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1. Mission: Impossible (veteran).
2. We need a million saving.
3. Blunt behavior of enemy bots offset by inflated skill known and a large number.
Excellent I enjoyed myself
Thanx for this, mate.
AI is working good enough using TPW/EBS Addons.
Now i have a question: Are there anyway to make it Dynamic? I mean, Choppers at different locations...?
Recommend people using voice commands to control the AI.
Youtube Jojotheslayer to see examples of that.
Minor critical points [no spoilers].
I think there should be a save trigger when you are getting close to the main objective and the trigger for the other save should have a 15 seconds count down before it kicks in on the conditions so it dosent spoil the "effect". Tried to write this without spoilers so I hope you get what I mean.
Good job, man.
Count me in, downloading ASAP.
Thx for your fast reply and good luck for any potential future projects! :-)
Nice mission so far, though in my opinion way to easy regarding all the supports the player has. Furthermore it was quite easy to clear the enemy camp from afar with the sniper rifle available at the start - you might remove this one for balancing reasons. Some random partrols would have been nice too