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The game loads the exact game-model name -> model tells which .vmt to load -> .vmt tells which texture (.vtf) to load.
I have a question for author NABI: Why are the textures named not like the base game? I don't understand how it's still replacing the AWP when the file names are different. EG base game uses v_awp.vtf and you use awp.vtf.
One more question, why is there smg_ump45.vmt in here? It references AWP rail texture, why?
i loved incendiary/explosive ammo skin aswell
but this mod is conflicting with other mod, mjolnir crowbar
is there anything you can do to fix it, maybe?
Melee Unlock
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=121429214
Weapon Unlock
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=390938342
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1272920613 .
It took me a long time to find two hidden weapons, mod, which are not script, but also beautiful. Share them with you. If you have time, you can have a look at them.
MP5 and knife I used your mod. Although your AWP mod contains script, it's still an excellent mod. In fact, it's very delicate. It also draws Chinese on it.,the chinese word means cute,lol.
Thank you for mod and sharing, and thank you for your reply.
Left handed problem: Yeah, all CSS guns like AWP, Scout MP5, and SG have that problem without the scripts, and sometimes with scripts too, but only first time in use. Basicly reload a map and it is back to right hand. Without scripts you are stuck forever in left hand sadly.
My FOV is 80 not 100 like yours, but thanks for the troubleshoot.
https://youtu.be/h1pFXoHbh5w