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So i dont know if anyone here has reccomended this, but WHAT IF
you tried making the drink...A BELT SLOT CLOTHING ITEM????!!!!
GENIUS RIGHT?!! like you could add buffs and debuffs that way. AND lets remember, lanterns have limited amount of charges, we can apply that to the drinks, so once the charges reach 0, the item goes poof!!!!
ORRRRRRR if its impossible to make the charges destroy the item, what about making the belt clothing items, a bundle of one drink? so for example, 50 or maybe even 100 grogs will make a bundle of grog, it cannot be unbundled to avoid cheating, but its strictly to be used as a buff clothing item. You could buy bundles from bars, but they would obviously be expensive.
Now i know bundles sound stupid or weird for their huge amount of drinks required, but you need to use imagination, how much do cigarettes cost? 5$ ? no, a smoker most likely spends 50$ or more every month, in a year its 600$, in the lifetime its like maybe 24000$...
I want to trade and drink
Opened item 【bottle opener】
【trade item】Liquids → open → 【food item】Liquids
↑
irreversible
Unopened liquor can be sold as a trade item.
Opened liquor is half price food item.
i want you to.please.
My last save I was selling grog from my storefront just fine, albeit slowly, it was selling, but it generally came in waves because I was sending the townsfolk broke lmao, but that was in a modded town with limited Civs.
You'll have to do some testing, the only economy mod I have adds more stuff to traders and gives them really deep wallets
the shopping and economy mods aim to give them wellfare technically but they're still broke or they spend the money before they get to my shop. since this mod aims to make the grog and other drinks food. it nerfs their trade price right which would mean npcs would have more money for water and beverages. and would be more inclined to buy from me since they trade items are now labelled as food.
I just accept it's part of Kenshi life. Like, if you make booze, your people are going to want to DRINK what they put so much effort into making. Even though the nu values are lower than other foodstuffs - it makes perfect sense that they want to enjoy 'the good stuff' instead of their measily rations.
In fact, having folks drink the booze is, in many ways, more immersive than if your labor force just tacitly allowed you to sell off all their hard work without getting to enjoy any of it. So it fits particularly well flavor wise.
I don't ask you for anything actually, your mod does exactly what it says it does and it's fine, i'm just stating that the problem with the concept of automatic eating (which is in kenshi) will make you eat the valuable booze you'd want to sell. But I'm pretty sure there are options in game to prevent some behaviour (if in backpack for example)
If you are dissatisfied with the value of Grog, you an either stop using the mod or find an alternate money maker, you are in no way shape or form required to use this mod, it's purely a cosmetic immersion mod.
For jug it's ok as it's not very expansive, but imagine going to sell your overpriced booze and your seller starts drinking it...
Kinda weird that in a desert landscape dehydration is something that doesn't exist
What a legend.
Hashish is smoked.