Kenshi
Relatable Bandits
37 Comments
L.A.R.R.Y 4 Dec, 2024 @ 10:38am 
Using this together with the More Names mod, everyone has names, Ninjas, Police, Shop counters etc.. any fixes for this?
Vlux 25 Mar, 2024 @ 10:15pm 
Ninja's also got names for me, anyone knows what might be causing it?
VillbliTårta 15 Dec, 2023 @ 7:12am 
ninjas still have names for me?
Syrett 24 May, 2023 @ 7:39pm 
oh pretty cool
Asur 9 Aug, 2022 @ 2:51pm 
Hi! I am the developer of the Second Life of Kenshi mod, can I include your mods in my modpack?
Freeman 14 Feb, 2022 @ 8:10am 
:beeped:
Itz Da Booty Invadahs 17 Feb, 2021 @ 10:05am 
haven't modded kenshi in a while my own oversight however I couldn't help but not warn you about it i would want the same feedback lol
jbra1  [author] 10 Feb, 2021 @ 10:38pm 
Was two entries. Your percentages need work, but thanks for finding that. Fixed now. "Is Trader" tag doesn't do anything (trade is dialogue package dependent) - just meant the Blackshifter (and Blood Raider) rank and file weren't getting names.
Itz Da Booty Invadahs 10 Feb, 2021 @ 10:25pm 
patch*
Itz Da Booty Invadahs 10 Feb, 2021 @ 10:25pm 
you've unfortunately made many characters traders, must be an oversight while you were modding you will need to path this as 10% of your entry's are mistakes
Itz Da Booty Invadahs 10 Feb, 2021 @ 10:23pm 
blackshifters are listed as trader instead of changing to named
Lucid Dreamer 2 May, 2020 @ 3:08pm 
Can I just say, I love the image of dust storm outside the bar!! :greenfruit:
jbra1  [author] 22 Feb, 2020 @ 11:20pm 
@Thundercat Not sure about the other one, but the tack I took with this was giving names to only those npcs that a) you could see their faces (so no ninjas), b) would have names (so skip the hive) and c) weren't involved in player interactive jobs (like plastic surgeons and mercenary captains). Also leaves guards and police out. No point running both mods - you can think of this as 50% named, with the other one seemingly going for 98%
Thundercraft 20 Feb, 2020 @ 5:31pm 
Q: How much overlap is there between this mod and Everyone Gets a Name ? Do both mods very nearly do the same thing?
Yorrik 22 Nov, 2019 @ 4:53am 
nice
Slizarus 23 Jul, 2019 @ 4:21pm 
Love this mod, it gives the game just that much more of an immersion factor
Redeye 8 Jul, 2019 @ 5:11pm 
@Jbra1. I appreciate your response. I like mods that stick to the lore and I admire your effort. If you do visit the link, note you can modify the generator to use fantasy names, other nouns, places, other languages, etc. I should of posted those as an examples. Cheers
jbra1  [author] 4 Jul, 2019 @ 10:16pm 
@Redeye, thanks for the tip! Though I'm not crazy about these names, the 'Melissa' and 'Jared' are pretty immersion breaking. The problem with the generators is they all have to be 'Kenshi'ed by hand afterwards, which takes about as long as coming up with them fresh (as I did in my More Names mod). So, the above would be 'Mukirra' and 'Juret', Aileen = Aikuun, Caroline = Gamokin. Like this.
Redeye 24 Jun, 2019 @ 7:28pm 
I left some feedback cheers!
Redeye 24 Jun, 2019 @ 7:26pm 
Lee Mad Dog
Aileen the Smile
Caroline the Serpent
Alyssa the Greedy
Melissa the Diamond
Angel Eyes Kayla
Serpent Brook
Nightmare Chelsea
Spider Mallory
Cheating Kelly
Redeye 24 Jun, 2019 @ 7:26pm 
Jared the Pirate
Micheal Mad Eye
Dickens Five Fingers
Oswell the Jester
Rene Smokes
Nightmare Ross
Swindling Irving
Serpent Agustin
Bullseye Esmond
Fast Fingers Lang
Huginn 21 Apr, 2019 @ 4:24am 
I agree with Ferrond, something like Joe Bloggs (Boss) would work best
Ferd Terguson 18 Mar, 2019 @ 2:42am 
+1 named... you can easily tell who the boss is in the group by looking at their equipment and/or stats
Ferrond 15 Mar, 2019 @ 5:07am 
Dust Bosses could also have their names be Boss (Name) to further help identifying them.
bi sexal 12 Mar, 2019 @ 9:03pm 
was also wondering if we could have a seperate mod for guards in towns? I love little mods like this that make the game world much more immersive
jbra1  [author] 12 Mar, 2019 @ 7:14pm 
@ev, hmmm. That's now 4/1 in favor of dust bosses gettin' names. Might change it back...
bi sexal 12 Mar, 2019 @ 5:02pm 
i''d much rather having the dust bosses actually named, to keep in line with the consistency of the mod, besides, you can usually tell which one is a dust boss by their stats and bounty
jbra1  [author] 11 Mar, 2019 @ 8:53am 
Already changed the Dust Bosses back to unnamed in the update yesterday.
Realm Imp 11 Mar, 2019 @ 4:55am 
It's easy to identify dust boss cause they have a more refined physique by just looking at them.
Synnercy 10 Mar, 2019 @ 11:26pm 
You can easily know by their difference in atk/def followed by attributes. Normally have bounties as well.
jbra1  [author] 10 Mar, 2019 @ 4:05am 
Hmm not sure about the necessity of the import. You'll know if it's working the first bandit group you see.

I can revert the Dust Bosses, but I kind of like them being named, because they're not really so different from the rank and file but for the bounties they have. I'll change in next update.
Bakar Muhlnaz 9 Mar, 2019 @ 4:08am 
Assuming I need to import to use? Not an issue, of course, just wondering so I don't start up and it doesn't work.
Josekvar 9 Mar, 2019 @ 12:39am 
Is it possible to keep the Dust bosses as "Dust Boss" so they can be easily identified?
jbra1  [author] 8 Mar, 2019 @ 5:04pm 
@The Veza. Good point! I didn't think of that.
Vix 8 Mar, 2019 @ 9:53am 
Exactly what I needed considering all the people I keep recruiting with the prisoner recruit mod.
danshaku 7 Mar, 2019 @ 2:58pm 
This makes sense since the description of the game describes everyone as having a life, this makes enemies not just faceless enemies you slaughter en masse, but actual "people" like your own character. And many UC conscripts are probably not interested in becoming big bad samurai, but were probably forced to join and desertion could lead to them and their family being enslaved or worse. Since they are conscripts rather than volunteers. IDK about the Chosen though.
Synnercy 6 Mar, 2019 @ 12:28am 
Simple, yet very nice to have. Now I know who it is I am burning alive :)