Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can use that to conduct full scale tests and scenarios with various techs in real-world conditions in Creative. :)
Also, I'm hoping for full-scale multiplayer soon :D. There will be some lag though with monster techs shooting each other.
perfectly summs up all of my earlier techs
It appeared shortly after this was reviewed in Community Core.
You just gotta be careful not to let your shields go down or you're gonna have a bad day.
Also, fighting in this thing is pretty relaxing and no hassle. You don't even have to pick blocks after combat (because there is none left).
"Aw it's nothing, just the FAVTL Hurricane Mk9."
"sick. How much it cost?"
"25 million block bucks"
"WHAT!?! HOW DID YOU GET SOMETHING THAT SMALL SO EXPENSIVE?"
"Ever heard of cruise missiles?"