ARK: Survival Evolved

ARK: Survival Evolved

TCC Eventmap
52 Comments
iEzJay 9 Aug, 2022 @ 2:58pm 
Recently added this to my cluster but my the first tester is getting some issues with explorer notes. There are showing locked items but read-able and the +10 levels are not present. Some notes were not showing at first so they re-loaded the area and they appeared. However still doesn't show completion. Is it possible this needs updating or has this feature been verified to work before?
Pullourpo  [author] 23 May, 2022 @ 2:44am 
@Banana Joe It would be possible but against TOS...
Banana Joe 23 May, 2022 @ 2:41am 
Hello Mr. @Pullourpo
I've got a question?
Would it be possible to add the HLNA notes to the map?
Dax 5 Nov, 2021 @ 11:34am 
maybe open the big huge golden gates? lol
Yourworstnight 19 Oct, 2021 @ 8:23pm 
Maybe I missed it, but how is one supposed to enter the arena?
biscuit 13 Sep, 2021 @ 2:50am 
love this ! verry cool. we have a great time here
Booshi man 1 Aug, 2021 @ 10:00am 
*bites and growls and blushes* *very much likes this mod blushes but not too much *
:steamsad::steamsad:
Pullourpo  [author] 28 Jan, 2021 @ 11:53am 
@[FI] Serenity I've got no silest idea what you are asking :P
Clara Himmel 28 Jan, 2021 @ 6:23am 
Dear Pullourpo: is there a ini setting that allows to place different Foundations, so other people can build and place their structures on it, like they can actually snap walls and foundation on them? If yes, that would be great :) Ty
Pullourpo  [author] 27 Jan, 2021 @ 4:32am 
@Zaden! Atm there is Broodmother, Megapithecus, Dragon and Manticore... I might add Overseer and Rockwell at some point but not sure about it now
Zaden! 26 Jan, 2021 @ 12:50pm 
Does this include all of the older bosses in Ark?
I am running a small Genesis and Crystal Isles cluster and have been looking to add something like this to a 3rd to kill the rest of the bosses.
Would I need just this or would i need to add some other boss mod to this to get them all?
Pullourpo  [author] 17 Mar, 2020 @ 2:21am 
@Pip I've been working on that feature allready :) It will be implemented after I get it working properly :/
Pip 15 Mar, 2020 @ 2:46pm 
Great Map @Pullourpo,, Thank you for it. Is their any way to edit which bosses can be summoned, OR turn off the summon tool? The dragon that comes it just sits there until it is about 5% health... so pretty easy farm. Thanks again!
Koltran 15 Mar, 2020 @ 12:09pm 
That's totally fine, no rush sir. We're still in the building process and could take upward of a couple weeks. You are the best. Yeah I was messing around in the arena in god mode blasting things with the admin rifle. and POW... I about cried. I tried spawning the BP into my bag for the arena door... Thank you so much!
Pullourpo  [author] 15 Mar, 2020 @ 4:16am 
@Koltran I sended you friend request... Atm I think only way to fix it is that I make new patch for the map... And for that earliest I can promise it is tuesday... Would that be ok?
Koltran 14 Mar, 2020 @ 10:22pm 
I screwed up so bad. lol I blew up the arena gate, please dear author, please tel me there is a way I can replace it without resetting the map. I have people putting HOURS of work into building a community center on the server.
Diggs 11 Feb, 2020 @ 2:05am 
I'm curious.........would this map's arena be large enough to fight Primal Fear dino's in?
Aracin 8 Feb, 2020 @ 1:09pm 
Hi, is there a way to disable the fog on this Map?
Bin 19 Jan, 2020 @ 2:03pm 
dont have villager
EvilLex 18 Jan, 2020 @ 6:44pm 
YEA please @pullourpo
will be awsome if we can lock the door for admin or pin code something like that :D
Pullourpo  [author] 16 Jan, 2020 @ 5:04am 
@BlueNightz ROG* [Lex] Atm it's not possible to lock the gates... I could make it INI-option in next update if neede?
EvilLex 9 Jan, 2020 @ 6:37pm 
Someone know how to lock the arena doors ? like only for admin
Pullourpo  [author] 23 Dec, 2019 @ 1:36am 
@Nettle Ofc I could :) Added one island, windows and doors to arena, few more dinospawns... Sry I'm bit lazy to write change notes :P
Nettle 22 Dec, 2019 @ 12:52pm 
Any way you could let us know what changed on Dec 15th?
123 21 Aug, 2019 @ 3:09pm 
