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when enderal mod
Enderal - Forgotten Stories.esm"
This is what was in the plugins.txt
https://steamuserimages-a.akamaihd.net/ugc/1010402472057717623/E7A6F5F0E689947F69CE55F1A1AD2BDBC636C54D/
https://steamuserimages-a.akamaihd.net/ugc/1010402472057716967/8B9C2D8BD0EC1AEB3AE001F4ECAAB785ECC127B5/
https://i.imgur.com/ra8Kqu7.png
I'll also like you to take a screenshot of the description when you select the perks in the level up area and post it
Though sarcastic balance-related comments aside,
its quite a drag to get ur 15-level worth game progress and perk tree nerfed so much,
that whatever u craft- it'll be vastly inferior to any set items. They should've nerfed specific enchants and prices of enchanted items instead (still overpowered and actually the only useful thing u can apply ur enchantment skill for).
Yup, sounds about right. that opening paragraph in the description made me piss my pants a bit.
good job, Endorsed!
The mod internally works as in it does revert the nerfs to enchanting to what it was pre-patch 1.5.3.0. However what it doesn't do is revert the descriptions back to what it was previously, causing confusion on whether the mod actually does something. Whilst it's not a major issue since the nerfs are reverted, I'll be fixing it.
Enderal - Forgotten Stories.esm
Pre-Patch 1.5.3.0 Enchanting.esp
Ice_claw_weight5plus.esp
I still am trying to wrap my head around this. Why even... why... why keep the most shit enchanting around? This would be many times better if you just removed % bonuses altogether - it's the worst +% DPS formula I can think of, and I proud meself as an idiot. I wish Enderal devs tried to at least twerk around Skyrim's worst mechanics, instead of copy pasting them after making all that fancy skill system. :C Oh right - still a good try at making it less shit, kudos.
Ha, I have reverted all your numbers back down to the original base values. Get REKT you LIBTARD