Arma 3
Ace Medical Assistant [Simple Medical Mod]
107 Comments
Fluorite 17 Sep, 2024 @ 3:13am 
How long is the refresh rate on vitals? Does it update based on the patient receiving damage or is it on a timer? Or both?
Mikker 28 Mar, 2024 @ 4:44am 
plzz update this and if you can make it compatilbel whit fluffyss 3D markerss and Kat Medical it wil be dope :) maby whit the options to pick what information the medic should have so we all most have the digital combat goggles ore somting like that :D
Hannibal 10 Nov, 2023 @ 8:44pm 
great work on this. Im getting some kind of error with KAT medical though
Armour 8 Nov, 2023 @ 5:01am 
Nice Mod, Shit Licencing.
Let me modify it for different genres dick
Reticuli 24 Aug, 2023 @ 2:12pm 
Cool, but could use improvement. Please flip the BP order numbers to standard style. Also would be helpful to have heartrate and blood amount %.
Patty 15 Jun, 2023 @ 7:13pm 
@Asaayu Is it possible for you to add an option that makes this only available to Medics?
SKYKID 20 Jan, 2023 @ 10:56am 
is this client side
Belhun 11 Nov, 2022 @ 10:07pm 
@T-REX And Or ace interaction
Wardogleader59 11 Nov, 2022 @ 9:49pm 
@T-REX There is no physical tablet, it's simply a keybind.
T-REX [ARG] 10 Nov, 2022 @ 2:40pm 
i cant find the tablet !?
Domn8u 22 Nov, 2021 @ 9:01am 
@Squable, or you could just make a modpack
Weber 16 Nov, 2021 @ 10:58pm 
Do you mind if I fold this into my unit aux mod with credit?
Occa 31 Oct, 2021 @ 2:20am 
Is there a way to hear beep sound only for major warnings or when someone unconscious? If there is no ways to do can you add it?
Belhun 23 Apr, 2021 @ 5:55pm 
my group allready uses it with KAT and works fine
ColdDead 23 Apr, 2021 @ 3:28pm 
Can you edit this mod that you can use with KAT
Asaayu  [author] 9 Apr, 2021 @ 8:48pm 
@ghostie
No, this only shows group members.
mommy mesa 9 Apr, 2021 @ 12:18pm 
would it be possible to add players that aren't in my squad to the terminal?
Asaayu  [author] 13 Jan, 2021 @ 2:21am 
@Dr Fluffster
Only the player who wants to use the mod needs to have it installed.
Dr Marko 13 Jan, 2021 @ 1:29am 
is this mod client sided or server sided or both
Dr Marko 13 Jan, 2021 @ 1:25am 
i see thanks for information
Asaayu  [author] 11 Jan, 2021 @ 9:47pm 
@Dr Fluffster
The reason they disappear is because the mod is checking all the units in your group, once a unit dies they become civilians are are removed from the group. That is apart of the engine and not the mod, I can't do anything to stop that from happening.
Dr Marko 11 Jan, 2021 @ 6:20am 
instead of having the AI or the player disappear from your monitoring View just have it say a deceased and have a Flatline until you remove it
Wardogleader59 29 Aug, 2020 @ 8:20am 
Medical AI has to be activated in the ACE medical options. Although they won't function if you have Ace medical set to advanced
justin9506 29 Aug, 2020 @ 8:13am 
so the A.I wont heal each other and themsleves?
Asaayu  [author] 29 Aug, 2020 @ 5:23am 
@justin9506
AI is all handled by ACE, this mod doesn't do anything with the AI
justin9506 28 Aug, 2020 @ 6:13pm 
hello, how do i make the A.I treat themselves and each other? I like to play around in Eden Editor and it would rlly be nice if i knew how to make them do that. Plz help me ASAP, thanks!
Readzie 25 Aug, 2020 @ 7:25am 
Apologies for commenting this, but does anyone know a fix to ACE's recent medical update? All our guys hate it and want to go back to the old basic system of "Damage Heavy. Bandage, morphine epi easy." instead of all this advanced stuff.
Asaayu  [author] 23 Aug, 2020 @ 4:59am 
@Belhun
I can add blood loss to the blood pressure tooltip for you.
Belhun 22 Aug, 2020 @ 2:12pm 
I get that and it makes sense @asaayu the issue with the new update to ace medical is that blood pressure does not represent blood loss, it represent pain/heart rate.
Asaayu  [author] 22 Aug, 2020 @ 5:51am 
@Belhun
I've tried to not make the mod too 'easy', allowing the medic to use the blood pressure to determine the blood loss.
Belhun 21 Aug, 2020 @ 10:36am 
So as someone who loves this mod it wouild be cool to see the blood presser replaced with the Blood loss. cause now as a medical id say the 2 things you have to keep in mind the most it the heart rate and Blood loss.(Check Blood loss by checking overview on right side medical menu there are about 4 stages of Blood Loss. the first is "lost some blood", at this point they have really only lost 1000ml of blood. the second is "Lost a lot of blood" Needs at most 2000m. then the third "Lost a large amount of blood" Heart rate get extremely erratic and deadly, needs at most 3000ml and the last "Lost a fatal amount of blood" ussaly at this point Forced uncon with a 220 heart rate, and losses heart rate needs at most 4000ml)

