Total War: WARHAMMER II

Total War: WARHAMMER II

Imperial Engineering Landmarks [DISCONTINUED]
17 Comments
TruthWarrior115 31 Dec, 2019 @ 3:47am 
yea had the same problem as dotori awhile ago, just forgot to mention it
dotori242 12 Dec, 2019 @ 8:24am 
I finally isolated it down to this mod. Currently this mod cause crash on launch for shadow & blade
Dr. Ace 22 Sep, 2019 @ 1:53am 
From my extensive testing (turning the mod on and starting a Reikland campaign) it seems that this mod still works. I haven't bought the building yet so it might bug there though.
MINOS 15 Sep, 2019 @ 7:30am 
Jep, good Question, will this Mod get an Update?
슈팅스타 15 Sep, 2019 @ 7:18am 
update?
zombieflanders  [author] 11 Aug, 2019 @ 9:40pm 
And the SFO version of Unique Steam Tanks II.
zombieflanders  [author] 11 Aug, 2019 @ 9:39pm 
Yes, it should work with the SFO version of the Imperial Master Engineer.
Aroundight 11 Aug, 2019 @ 4:25pm 
Can this mod be used with SFO together?
MINOS 21 May, 2019 @ 8:08pm 
Is it still usable?
Fistus 23 Apr, 2019 @ 8:13am 
update ^^
DonYohKu 22 Apr, 2019 @ 12:17pm 
Update please?
Feztis 7 Mar, 2019 @ 7:01am 
Do I have to have non-SFO Unique Steam Tanks to use this mod, or does it work with the SFO version aswell?
Kel'Thuzad 1 Mar, 2019 @ 2:39pm 
Could you add buffs to construction, and possibly the recruitment cost of cannon/handgunners? It would make sense given engineers are the ones overseeing their construction and design.
less1630 27 Feb, 2019 @ 10:22am 
I have confirmed that if you do not open the Unique Steam Tanks II mod together, the game will crash.
In other words, the Imperial Engineering Landmarks MOD cannot exist alone.
zombieflanders  [author] 27 Feb, 2019 @ 7:30am 
@mrhamster1: I just checked and that also has a Nuln College of Engineering. It probably shouldn't crash the game, but it will probably lead to duplicates.

@Mafnmarsn: A combined mod Imperial Engineering mod was something I was thinking of doing, I just have to make sure it would work with other mods.
Mafnmarsn92 27 Feb, 2019 @ 6:19am 
Do we still need the unique steamtanks mod in combination with this one? (I would really love a compilation mod to avoid hitting the mod limit).
If possible 1 (landmark, steamtanks and imperial engineers) mod would be very appreciated-otherwise i really can't use this and it is an extremely well designed expansion to the empire's roster.
PuppyClubber 26 Feb, 2019 @ 5:43pm 
does this conflict with landmarks of the old world?