Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] CIVIG 2
69 Comments
Faron  [author] 30 Jun, 2023 @ 3:27pm 
I would think so, yes.
adi 4k 29 Jun, 2023 @ 9:57am 
CIVIGraphs is now compatible with Gathering Storm, so this mod is no longer a better version, right?
Big Chungus 9 Apr, 2023 @ 8:20am 
soldiers graph is inaccurate
deerrhea 13 Mar, 2022 @ 5:02pm 
ur iq
MAD 16 Jul, 2021 @ 7:40pm 
And what do the graphs represent?
killerdjk 25 Feb, 2021 @ 8:28am 
Would also love update to this
Malata Societa' Official 30 Nov, 2020 @ 3:10pm 
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Malata Societa' Official 13 Nov, 2020 @ 8:12pm 
FUC......K!!!!!!!!!!!!!!!!!!!!!!!
Malata Societa' Official 1 Oct, 2020 @ 11:12am 
why in info some statistics is green and oter is grey?????
Malata Societa' Official 1 Oct, 2020 @ 11:12am 
why in info some statistics is green and oter is grey?????
Theresia 1 Oct, 2020 @ 7:20am 
Pop calculation is (X*2.8 of X) times 1000, the 2.8 of X being two and 1 eight of X multiplied by X, then alltogether by 1000. And the X is the pop amount
Malata Societa' Official 4 Sep, 2020 @ 9:05am 
why in info some statistics is green and oter is grey?????
jjj 22 Jun, 2020 @ 12:53pm 
goods (i think) is production
RapCityAC 11 Apr, 2020 @ 8:01pm 
Can somebody break down each label and what it exactly covers for general purposes? What does “goods” mean? Luxury resources or bonus resources? Also how does it calculate population?
HeyNongMer 28 Jan, 2020 @ 2:53pm 
Works great. Took a bit to find (button on top bar to the right of the resources display), but it works great.
Emperor Cheesius Secundus 5 Dec, 2019 @ 7:12pm 
What about now?
Telruna 27 Jul, 2019 @ 4:00am 
Yes, it works for me
Nizou 26 Jul, 2019 @ 12:58pm 
Is compatible with June patch ?
sdgabai 30 Jun, 2019 @ 11:46am 
@Abercromblie this mod and EMR seem to be compatible; but, this mod puts its features on the top access pull-down menu bar. EMR is accessed from the right side of the screen: there are a set of buttons, one is for a series of reports [the top of the list is Yields, and EMR should be near the bottom of the list]
Abercrombie-Marinne 30 Jun, 2019 @ 12:52am 
does this work with even more reports?
sdgabai 24 Jun, 2019 @ 8:13pm 
Maybe I'm mistaken, of course. :D
sdgabai 24 Jun, 2019 @ 8:11pm 
@a if you meet all of the civilizations, then it will show all of the stats that you seek. Apparently, the mod developer/authors wanted to avoid "cheating" i.e. showing stats of nations you haven't met and don't know anything about. In programming terms, the met nation data is taken from a different data pool than the total data pool of all nations in the global data base. i.e. Each player [human and AI only see a portion of the world from their P.O.V] There are in-game time-line accomplishments for revealing certain aspects of the world data [circumnavigation, meeting all the nations, discovering natural wonders, meeting other nations and city-states, etc.] One of the X's in a 4X builder game is Exploration. Hope that helps.
frog 24 Jun, 2019 @ 7:39am 
in multiplayer it only shows the stats for the host in the demographics tab, as well as showing the met civilizations of the host in the graphs tab
Guttuso 8 Apr, 2019 @ 8:29am 
<3
Mark Loring 5 Apr, 2019 @ 5:30pm 
I've wanted an "InfoAddicts" in Civ 6 and more-so since GS. Much appreciated! :)
Not Ela 7 Mar, 2019 @ 3:44pm 
@ Cosmic Fox
It works with CUI, check your other mods
Rhaeven 7 Mar, 2019 @ 7:16am 
I can confirm it works with CUI.
Faron  [author] 7 Mar, 2019 @ 12:12am 
I just tested it with the most recent Concise UI (Core + all plugins) and it works fine for me.
Shitdivers 6 Mar, 2019 @ 3:19pm 
@Cosmic Fox

You've got to have a better bug report than that. CUI has multiple components on it and you didn't even mention which ones you have enabled. If you want him to actually have an easier time doing what you want, you have to do the work.
Cosmic Fox 6 Mar, 2019 @ 1:32pm 
Too bad it is not compatible with concise UI.. It crashes my game when I add it.. just so you know..
Moyocoya 6 Mar, 2019 @ 9:25am 
Great !
Faron  [author] 6 Mar, 2019 @ 9:14am 
Here we go Even More Reports
Heryos 6 Mar, 2019 @ 9:07am 
T.H.A.N.K.S
Moyocoya 5 Mar, 2019 @ 11:38pm 
Great ! I look forward it !
Faron  [author] 5 Mar, 2019 @ 11:26pm 
@Amnesiac you probably used the mod not right from the start of your game. It collects its own data every turn. I'm working on a new mod, which uses the graph from the Defeat/Victory Screen to solve this "issue". It will also provide much more data, here is a preview: https://imgur.com/bXIzszS

Amnesiac 5 Mar, 2019 @ 7:04pm 
Anyone know why my graphs look all messed up? heres a pic https://i.imgur.com/FHW4Qbc.png

90% of the graph is blank space because the x axis starts at the year -3857
Rick 5 Mar, 2019 @ 1:19pm 
Thanks man!
J Diggity 4 Mar, 2019 @ 6:20pm 
thanks
J Diggity 4 Mar, 2019 @ 6:19pm 
heck ya bro.. such a small thing that makes a huge difference
Faysal 4 Mar, 2019 @ 8:59am 
OMG WOW

request to make compatible for MP plzzzz
Faron  [author] 3 Mar, 2019 @ 10:06pm 
@NoShotz yeah probably. My 2 cents were only to replace deprecated functions, but I didn't change the internal logic yet.
NoShotz 3 Mar, 2019 @ 7:55pm 
I remember having some issues in MP with the original mod, are these issues still present?
The Big Dog 3 Mar, 2019 @ 12:14pm 
now this is epic
sdgabai 3 Mar, 2019 @ 6:31am 
awesome!
Mods789_FR 3 Mar, 2019 @ 5:07am 
I love you dude, thanks you very much !!
Faron  [author] 3 Mar, 2019 @ 4:45am 
:)
Dora 3 Mar, 2019 @ 4:40am 
@Faronizer omg yes, that's the one
Faron  [author] 3 Mar, 2019 @ 3:53am 
@sdgabai That should be fixed now. Please let me know, if you encounter any other issues. Thanks!
sdgabai 3 Mar, 2019 @ 3:31am 
any mod that i've tried to build has died horribly lol so i stick to helping you guys :D
sdgabai 3 Mar, 2019 @ 3:29am 
i'm trying to help each of you with tracing down errors. all of you are pretty good coders.