Arma 3
3CB Factions
1,925 Comments
YajyuHENTAI1 11 Jul @ 1:01am 
An error occurred with the mod, please help me.:steamsad:
Evrik 10 Jul @ 1:58am 
@БЕБЕ᠌ : Chernarus Defence Forces are already added by RHS. I add any appropriate extra vehicles to that faction as I port them. ION PMC is also already added. In future Raven PMC may also get added.
Can you add Chernarus Defence Forces? and do you think you can add factions like Western PMC, Eastern PMC based on real life groups?
Evrik 22 Jun @ 6:41am 
@OliDJBrody: Through a combination of user actions in the driver and commander cabs, you can raise, deploy, and fire the Scud missile from the back of the truck. It will fly upwards and eventually despawn. You can then use the module in Zeus to have it strike wherever required. It would require a whole new GUI like the RHS Scarab to make it a useable artillery piece.

@Willy Stroker: No plans.
Willy Stroker 22 Jun @ 5:38am 
Any plans to update with the new DLC?
OliDJBrody 15 Jun @ 11:17pm 
Can you launch the SCUD?
KJW 14 Jun @ 10:42am 
Is there any chance of a ranger green pilot vest? The current default pilot vest is maybe 20% too bright in some instances imo, would be nice for some variety
Evrik 10 Jun @ 8:37am 
@NotTheSolaire: Could you please expand a little on your feedback. What is wrong with the T-28 exactly?
balancer565 6 Jun @ 3:08am 
this is like a mini dlc lol...nice:ALTIS:
NotTheSolaire 5 Jun @ 2:26pm 
T28 trojan is genuinely uncontrollable on takeoff is there something im missing
[+| CL rautamiekka 16 May @ 5:54am 
@Janitor

Possibly, without checking the code (or testing) it's impossible to know. They may share the same name, but I know from having personally participated in a couple Antistasi projects that they do their own, very different things, maybe sometimes including the same features if lucky (or if you ask).
KROVOSIS 16 May @ 4:37am 
whenever i try to turn off the mod/unsubscribe arma crashes at launch. Any recomendations?
Janitor 10 May @ 10:56am 
@[+] CL rautamiekka is that something that a different version of antistasi would fix like using antistasi plus?
[+| CL rautamiekka 10 May @ 8:11am 
@Keno
@Janitor

That's a problem on Antistasi Ultimate's end, since Antistasi has to hardcode the support for a mod like this one, otherwise this mod wouldn't even show up.
Janitor 10 May @ 2:10am 
Im trying to do an antistasi ultimate campaign with the cold war factions. However whenever i select the us cold war it goes with the early cold war set. How so i get it so it uses the late cold war models and equipment?
RaNgeR 9 May @ 9:18am 
Unit customization scripts seem to be broken. Either customized gear doesn't apply to them and they remain default, or it applies only to some of them.
prate4s 8 May @ 10:50am 
M60 and bmp1 sounds soooo good, but others not even close, especially abrams sounds terrible somehow..
Keno 29 Apr @ 8:45am 
I wish more factions were available for Antistasi Ultimate from this mod
FreeSoldja 21 Apr @ 4:30pm 
15gb guys... not 21gb, steamW always do that.
Umbra 15 Apr @ 6:44pm 
I have a question, so when you use antistasi and you make 3cb us army as the occupier, does it take away the stuff that exists beforehand like the bradleys and stuff? or do they use both rhs stuff and 3cb stuff
Jay 7 Apr @ 9:01am 
Hello, could you please add a lign that says "remove smoke grenades" in the faction configuration module ?
J λ K E paul 29 Mar @ 3:26pm 
It may be 21 GB but you had me at FIA
MrMoosehead 16 Mar @ 6:09pm 
This fucking mod, no matter what settings I have it constantly randomizes the patches that the players spawn with, how tf do I turn that off?
Grim 16 Mar @ 4:32am 
Which version of chernarus am i supposed to use for the Cherno factions to show up for me in antistasi ultimate?
Josethx 15 Mar @ 3:00pm 
21GB
somehow, Cletus returned 13 Mar @ 2:05pm 
okay, uhhh... twenty one gigs?
chonk 12 Mar @ 11:57pm 
ace arsenal extended for 3cb when? :steamhappy:
Draauz 7 Mar @ 11:05am 
doubt it will be added but is there any possibility of adding the finnish valmet RK 62 M76?
Jettboy 27 Feb @ 1:30pm 
cas placed with zeus (bomb run) wont hit on target
Josethx 24 Feb @ 12:47pm 
When I open the editor it crashes
W. Fisher 17 Feb @ 11:45pm 
It would be nice if there was a separate allocation based on space saving and hard disk saving needs so that it doesn't affect the FPS of games that are more than 10 years old. Hopefully there will be a separate allocation in the future as a good mod.:steamthis:
Frost 17 Feb @ 9:38am 
@Josethx why
ytfeL_Jim 14 Feb @ 3:27pm 
Man I just want to say thanks for continuing to help people in the comments Evrik! I was reading through all of them and obviously you have to put up with a bunch of shit so I just wanted to say thanks for continuing to help people who actually need help.
teshkin 9 Feb @ 4:05am 
nice
Baka679 5 Feb @ 2:13am 
is it possible to breakdown faction like RHS did seperating their mod so u dont have to download all..i jst want ION rebel faction from this 3cb faction
ChiVeryOwn 1 Feb @ 7:54am 
only a handful of factions show up for me :/
Evrik 21 Jan @ 4:21am 
@diman: Can I have more information please. Which M16A4? The RHS one? What breaks?

