Portal 2

Portal 2

Wheatley's Unscientific Tests: Part 4
32 Comments
Carthage 22 Feb, 2024 @ 3:02pm 
Hammer work is amazing. The puzzle has way too much going on though. I had no idea the section at 4:30 in the playthrough was even there The office section was a good puzzle just by itself. Adding that much fire made it hard to see, and hard to navigate.
Vroooooom 26 Jan, 2024 @ 8:25am 
Im sorry bro i have no clue after the third floor of the burning office
zeo1337 11 Aug, 2023 @ 11:46am 
I actually skipped some of the fire sections near the end: at about 4:44 in the linked video, look up through a gap in the ceiling to shoot the the ceiling tile. After putting out the fire, link to the adjacent surface to get there.
zeo1337 10 Aug, 2023 @ 5:12pm 
Have no idea what do do once I reach the burning office. I head through but can't go anywhere. The only other path inside kills me with invisible fire instantly.
CoffeeCoder 7 Jul, 2023 @ 8:54am 
A LOT of work put into this, it was fun, a bit different. But the constant warnings were a bit annoying, also I would prefer to not have any oxygen bar at all. I see no reason for it.
Caerbannog 24 Jul, 2022 @ 8:45pm 
Cool map but thank god the computer was wrong about the meltdown.
pkScary 1 Nov, 2020 @ 9:59pm 
The Hammer work in this is fantastic, but unfortunately I found it difficult to locate portalable surfaces due to the extensive particle effects. The final room is gorgeous, and the oxygen mechanic was a nice touch to add tension.
A05Polzar 14 Aug, 2020 @ 3:10pm 
Very difficult but satisfying, just got to explore but you will get it. Also WOW! I thought nothing would top the visuals in part 3, but I think one more part topped this one.
StabGami 4 Jun, 2020 @ 4:47am 
Super difficult absolute work of art. I've been looking for very advanced maps and I found them in this series. Great job.
Unowninator 27 May, 2020 @ 5:28pm 
Oxygen?
rob 24 May, 2020 @ 8:33am 
Wow! excellent map, once I discovered how to get around - fire extinguisher was good! Thanks!
| \_/ () 3 May, 2020 @ 11:49am 
Well this was...different, I wasn't expecting the series to turn into a game about escaping a burning building. It looks really ambitious and for what one can do with the Portal 2 authoring tools, I think you've done a great job. Even the fire extinguishing mechanic feels much better than in the previous part. So well done, and thumbs up!
Mediant 4 Mar, 2020 @ 3:56pm 
the level was fun, sure, but the constant warnings of a nuclear meltdown were incredibly annoying
hfmanson 10 Nov, 2019 @ 1:52am 
Nice adventureous level
JayY 9 Jul, 2019 @ 6:42am 
on one of the monitors in the last room is a monitor listing areas and displaying a (i think) binary security code at area 219.32... does it translate to something?
_galaxy 16 Jun, 2019 @ 7:51pm 
Good job with the optimization though. I know a few pc's aren't gonna handle this but I didn't experience any fps drops. Amazing job!
_galaxy 16 Jun, 2019 @ 7:50pm 
Glados on Part 3: This is fine
Glados on Part 4: wHaT hAs hE DoNe tO My fAcILiTy?!
Albatron 29 May, 2019 @ 12:13pm 
Nice oxygen counter!
MisterLambda 17 May, 2019 @ 12:47pm 
Wow, I am amazed to say the least.Outstanding job, especially on that monitor room. that looked really good.
totes amaze balls 13 Apr, 2019 @ 2:05pm 
Honestly wow, visuals are nearly completely perfect and are 100% outstanding to say the least. It looks absolutely amazing. My one suggestion is to try maybe something else rather than a huge white skybox, maybe use the orange fogged one that's used in the campaign or make your own, I see the entire space you've set up there as potential to be flawlessly epic if that were added. Alas, suggestions aside this was incredible to play and I loved every bit of it. Just outstanding work.

9.9999/10
asd417 11 Apr, 2019 @ 8:17am 
It's almost magical how you managed to get this map running on a computer! Pretty good experience. Died to invisible flames a bit more than I wanted to. But generally, it was fun
Expat 2 Apr, 2019 @ 3:55am 
Yeah, I got turned around and lost multiple times, suffocated a few times too. Still, it wa fun exploring. Thanks for creating.
GrottoLova 21 Mar, 2019 @ 4:42am 
Less fire would be great. I can't play this one with my 1 gen old video card
im eating ramen 20 Mar, 2019 @ 1:09pm 
Waiting for part 5:steamsad:
Free Beer 17 Mar, 2019 @ 1:03pm 
That was amazing. Once again, excellent puzzle and a beautiful map!
Nobody No-One 15 Mar, 2019 @ 8:32pm 
Wow, what a huge map. Very fun and intense. A bit too much "find the portal surface" for my tastes, but still a lot of fun and more interesting than the average BTS map. Thumbs up.
quatrus 15 Mar, 2019 @ 9:12am 
I got about a 1/4 of the way through and then totally lost. Thanks for the walkthrough.
jandlml 14 Mar, 2019 @ 10:42pm 
wow crazy ,very tricky map. waiting to go into his LAIR haha :steamhappy:
TeaDrinkingWarlock 14 Mar, 2019 @ 8:20pm 
Waiting for part 5)
Murphy 13 Mar, 2019 @ 11:50am 
this map is a pleasure !
kwinten 12 Mar, 2019 @ 1:27pm 
Very cool map as the previous!
Just a thing about cubemaps which are too reflective to my taste, glasses are like mirrors!
Radio Mouth 12 Mar, 2019 @ 6:06am 
With maps this large and detailed, you need to create line of sight loading areas.