this case they do build it regularly, so yeah, they do :)
Hokath 6 Sep, 2013 @ 12:49pm 
Similar question to one I just asked about another one of your mods :) Will the computer build chemamull?
Leugi  [author] 1 Sep, 2013 @ 10:52am 
Updated! Now it doesn't replace the farm because the crash has been fixed! Also, now it features a Spanish Version!
K087 23 Aug, 2013 @ 9:52am 
I really love your work !
kingwq 15 Aug, 2013 @ 1:34pm 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Leugi  [author] 5 Aug, 2013 @ 7:55pm 
Well, in South America hehe... Bolivia to be precise.
vPerturbxdor 5 Aug, 2013 @ 4:48pm 
Hey, where do you live? I mean because most of your mods are South American.