Garry's Mod

Garry's Mod

[TTT2] Easy Custom Bindings
13 Comments
Aehryn 3 Mar @ 2:37am 
Is this still being updated?

It looks like the bindings aren't saving. They reset every time the map changes or the server restarts.

There's also a blank or empty binding field that shows up randomly. After a reset, you can edit it and use it, but if you create another keybind before fixing it, the blank one stays forever.
ibo 22 Jun, 2023 @ 8:45am 
[[TTT2] Easy Custom Bindings] lua/ulx/xgui/bindings.lua:23: attempt to index global 'bind' (a nil value)
1. UpdateList - lua/ulx/xgui/bindings.lua:23
2. unknown - lua/ulx/xgui/bindings.lua:29
3. include - [C]:-1
4. fn - lua/ulx/modules/cl/xgui_client.lua:142
5. Call - lua/ulib/shared/hook.lua:109
6. fn - lua/ulib/cl_init.lua:49
7. unknown - lua/ulib/shared/hook.lua:109
Literally Me 21 Feb, 2023 @ 3:29pm 
All the command fields are empty, is that an issue with this addon?
Tomzen 8 Jun, 2022 @ 7:39pm 
Works great for me, until a map change or restart? Is there a prerequisite to save them permanently?
Hyokkin 12 Jul, 2021 @ 2:27pm 
Hi, is it possible to have a version compatible with DarkRP ?
Tim | Mineotopia 16 Aug, 2019 @ 6:49am 
I'll add it to our TTT2 ToDo list!
Mac 16 Aug, 2019 @ 6:36am 
That didn't work when I tried it, would be a nice feature to add though.
Tim | Mineotopia 15 Aug, 2019 @ 10:55pm 
@D1.ax there won't be support for other gamemodes since this relies on features of TTT2

@Mac I'm not 100% sure but have you tried pressing escape?
Mac 15 Aug, 2019 @ 5:56pm 
Is there functionality to remove a bind on the clients end, as in revert the bind to "NONE"?
D1.yt 6 Mar, 2019 @ 7:17am 
support for other gamemodes?
Alf21 5 Mar, 2019 @ 2:33pm 
Nice!
~#[T]obiti  [author] 4 Mar, 2019 @ 3:13pm 
Yes
Lucassio 4 Mar, 2019 @ 3:08pm 
does it funktion on windows too?