Miscreated

Miscreated

Searchable Loot Multiplier
20 Comments
JimMicBob  [author] 13 Sep, 2020 @ 8:28pm 
This increases max uses, percentage chance of getting an item, and the regeneration time. I don't believe it touches the amount you get from a single search though.
It has been over a year since I made this, but you can see an example of the changes in the pastebin link.
Merix Style 13 Sep, 2020 @ 6:50pm 
Im using both but its not unlimited. I increased it to 100 so when I was searching for scrap pile it only gave be between 2 to 7 at times and it is random. any thoughts to make all searchables set to 100? So when I see a pallet on the ground I should grab 100 lumber or does this dont do that?
JimMicBob  [author] 25 Jun, 2020 @ 5:04pm 
Thanks to whoever gave the award :D

I plan to eventually find time to improve both my mods and merge them into one, with a more detailed config. One day.... :P
=THS= JAX 8 Jul, 2019 @ 3:33am 
Gizzmicbob, i resolved it. Thanks!
JimMicBob  [author] 7 Jul, 2019 @ 5:16pm 
I'll have to take a look at that. You mean the config is overwriting itself?
=THS= JAX 7 Jul, 2019 @ 1:42pm 
@Gizzmicbob Thanks! One more question, im trying to turn the multiplier down to 3 from 5. But when i launched my server it went back to 5. What am i doing wrong?
JimMicBob  [author] 13 Jun, 2019 @ 4:11pm 
You shouldn't need to unpak anything. You should be able to access the config file in: steamapps\common\MiscreatedServer or wherever your server is installed. It will create the config file there.
=THS= JAX 13 Jun, 2019 @ 12:16pm 
I cant open the mod to adjust the values. Its says the PAK is Malformed
NeoBuzantinos 22 May, 2019 @ 2:45am 
okay i fixed! thanks!
JimMicBob  [author] 21 May, 2019 @ 5:26pm 
I've tested this on the latest version and cannot find any issues. Please explain what is wrong.
NeoBuzantinos 21 May, 2019 @ 4:50am 
please update the mod to new game version please.
iOFtheBEHOLDER 3 May, 2019 @ 8:23pm 
Think this needs to be updated to work with the new patch!
JimMicBob  [author] 27 Mar, 2019 @ 4:36pm 
Once it has run once, it should create the config file in the directory that holds miscreated.db.
The file name will be: ItemActionableMultiplier_Config.lua
Right now one multiplier changes everything, but I can separate it into multiple multipliers if people want.
Cubanin 1.0 27 Mar, 2019 @ 12:07pm 
where I configure
JimMicBob  [author] 9 Mar, 2019 @ 1:37am 
id=1674465358
JimMicBob  [author] 9 Mar, 2019 @ 1:36am 
@lord_ZOLTON, https://www.youtube.com/watch?v=_dG4FuvWQ1Q
Has to be setup by the server host.
L̷̗̓o̸͙͝r̵̻̄d̵̘̏Z̷ 8 Mar, 2019 @ 6:55pm 
how do i get this to work
JimMicBob  [author] 7 Mar, 2019 @ 7:10am 
Last updated had a bunch of fixes and improvements. You can now configure the mod through the lua file in your server directory!
Hendrik 6 Mar, 2019 @ 12:02am 
good implementation, note: you can just modify the table directly without overwriting OnInit then it would be even better. (The way youre doing it now is possibly called multiple times and possibly conflicts with other mods -> way better to just modify the table directly)
JimMicBob  [author] 5 Mar, 2019 @ 8:36pm 
Still testing this one but it seems to work fine.