Cities: Skylines

Cities: Skylines

Cobblestone road
52 Comments
NoBiYet 5 Nov, 2023 @ 9:07am 
what's the graphics mod?
Eesa_don123]] 20 Jan, 2023 @ 5:51am 
Ummmmmmmmmmmm this updated??? it not work anymore without plazes dlc.
pipin 11 Dec, 2022 @ 8:46am 
Nice road but the distance between the lights is too short for me at least
ovvldc 19 Nov, 2022 @ 5:24am 
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WiSimler 9 Nov, 2022 @ 1:32pm 
How did you do the colour in that city example?
It looks great!
ovvldc 8 Nov, 2022 @ 10:16am 
You used the Gravel Road as a template, and the pedestrian lanes are still in that position, not on the visual sidewalks (because the Gravel Road is 10m wide, not 16m).
amievil1313 31 Jan, 2022 @ 8:22pm 
I know this was not intended for this but I created a Whitey Buldger dive neighborhood
hillfanthomlike10 16 Sep, 2021 @ 6:03am 
thank you
SirScritchalot 1 Apr, 2021 @ 7:41am 
The intersections doesn't match up nicely, some glitchy overlaps with normal roads (see through the floor of the world). Some might not mind (or maybe just me having issues).
jonasjoniv 16 Jan, 2021 @ 6:13pm 
I really like this
Tower Rusher 31 May, 2020 @ 1:34am 
Loving this road! I see however that intersections revert back to the vanilla two-lane road. Is that normal?
julyfortoday 22 May, 2020 @ 9:32pm 
@ Gauntlet :

Give me a couple weeks, and you might just get what you wish for. ;-)
(meaning I'm working on all three buildings in the Providence skyline)
Gauntlet 21 May, 2020 @ 1:55pm 
Can you please make the superman building from Providence?? It is such a cool building and it will fit perfectly in my city!
Mackwiss 18 May, 2020 @ 12:20pm 
that shold do the tricks then! just have to figure out how to add them to the game as its not showing ingame after subbing
Darf  [author] 18 May, 2020 @ 9:55am 
Pfoeh, I think so, I used the dirt road as a template.
Mackwiss 18 May, 2020 @ 8:27am 
Hi Dart! This looks great. Does this have the same steep tolerance as dirt roads? I'm looking for years to turn some dirt roads into cobblestone streets like many cities in southern Europe. Many thanks!
Gauntlet 12 May, 2020 @ 12:01am 
can you make the Superman building from Providence? It will fit perfectly in my city
Darf  [author] 21 Apr, 2020 @ 8:07am 
Dust from the road you mean? Guess I paused the game on lucky moments. :)
jeremy.thunder 21 Apr, 2020 @ 5:42am 
Gorgeus road! Always love to see the effort put in to make custom sidewalks i know its not easy! was wondering how you disabled the dust effect for your screencaps?
dwyerdorrington 13 Feb, 2020 @ 9:06am 
legend.
Darf  [author] 28 Dec, 2019 @ 2:03am 
Sorry, not much time. No need for a commission. I will look into it. If you want to support me have a look at my Patreon: https://www.patreon.com/user?u=27811765 .
Ulyxzes 28 Dec, 2019 @ 12:33am 
Hey - are you still on for e commission?
Ulyxzes 23 Dec, 2019 @ 2:16pm 
I’ve added you as a friend and will message you
Darf  [author] 23 Dec, 2019 @ 7:27am 
Sure, shouldn't be too much work if I can extract the model.
Ulyxzes 23 Dec, 2019 @ 6:05am 
Would you accept a commission to make a narrow - 1 way version of this?
Darf  [author] 22 Sep, 2019 @ 12:21pm 
It´s not a bug, read the description: These don´t have any elevated or bridge networks. Only ground models.
Axolen 22 Sep, 2019 @ 9:40am 
It's kind of cool, but it's having a bug when I try using it for bridges or ramps.
onelonegypsy 5 Aug, 2019 @ 1:04pm 
I have used this road to recreate a little fishing village, with houses in terraces up a cliff. It took me 3 weeks to create. I never had the issues mentioned below. It worked perfectly and when I had finished the last detail and placed the last fishing boat and lobster pots on the quay, I sat back to enjoy my creation. It looks fabulous I thought. The road fitted in perfectly ........... but wait, something is not quite right here I thought. The cims are walking through the street lights. So I put it on first person camera and sure enough, when I put it on a cim they walked through every street light on the way down to the town instead of looking at the view and the school kids were standing in the road waiting to catch their bus home. Since I cannot now change it, I can live with it. However, if you were able to alter it ............ you still get a thumbs up because this is a fantastic asset.
Darf  [author] 22 Jun, 2019 @ 3:46pm 
LUT: natural color
I've got a custom map theme.
Δuende Verde 22 Jun, 2019 @ 3:16pm 
Very nice road, what LUT/map theme did you use for the screenshots? Thanks
Tlaze_ 23 May, 2019 @ 12:22am 
nice
Goose 22 May, 2019 @ 9:03am 
I took this one last night, had to stop using the roads unfortunately- to explain what's going on, the police car blocked the road for so long that a fire eventually broke out- the garbage trucks, and fire trucks were unable to do their job on the street