Thanks so much @Pullourpo. That was definitely it for me. Great mod map!
Pullourpo  [author] 17 Aug, 2019 @ 6:52am 
ABOUT NOTES: If you have started map with notes and then change it to disable them you have go outside of that castle area to vanish them. There's a collision box around castle that checks should notes be available or not.
123 14 Aug, 2019 @ 8:44pm 
Would really love to add this to my cluster. It's a great map but I can't get the explorer notes to turn off. I've added the parameters to the gameusersetting.ini but they are not turning off. Any suggestions
Penelope 9 Aug, 2019 @ 7:30pm 
Are all the notes in the courtyard and then 4 rooms. I have opened them all but i dont seem to have the achievement. Are some hidden somewhere else?
Mad Dissonance 25 Jun, 2019 @ 8:07am 
Hmm - Turned off the notes, loaded up and set up a few things notes were hidden. I did a server restart and all the notes are now there, verified the ini code is in place. =(
Mad Dissonance 25 Jun, 2019 @ 6:31am 
More bosses please =D Rockwell, and the 3 minor titans would be a nice addition if possible. Maybe add options to spawn 1-20 Alphas at X-XX level range? Options for the arena!
<color=#ff99ff>twink 23 Jun, 2019 @ 11:41am 
Idea: Make the map a place to get all of the achievements.
E.g. add a cave with all of the artifacts
add overseer and rockwell arenas
ETC
<color=#ff99ff>twink 20 Jun, 2019 @ 1:39pm 
Just found the tiny crabs! Great work Pullourpo!:steamhappy:
Rykker 17 Jun, 2019 @ 12:46pm 
Pull, look at the new simple spawner update. They added a spawner summoner that can also take items required to spawn the dino or boss. It also takes the blueprint paths like i was talking about adding ;) I actually have the new simple spawner in the middle of the arena now. If you could get it even close to how they have their new one, that would be sweet.
Pullourpo  [author] 16 Jun, 2019 @ 8:32am 
@jjackom3 Thx for noticing... Added :D @Speculatur Added beach spawns... What swamp animals are missing? Have checked swamp biome? :D
<color=#ff99ff>twink 10 Jun, 2019 @ 10:57am 
'??? #2' is not on the map. Could you please fix?
Pullourpo  [author] 10 Jun, 2019 @ 9:40am 
@Speculatur More spawns and resources are coming in next patch... Maybe end of this week :/
Speculatur 10 Jun, 2019 @ 6:15am 
is it possible to add brontos and swamp creatures?
Pullourpo  [author] 10 Jun, 2019 @ 3:42am 
@Rykker Good idea, i need to look how to do that and how that would work :D
Rykker 7 Jun, 2019 @ 9:25pm 
So, what would put this map on a new level, would be editable boss spawn list for the spawner. Like adding an ini option to take in creature blueprint spawn codes to add to the list. I'm considering using this for our EC cluster.
Pullourpo  [author] 26 May, 2019 @ 9:55am 
@Speculatur In GameUserSettings.ini type:
[TCC_EVENTMAP]
NOTES=FALSE
Speculatur 23 May, 2019 @ 12:24pm 
What do you type in the ini file to remove the notes?
Mad Dissonance 23 May, 2019 @ 11:14am 
Nice - Thank you!
Pullourpo  [author] 23 May, 2019 @ 9:19am 
@Daemon Lord Added that ini option for those notes as a minor update :steamhappy:
Mad Dissonance 18 May, 2019 @ 5:31pm 
Awesome. Good to hear it's still being worked on! Thank you for the response.
Pullourpo  [author] 18 May, 2019 @ 11:34am 
@Daemon Lord Thanks... I will do ini command to disable/enable those notes when i get that far in dev... Creating village between castle and arena atm :steamhappy:
Mad Dissonance 18 May, 2019 @ 7:53am 
This map is nice looking - having all the notes ruins it tho =(
Pullourpo  [author] 21 Apr, 2019 @ 11:47am 
@Laiev Atm I'm afraid no other than reset server to day 1... I need to put that on fix list :steamsad:
Laiev 21 Apr, 2019 @ 9:54am 
Hey

I did some mistaken yesterday. My titan just crushed the boss spawn button, there's a way or a command to respawn it? :D
Rae 21 Apr, 2019 @ 4:30am 
Im featuring your Map on my cluster as an event server, please contact me. Thank you
Pullourpo  [author] 20 Apr, 2019 @ 11:27am 
@the_indoraptor Yes there is and when map is finished it should have allmost all creatures... I try to keep spawn numbers really low so map don't start to lag.