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Not Hongkong though, as cyberspace is done TOTALLY different in that version.
When I eventually get around to finishing off development of episode 2 I'll be getting rid of this entry here entirely since episodes 1 & 2 are both included in that.
For the paths, as soon as I finish work on ep 2, ep 1 will be getting some further time put into it to try and shorten things up and make the matrix portion more enjoyable.
In the mean time feel free to try out the alpha for ep 2 which I continue to add to over time.
Two minor issues though, dont know if they can be fixed:
- programs are on the stack, and are not imported alongside char/items. Can be a problem for first matrix jack-in before meeting the dealer, running without any programs.
- for my feeling, paths in the matrix take very long to walk without adding any dangers/perks. Is probably subjective though.
All in all, thank you for this nice little adventure! I enjoyed it.
Flavor text however should be easy enough to add in. Again in part 2 that was something I devoted more time into doing, but I'll get onto adding some into part 1.
Thank you for a fun UGC, and I look forward to playing more of your work.
I do wonder a bit, why in an appartement building there is a large multiplace computer park just next door. Looks awfully out of place IMHO. And the reaction time for those Security goons to show up in numbers like that must be awfully fast. Especially, when You consider they even brought some automated gunports and even managed to get them controlled by a computer in the house ^^
(cont)
I quite enjoyed this and am looking forward to the next chapter.
If there was a way to keep everything I'd have set it up in this one. All you get the option for when creating levels is "Can import with items" which I enabled for this one + the upcoming episode 2.
Either way, a cyberdeck is provided when you start it and $1000 is given which once you get through your first run is relatively simple to get most of the best programs from the NPC vendor nearby.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=165898135
For that mod.