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Check the changelog for more details.
@Lama man: yes
@Godsuya, @ShibaInuLord: should be fixed with latest update, If the issue persists you can adjust the prefered scale mode with the new "Background Scale Mode" setting.
https://imgur.com/a/SWbv31e
@sebo2203 : Yes, replacing heavy methods (UI inherent) result logically in heavy patching, just highlighted.
Just wanted to share some thoughts on the new centipede theme. Man, I'm really missing the old one. For me, the previous version was peak—the UI, the background, and especially that signature purple loading bar. Frankly, I feel the new design is a step back aesthetically.
Any chance you'd consider bringing the old theme back, or maybe adding it as a 'centipede classic' option? I'm sure I'm not the only one who'd love to have it back in their game.
well, it certainly did something. all installed rimthemes mods stopped abiding their confines and turned into a massive slideshow. all backgrounds played together, including default ones.
but at least the copyrighted music played over it, lol.
i have an EXTENSIVE mod list so i dont doubt one of my multiple performance tools or something screwed with it and it has nothing to do with your end. it was just a wildly unexpected result
Check the changelog for more details.
@阿飞睡觉了,@Daedalus : done
@OMGbrianpitcher : Now possible with the rev10
Config error in Classic Cassandra-1: defName Classic Cassandra-1 should only contain letters, numbers, underscores, or dashes.
Error while instantiating a mod of type aRandomKiwi.RimThemes.RimThemes: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> UnityEngine.UnityException: Find can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
[Ref 8A39ACF1]
at (wrapper managed-to-native) UnityEngine.GameObject.Find(string)
at <0x13a44beca70 + 0x003aa> <unknown method>
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
-Add Rimworld 1.5 support
RimDead Rimdemption - For your western playthrough and a feature that will be implemented into my main mod coming out soon based off RDR.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3092680943
and
Medieval Theme
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3107140866
I also wanted to stop by to see about us recieving some kind of support on changing the main menu text color, or text color in general. I see the XML code but I change the color values and nothing happens.