with all this in mind, it would be much better to see blood loss instead of blood preasher. as of now blood presher dose not repersent the 2 main things peaple really have to keep an eye on in the medical menu
Kane 12 Aug, 2020 @ 9:46am 
Any idea if there's a way to have this access all information for everyone on your side? My group has medics who have to watch over several squads and aren't attached to their group, so it makes the mod really hard to use effectively
Aura 3 Aug, 2020 @ 11:11am 
Can you add direction information alongside the distance info?
Fluffalumpalump 21 Jul, 2020 @ 5:02am 
Hey there! Can you restrict the add-on to certain people? Like, doctors for instance, rather than normal medics?
Red Dog 8 Jun, 2020 @ 12:04pm 
Thank you for the update. I'm in charge of medical for my unit, and I'll be sure to let everyone know the mod was updated. We all loved it, and were sad to lose it when ACE updated.

In answer to your question, blood pressure should be the other way around, ie the larger number (systolic) first, followed by the smaller number (diastolic).
Daddy Trade 26 May, 2020 @ 11:26am 
thank you
Asaayu  [author] 19 May, 2020 @ 5:00pm 
@Great Oppai Dragon
A fix is being uploading right now
Daddy Trade 19 May, 2020 @ 11:42am 
just downloaded the the mod and when im in game attempting to open it, i crash
Asaayu  [author] 18 May, 2020 @ 7:29pm 
@Wardogleader59
Asaayu#1337 on Discord is probably the best option
Wardogleader59 18 May, 2020 @ 11:16am 
@Asaayu
Best way to get in contact with you to send you it?
Asaayu  [author] 18 May, 2020 @ 6:58am 
@Wardogleader59
Can you send me your RPT from the crash, I didn't come across any crashes on my side.
Wardogleader59 17 May, 2020 @ 11:53pm 
Don't know if this has been brought up before, but since the update, trying to open the assistant crashes my game and launcher completely
Asaayu  [author] 13 May, 2020 @ 6:01am 
@Marstruc
I don't have to original biprivate key so the mod has been resigned with a new key, server owners will have to add the new key to their servers for player to be able to join with the mod enabled.

@Ferro
That issue should be fixed.

@Kokak
There is a key bind for the tablet now, by default its SHIFT NUMPAD 5

The type of wounds is a bit to much information I feel for the mod/system, this is just meant to be an easy way to see what units are injured and who needs to be dealt with first.

I've changed the mod so you can run & move when the menu is open. Just FYI scrolling will still scroll the action menu so be careful with that. There isn't a way I can fix that issue.

@Honger
Thanks for leaving the message, I had some spare time and nothing to do and your message reminded me about this mod. :lunar2019piginablanket:

If there are any bugs or issues, let me know and I'll try to get them fixed ASAP. :winter2019happyyul:
Asaayu  [author] 13 May, 2020 @ 6:00am 
Sorry about the wait fellas, just been really busy with university and stuff.
I've finally gotten around to updating the mod here's what I've changed,

@Teufel Hund
I've updated it so it works on the latest ACE version, aka after the medical rewrite update.

The blood pressure is shown in the way it is received from ACE if its the wrong way around let me know and I can flip it.

I've added a beep which should play when one of your units changes states, it will beep between state changes if they are worse then their current state. E.g Stable -> Serious will beep, but Serious -> Stable won't

Regarding the EKG, I originally wanted to do something similar to that but after tinkering around with Arma I've decided that it would be too much trouble to implement is a working and usable manner. As a compromise I came up with the current BPM idea which I think still gets the point across in an easy and simple way.
honger 13 May, 2020 @ 3:13am 
How is it going? Can we hope for any update of this mod?
Ferro 27 Jan, 2020 @ 11:44am 
yeah figured as much, just thought you might want a more detailed report on why it needs an update.
Asaayu  [author] 25 Jan, 2020 @ 5:56pm 
@Ferro
That is most likely due to ACE changing how the blood pressure is stored.
If I find the time I will try to fix the issue.
Ferro 25 Jan, 2020 @ 4:16pm 
@Asaayu yeah the BPM graph works but the's giving a NaN/Nan on blood pressure and condition
Marstruc 7 Jan, 2020 @ 12:56pm 
Thanks for working on the update in your free time. Could we get an updated bikey too? Thanks!
Asaayu  [author] 3 Jan, 2020 @ 5:21am 
@Teufel Hund
Hopefully, if I get some free time to work on it and see what's broken.