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So sad, it would be so useful !
I have tried:
Attack all enemies
Missile defence
Different turrets
Different Ships
Different ranges both 500m to 3km
The only "success" i had with anything is the abandoned L class ship from Faulty logic, the turrets come on line but then go into standby when nearing a mine cluster.
You have to control ship or be on this ship or be near this ship (in direct visibility)
(player have not to be on that ship though)
and
nothing will happen if you are not on that ship, or, at least, flying by.
Question
Which of these is true?
Maybe, as they say, this is due to the difficulty of translation ...
Tell me, do I have to be on the ship or do I need to be in the zone with this ship, or can I be on the ship and in the zone of my choice?
Thanks for the mod update.
Suitable for version 5.0 beta 1. The files have not been changed.
I'm no expert in AI scripts, but try it and tell me if it works or not.
For game v.4.2
https://disk.yandex.ru/d/sTMSnfrxOKx_gg
I would check it myself, but I don't know in which sector there are mines.
Half baked PD system at best.
It's in my 10 slot, so sI shuld be able to provide one
didn't test it on mission mines however...
but great idea - have been waiting for this :)