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https://www.reddit.com/r/spaceengineers/comments/bb22h0/joke_the_future_of_se/
In my game, I remove all ion thrusters, reactors, and any other hard coded illogical things in the game. So thats why the ship is hydrogen.
Now half the time spawning in a new game = it is RANDOM which rover you get for which planet (example is earth... about 60% of the time i get the one with the gyro and chute etc... the rest i get the big cluncky one WHYYY!!!!)
(no updates in a year so cant be that)
I play with it at 100% and it feels not powerful enough! Can't even make back/front flips....
So either you play with super mouse sensitivity or you are jerking the mouse from one side of the table to the other O_O
If I could make a -single- mod that uses if else statements, that'd be great. I'd be able to add modded spawn vehicles to this and just check "if mod, use this vehicle, if unmodded, use that one". Unfortunately, the game doesn't work as good as Factorio. :P
You should try my full solar system map, I spawned on Jupiter with this vehicle and it landed safely at 30G gravity. Could barely move but it landed.... xD Wheels in base game are totally invulnerable, a fuck up in Keen's system.
https://support.keenswh.com/spaceengineers/general/topic/armor-and-wheels-are-way-too-strong
This vehicle I can land from orbit with no parachutes at all. I just crash into the planet and come out without a scratch landing on the wheels. xD
This is the first mod I tried that actually spawns you on planet in the vehicle. i tried other spawn ship replacers and they didn't spawn the player in the vehicle. you had to add them with spawn menu. so this one is plug and play. very good. best part for me, the out of the box vehicle settings are really good and despite what it looks like, the vehicle doesn't tip over easily.
Thank you for making the mod.
You know, I recognize that name from somewhere, I feel like we've talked somewhere before. :P