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Right as I stated back at AoS I have not moved these recipes into the construction hammer. You should still be able to craft things normally in the appropriate (indicated) crafting station and place by hand. At least for those things that were designed to be player craftable.
Some items are, by design, admin spawn only; to give server admins control over those items.
If you go to the admin menu and search for what you want in the "Building" section you can still spawn the items and place them manually. Anyway, hope your trip is fantastic and i look forward to the hotfix whenever you are able.
My current LIVE mods have been tested in the current Public Beta Client on a server and show no overt issues, server starts up, player can build, buildings remain intact.
I will push some patches once I return in early October both for devkit parity and for a few minor updates or QoL stuff.
There is a type that has a bite attack and a foot attack for the red dragon. How about replacing it with that?
Most of the other dragons only attack with horns.
I have a small request of you, if I may be so bold: Bring back your master artisan table please. I know that all artisan tables do all base game and DLC items now, but your master artisan table model just fits so well with the base game assets like the grandmaster benches and such!
Again, thank you for your skill, time and dedication to your mod.
With that in mind, I am going to leave my mods at their current release version for the time being. This will hopefully reduce some of the general patch day mayhem for modded servers. I am aware as mentioned above that there are some issues to be expected and so far nothing that I can do about them other than wait for a future Funcom patch.
**Known Issues:**
- Gate Frame (base game, 2x2, 1x2 Open Frame) may not want to place or may place oddly. Known base game issue. Funcom is aware and knows the solution but was not able to implement for this release.
But when I try to unlock these 4 icons, nothing happens. Maybe a bug with an other mod ?
Not sure I understand your issue? Wood Wright, Yamatai Artisan and Dummy Crafter are Feats listed under the Decoration subcategory. Yamatai Artisan and Wood Wright require level 60 and Wood Wright additionally requires Carpenter feat as a prerequisite.
Handheld Radium Gem is under the Torchbearer subcategory and requires level 60 and Science of the Ancient as a prerequisite.
- Wood Wright Feat
- Yamatai Artisan
- Dummy Crafter
- Handheld Radium Gem
How can I unlock these knowledges please ?
Great question. The Yamatai Bridge was a bit of a hack. It began life as the single arch you see as a placeable with a length of roughly 3 tiles. I wanted to retain the ability to swing laterally as well as to change the pitch angle of the bridge from the near end point. This cannot be done with snapping building pieces with sockets.
Next I realize that I might want a longer bridge, which means potentially a pair of Yamatai Bridges which could in theory be placed one off the other and would likely want to have pitch raised creating a deeper 'bend'.
But math says you can really only do that with two bridges and then curves and angles go wrong. So the building piece you are talking about can be used with support to allow longer bridges in a couple ways (based on creativity!)
Here is an example: https://drive.google.com/file/d/1h8p_IFYIS4ttPQsqkrqEjJbW7jP96JUe/view?usp=share_link
Thanks for the awesome mod!
i will wait and see, if some things go somewhere else it will be more conveniant ^^
I am contemplating whether to do some shifting of things between my mods. You mention Yamatai stuff and I am considering whether to move that stuff over to Northern Timber mod to be with Murayama. But I have not finalized that decision yet.
So apart from deprecating a few things that Funcom has better versions of in base game now, everything will remain available. But there is an open question of restructuring what goes where.
Bear in mind that much of this may change with the new 3.0 building system.
I would invite you to join my discord where you can post this in my #feedback_and_suggestions channel where it is easier to pin and track. I don't know that I will do these but it is something I had contemplated at one time but never got around to LOL
My Mods Discord: https://discord.gg/d2SY2HR
Teepee tents, the cone shaped tents. Ability to craft these tents around level 10 itself using normal hide + wood + twine to be able to make a normal teepee tent that can fit 2 players inside it. I noticed there are other tents available too but wanted a simple and much easier to craft teepee tent that provides 100% shelter from sandstorms too. Suggesting it here because asshuri treasures has all the tent decorations and nordhiemer hut stuff so, the teepee idea probably would go well here hoefully.
As for drops, any dragon other than the Red Mother should have a chance to drop an egg of that dragon's color. The chance to harvest is low per swing, but in my testing, statistically chance per dragon is 40-50% chance. When I have tested I commonly get 5-7 eggs from a dozen or so dragons. That said when others tested, they may have only gotten a single egg from a dozen dragons. That's RNG for you!
Can you point me to the IQOL comment you mention?
I am unaware of any issues with Devious Desires mod conflict.
Under general conditions it is not possible to work with, re-package or alter another author's mods unless they give you access or copied of their assets. I am not sure how you would do this on your own without unpacking my mod and making off with my intellectual property.
I'm sure this is something I could do for myself, but distributing the altered mod among friends would be complicated without uploading it to the workshop and I want you to have full credit for your own stuff, obviously xP
2.4.6 compliant
Updates to Dragon Husbandry
- The Dragonhide Book (admin spawnable) that teaches the Dragon Husbandry Feat, will now also teach the 'Draconic Fodder' recipe. Draconic Fodder is crafted in Alchemy Benches and is now a required component to rear a Wyrmling into a Dragon Hatchling in an Animal Pen. This should fix the issue with players crafting Dragon hatchling pets without having obtained the Dragonhide Book.
Asshuri Treasures 0.5.8 HERE: https://drive.google.com/file/d/1FRYUm5uosNhuaNybeMY6qBshq_HC8USy/view?usp=sharing
Direct Download 0.5.9 HERE: https://drive.google.com/file/d/1K_61v7vFygdZJ7gDWppGfz1F4pqScnnT/view?usp=sharing
and it's not only wifey enjoying your mods, me as well... okay, then I will also install the treasures... I already use Sand and Stone and the Northern Timber.
thank you so much for your work.