I also noticed that if you have vanilla roads nearby, the AI will be less likely to park on the cobblestone roads, despite their houses being next to the cobblestone roads, not the vanilla roads

https://steamhost.cn/steamcommunity_com/profiles/76561198289258319/screenshot/804368496267803206
Darf  [author] 22 May, 2019 @ 6:55am 
Never encountered that, could you post a screenshot?
Goose 22 May, 2019 @ 6:32am 
Hey man, I've encountered a bit of a bug that happens on these roads- not sure if it's your mod or not but I thought I should let you know!

Sometimes the police cars, firetrucks and buses get stuck on your roads. When the police go to a house, they will then get back in their cars (as they are supposed to) but then they will sit in the middle of the road, and refuse to move.

I had an entire street burn down because the police car blocked off the road for 30 minutes lol, I had to get a mod that allows me to delete cars to deal with it
Eshminima 20 May, 2019 @ 7:56am 
Its the cobblestone road to the wizard of Cobblestone OZ
REQUIEM 17 May, 2019 @ 6:42pm 
+
Akruas 22 Apr, 2019 @ 2:08am 
Hi, awesome looking road, the cobblestone looks really good. If you can spare some time, could you please release this cobblestone texture as a simple decal/prop?
Colonel 25 Mar, 2019 @ 1:25pm 
Yeah! I am agree: a highly detailed nice roads and work. Thanks for sharing.

Subscribed :UT2004health:
davemax83 18 Mar, 2019 @ 4:59pm 
Beautiful road, adds a little something to the city. Thanks!
Detail 8 Mar, 2019 @ 5:29am 
Very nice asset again Darf, works right in to the fall New England theme

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1676425704
Lascivia 6 Mar, 2019 @ 6:20am 
@Darf what kind of lut do you have? with satellite it seems too "yellow", maybe I have to change something in ultimate eyecandy
Detail 6 Mar, 2019 @ 6:16am 
Thanks Darf, read it but missed that part, my bad.
Darf  [author] 6 Mar, 2019 @ 6:08am 
See description: These don´t have any elevated or bridge networks. Only ground models.
Detail 6 Mar, 2019 @ 5:35am 
Darf, great asset, but I had some trouble with this segment. I'm going up a slope and on a curve. After placing the segment the cobble road does not show, only the nodes at both ends showing there is a road connection. As you can see in the Screenshot I had to do the segment with a regular road segment. Perhaps it's just my situation?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1674698165
JACHU [⇄] 4 Mar, 2019 @ 11:15am 
very good
Dark Elf 4 Mar, 2019 @ 7:34am 
great road.
Lascivia 1 Mar, 2019 @ 8:51am 
Masterpiece! I'd love a two lane alley version, tight enough for oooold european towns. Anyway thank you so much
MrMiyagi 28 Feb, 2019 @ 9:32am 
Cool stuff Darf!!
ZanderTheMander 27 Feb, 2019 @ 3:27pm 
i love you