@steiner: I've never used the CAF mod or antistasi. I can look if the .50cal has ironsights without them. Could be an issue with CAF or antistasi if it does.

@c0c0_1er: Are you using Dynamic Recon Ops? It uses scripts which apparently breaks out kit loadout.

@Defi: I can look, but I don't have access to RHS so if their mod has been broken by subsequent updates to the game or ACE3, I may or may not be able to do anything about it.

@Cain: I don't believe so. We just update Steam. I don't think it allows to download previous versions.

@FreeSoldja: The mod is made for 3CB primarily. We use RHS + our own mods on our server. Saves us having to download lots of mods so repo size isn't really an issue. You are free not to use it if you believe it is too large. I will continue to add new assets going forward.

@OksmanTV: I'll look to see if the M16A3 has full auto.
Evrik 21 Jan @ 4:21am 
@铸币大师Thorn Bird : The armour is randomly selected at mission load for various extremist factions. African Desert Extremists, African Desert Militia, Chedaki, FIA, Livonian Nationalist Militia, Livonian Separatist Militia and Middle East Extremists. Hilux and Pickups from any other faction apart from those won't have armour applied, but you can still manually do it in the virtual garage. You could place a hilux from another faction, change its texture to the one you want, and then place the armour combination you want. It then shouldn't change on mission load.

@Willy Stroker : Not all units have pistols. Most armed forces do. Some militia and civilian militia don't. It was decided to give the armed forces a side arm.

@shpeagle: I can't please everyone. Fortunately the mod is free and isn't compulsory.
OksmanTV 19 Jan @ 7:05am 
The m16A3 with 203 doesn't have full auto as it's non-ugl version. Could this be fixed? Would be nice to have a full auto M16
FreeSoldja 17 Jan @ 6:42pm 
21gb this mod more 17gb in all rhs stuff (consider too that is a heavy hitter fps mod) so are 38gb for everything... why? so crazy!
Cain 13 Jan @ 1:57pm 
Hi guys,
Is there a way to DL the previous version? (8.0.0)
Defi 13 Jan @ 7:42am 
Hello. Something is wrong with RHS, or Arma. Don't know what exactly. Autoloaders on every tank (besides those of RHSAFRF) are not working at all. It's just one type of round and I cannot switch it to any other one. I tried reinstalling Arma, tried turning off some of RHS mods, removing keybinds and still nothing changes.Help me with advice if you can
c0c0_1er 12 Jan @ 9:35am 
The mod was really good when i installed it but now when i play with it none of my units spawn whit ammos
Stein 6 Jan @ 1:58am 
i found this to be conflicting with antistasi ultimate with RHS + Canadian faction mod CAF, when i load em all together my static 50 cal weapon misses the ironsight file for mainturret, couldnt find entry
diman 6 Jan @ 12:09am 
When installing your mod, the M203 breaks on the M16A4. Can you please fix it?
shpeagle 1 Jan @ 3:05am 
the mod itself is a great idea, but i wish it used custom factions and armor skins and kept the RHS weapons only. The Weapons that were added to the game are so much inferior its a punch to the eye to see them side by side, also some units were realy well made like aaf or the africans, and others like soviet union and NAPA look completely garbage.
Willy Stroker 27 Dec, 2024 @ 3:05pm 
Is there a reason why all units have a pistol? Is this due to randomisation?
铸币大师Thorn Bird 25 Dec, 2024 @ 7:35am 
Hi! Thanks for your mod! I'm confused on the armed pickup: The armor components on these cars from MEE only, it seems, are always randomly decided in the beginning of the game, no matter how you set in the eden editor. I wonder whether it is a bug or not, as it indeed bothered me when editing a mission. Thank you!
Evrik 17 Dec, 2024 @ 5:49am 
@minerminor79er: We don't allow partial or full reuploads of the pack, sorry.

@KJW: We are aware of the discussion in the arma 3 discord perf build channel.

@streetneko: We have never experienced this on our own server. KJW's suggestion may fix the issue though.

@Exo-Geno: Thanks, I'll look into that. They are reskinned RHS helmets so maybe they missed something.
streetneko 8 Dec, 2024 @ 6:51pm 
@KJW thank u <3 will give it a go