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As I said will be my mistake. Sorry! ^^' Now I just have to figure out why my Antenna ist not working right.
If so,
Is there any mods that also change ore detectors that may be conflicting?
Try loading a new world with nothing but my mod loaded and see what happens.
I've been trying to find any working long range detector for quite a while, but most of them simply didn't work. This one, after a while of "warming up" started showing me ores as far as 1,5km away from my location.
My only tiny issue with it is it kinda takes long to turn off. Not sure why, but either way I am happy ;)
I however, consider everyone, and want people to be able to play without the risk of their game crashing or lagging due to uber detectors.
I've found some kind of bug with the massive ore detector. I have plenty of station power and CPU to run it, however, after building it I noticed that when it's toggled on there is 0 power input, then when you toggle it off it shows that it's getting power, however, as soon as you exit the control panel it loses all power.
I have included link to screen shots of the power issue with the block toggled both on and off.
Toggled on 0 power - https://imgur.com/a/UhkuSkh
Toggled off w/power - https://imgur.com/a/95rHDSy
i was more refering to how quickly someone (you) was able to hook a mod into the progression system.
.
huh....i believe i remember you from the keen forums....i don't think it was on the best of terms. :( but im glad to see you're sticking around. :)
can't wait to see all manner of tier'd thrusters and stuff added to it.